Posts related to iOS development.
Here are the questions people asked during our February “What is Xojo” webinar. Did you miss the webinar? It’s less than 30 minutes and you can watch it right here:
Xojo is a modern, powerful programming language with an IDE that simplifies all kind of tasks related your project creation and deployment. One such helpful feature is the UI layout design; you can find it under the Library Panel, it’s a meaningful collection of graphic classes (Controls) ready to use in our apps. Probably one of the first and most used controls in apps design is the TextField, TextField simplifies the way an app can get the input from the user. Let’s see its main properties and how this control behaves when used in Desktop, Web (WebTextField) and iOS (iOSTextField) apps!
You can watch the video (in Spanish, with English subtitles) as you read and work through this post.
2017’s first “What is Xojo?” webinar was well received and there were lots of questions. Rather than include the questions in the video, I’ve included a…
In desktop apps, you can use Xojo.Core.Locale to get the user’s locale for formatting dates and numbers. However, in a web app this value returns the locale used by the web server rather than the locale of the current user session.
To display dates formatted in the locale of the user session, you need to get the LanguageCode from WebSession and use that to create a locale that you can then use to display the date.
With Xojo 2016r2 and later your iOS apps can access and use a new feature: iOS Location. This is a BIG feature to help you determine where in the world the device running your app is located and so you can react to its location. And you know what is even better? Implementing this feature is no-brainer.
Want to see how easy it is to make an iOS app with Xojo? Check out Xojo Draw in the App Store. Released last week at the start of XDC 2016, Xojo Draw is an enhanced version of the Xojo Doodle sample project that is included with Xojo. Working on both iPhone and iPad, Xojo Draw lets you draw with touch and save your creations to the camera roll or send to other apps.
After being available for just a week now, iOS 10 has already been installed on 34% of iOS devices. It may end up outpacing the adoption…
In this Xojo tutorial we will see how simple it is to make an iOS App that shortens an entered URL using the public API of Bit.ly. We will use our own subclass inherited from Xojo.Net.HTTPSocket, and the Declare statement in order to use some functions and methods found on the native Cocoa Touch API. In fact, the use of Declare is mandatory because with the new Xojo Framewok we don’t yet have access to the EncodeURLComponent function available with the old framework. This one is a big help in substituting any ilegal character with his hexadecimal value for the final URL’s composition.