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	<title>WebListBox &#8211; Xojo Programming Blog</title>
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	<link>https://blog.xojo.com</link>
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		<title>Cosmic Trader: A Game Built with Xojo Web</title>
		<link>https://blog.xojo.com/2024/09/17/cosmic-trader-a-game-built-with-xojo-web/</link>
		
		<dc:creator><![CDATA[Ricardo Cruz]]></dc:creator>
		<pubDate>Tue, 17 Sep 2024 20:09:12 +0000</pubDate>
				<category><![CDATA[Fun]]></category>
		<category><![CDATA[Web]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[Container]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Web Development]]></category>
		<category><![CDATA[webdev]]></category>
		<category><![CDATA[WebListBox]]></category>
		<category><![CDATA[Xojo Programming Language]]></category>
		<guid isPermaLink="false">https://blog.xojo.com/?p=13618</guid>

					<description><![CDATA[I truly enjoy creating things with Xojo. This time, I built a little game with Xojo Web just to see if it was possible. In&#8230;]]></description>
										<content:encoded><![CDATA[
<p>I truly enjoy creating things with Xojo. This time, I built a little game with Xojo Web just to see if it was possible. In this post, I will talk about what I liked and what I had difficulties with while programming it.</p>



<p>The reason to create this kind of project, as the maintainer of the Xojo Web framework, is to find pain points and bugs in larger projects, as the issue reports I normally work with are very specific sample projects demonstrating a bug. The next Xojo release, 2024r3, will come with some bug fixes I found while building Cosmic Trader.</p>



<h2 class="wp-block-heading">Final Result</h2>



<p>Let&#8217;s begin at the end. Give the game a try and then come back to this blog post. It&#8217;s a very simple space trading game, don&#8217;t expect too much from it, but I hope you enjoy it.</p>



<p>It can be played from the following URL:<br><a href="https://cosmictrader.rcruz.es" target="_blank" rel="noreferrer noopener nofollow">https://cosmictrader.rcruz.es</a></p>



<figure class="wp-block-image size-large"><img fetchpriority="high" decoding="async" width="1024" height="625" src="https://blog.xojo.com/wp-content/uploads/2024/09/Captura-de-pantalla-2024-09-16-a-las-8.53.16-1024x625.png" alt="" class="wp-image-13619" srcset="https://blog.xojo.com/wp-content/uploads/2024/09/Captura-de-pantalla-2024-09-16-a-las-8.53.16-1024x625.png 1024w, https://blog.xojo.com/wp-content/uploads/2024/09/Captura-de-pantalla-2024-09-16-a-las-8.53.16-300x183.png 300w, https://blog.xojo.com/wp-content/uploads/2024/09/Captura-de-pantalla-2024-09-16-a-las-8.53.16-768x469.png 768w, https://blog.xojo.com/wp-content/uploads/2024/09/Captura-de-pantalla-2024-09-16-a-las-8.53.16.png 1252w" sizes="(max-width: 1024px) 100vw, 1024px" /></figure>



<figure class="wp-block-image size-large"><img decoding="async" width="1024" height="625" src="https://blog.xojo.com/wp-content/uploads/2024/09/Captura-de-pantalla-2024-09-16-a-las-8.53.32-1024x625.png" alt="" class="wp-image-13620" srcset="https://blog.xojo.com/wp-content/uploads/2024/09/Captura-de-pantalla-2024-09-16-a-las-8.53.32-1024x625.png 1024w, https://blog.xojo.com/wp-content/uploads/2024/09/Captura-de-pantalla-2024-09-16-a-las-8.53.32-300x183.png 300w, https://blog.xojo.com/wp-content/uploads/2024/09/Captura-de-pantalla-2024-09-16-a-las-8.53.32-768x469.png 768w, https://blog.xojo.com/wp-content/uploads/2024/09/Captura-de-pantalla-2024-09-16-a-las-8.53.32.png 1252w" sizes="(max-width: 1024px) 100vw, 1024px" /></figure>



<h2 class="wp-block-heading">The Challenge</h2>



<p>Create a simple game using Xojo Web, without writing a line of JavaScript, or even using the Web SDK.</p>



<p>In addition, while all this could be just a couple of WebListBox and WebButton controls, I really wanted this game to look like an actual game. As you can see in the screenshots, unless you check the code, nobody will notice (or care!) it&#8217;s a Xojo Web application.</p>



<p>As you can imagine, Xojo Web was not created with the idea of building web based games. In order to make it easier for the developer, everything is processed server side: When you press a button, the browser will send a notification to the server, your code written in Xojo will be executed and, finally, the response will be sent back to the browser.</p>



<p>That&#8217;s the known knowns. I knew the latency would be a problem, but I&#8217;ve found more.</p>



<h2 class="wp-block-heading">What I&#8217;ve Enjoyed</h2>



<p>Implementing the first prototype was really easy using the tools Xojo Web offers. For example, in the prototype, instead of the custom popover I ended up building for buying and selling, I just used some contextual menus:</p>



<figure class="wp-block-video"><video height="732" style="aspect-ratio: 1072 / 732;" width="1072" controls src="https://blog.xojo.com/wp-content/uploads/2024/09/cosmic-trader-early-prototype.mp4"></video></figure>



<p>You can go very far and prototype your idea very quickly this way. This helped me to deploy and share the game with a few friends and gather some initial feedback.</p>



<p>Once you have the game mechanics, you can iterate as much as you want until the game is ready. The welcome screen with the game logo wasn&#8217;t added until very late. Just so you can compare, this is how the current version looks:</p>



<figure class="wp-block-video"><video height="598" style="aspect-ratio: 946 / 598;" width="946" controls src="https://blog.xojo.com/wp-content/uploads/2024/09/cosmic-trader-current-version.mp4"></video></figure>



<p>Much better! <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f60e.png" alt="😎" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>



<p>I&#8217;ve really enjoyed being able to use Containers for building custom controls and reusing them. Also, being able to just drop some images into the IDE and assign them to image viewers is very pleasant.</p>



<p>From the IDE preview, it&#8217;s deadly easy to identify where my ship entity is, click on it, then edit the code if needed:</p>



<figure class="wp-block-image size-large"><img decoding="async" width="1024" height="720" src="https://blog.xojo.com/wp-content/uploads/2024/09/Captura-de-pantalla-2024-09-16-a-las-9.32.10-1024x720.png" alt="" class="wp-image-13624" srcset="https://blog.xojo.com/wp-content/uploads/2024/09/Captura-de-pantalla-2024-09-16-a-las-9.32.10-1024x720.png 1024w, https://blog.xojo.com/wp-content/uploads/2024/09/Captura-de-pantalla-2024-09-16-a-las-9.32.10-300x211.png 300w, https://blog.xojo.com/wp-content/uploads/2024/09/Captura-de-pantalla-2024-09-16-a-las-9.32.10-768x540.png 768w, https://blog.xojo.com/wp-content/uploads/2024/09/Captura-de-pantalla-2024-09-16-a-las-9.32.10-1536x1080.png 1536w, https://blog.xojo.com/wp-content/uploads/2024/09/Captura-de-pantalla-2024-09-16-a-las-9.32.10-2048x1440.png 2048w" sizes="(max-width: 1024px) 100vw, 1024px" /></figure>



<p>Navigating through the project is a joy compared to jumping through piles of code in plain text files.</p>



<p>I&#8217;ve also found having Control Sets useful, allowing me to implement the Pressed event just once for all the planets, for example.</p>



<h2 class="wp-block-heading">Roadblocks and How I Handled Them</h2>



<p>That said, I found some difficulties. All of them were due the nature of web projects. When you travel from one planet to another, you will hear an engine sound. It would be much (much!) easier to know when I should stop the sound in a Desktop or a Mobile project.</p>



<p>Having to deal with latency means I had to use a timer and guess more or less how many milliseconds is reasonable before stopping the sound. Using the same amount of time as the animation would cause the sound to continue playing after the ship had arrived at its destination, again due the latency.</p>



<p>Where I spent most of the time was optimizing the images. Specifically, delivering the images. When you play the game locally, everything works pretty fast. I found this flickering issue once I deployed the game for the first time using the custom popovers:</p>



<figure class="wp-block-video"><video height="670" style="aspect-ratio: 1276 / 670;" width="1276" controls src="https://blog.xojo.com/wp-content/uploads/2024/09/cosmic-trader-flickering-issue.mp4"></video></figure>



<p>This is something that you just don&#8217;t need to think about with the typical database application you normally build with Xojo Web. But if you build a lot of images on the fly, it will mean the browser will have to download them again and again.</p>



<p>In order to optimize it, instead of using a WebImageViewer.Image property, you could store WebImage instances. Using WebImageViewer.URL pointing to the WebImage.URL property of those instances will make the browser first check if it has downloaded that URL before. If so, bingo! It will reuse the image without having to re-download it again.</p>



<p>If you go back to the game, cache is the reason behind the &#8220;New Game&#8221; button, from the welcome screen, and the &#8220;Sell Everything&#8221; button having the same width. It wasn&#8217;t a coincidence, that means a browser cache hit.</p>



<p>Last but not least, when I shared the URL with some friends, they told me it didn&#8217;t look great on mobile. So I had to change the stats a bit so they fit in a mobile screen. While in this case it wasn&#8217;t a big deal, at Xojo we know making responsive web applications must be easier, and we will improve the workflow in future releases.</p>



<p>It would be much easier to use the Web SDK for some of those controls. If I was creating a game seriously, I&#8217;d 100% personally prefer creating some custom controls to allow some code to run on the browser side, using the Web SDK with JavaScript or TypeScript, to avoid dealing with latency or round-trips.</p>



<h2 class="wp-block-heading">Using AI for Creativity</h2>



<p>I personally don&#8217;t find any joy using AI for coding. I always end up frustrated by how it hallucinates and keep proposing, very confidently, things that just don&#8217;t exist. I understand some might like it but, in the end, I just like coding.</p>



<p>But for a second brain and helping me with (my lack of) creativity&#8230; oh boy, that&#8217;s another story. The game idea came from a conversation with Claude AI. Initially, it came up with tons of features and ideas that would require me (and a team of another 100 people) to work on it for several years. I kept asking it to simplify it until I felt it was approachable:</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="415" src="https://blog.xojo.com/wp-content/uploads/2024/09/Captura-de-pantalla-2024-09-16-a-las-10.19.09-1024x415.png" alt="" class="wp-image-13625" srcset="https://blog.xojo.com/wp-content/uploads/2024/09/Captura-de-pantalla-2024-09-16-a-las-10.19.09-1024x415.png 1024w, https://blog.xojo.com/wp-content/uploads/2024/09/Captura-de-pantalla-2024-09-16-a-las-10.19.09-300x121.png 300w, https://blog.xojo.com/wp-content/uploads/2024/09/Captura-de-pantalla-2024-09-16-a-las-10.19.09-768x311.png 768w, https://blog.xojo.com/wp-content/uploads/2024/09/Captura-de-pantalla-2024-09-16-a-las-10.19.09-1536x622.png 1536w, https://blog.xojo.com/wp-content/uploads/2024/09/Captura-de-pantalla-2024-09-16-a-las-10.19.09.png 1768w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></figure>



<p>After implementing the game mechanics, I felt the game didn&#8217;t make any sense. I mean, why 30 turns exactly? Why 5 planets? Why can&#8217;t I go somewhere else to trade? Why do I have to trade at all?&#8230; While it is still fiction, the AI wrote a reasonable background story that added some depth to the game. That&#8217;s what you will be reading when playing Cosmic Trader.</p>



<p>No spoilers, but there are still a few features and game mechanics, recommended by the AI, that I left for future releases.</p>



<p>While working on this game, I even had a little ant invasion at home. The AI came up with a multiplayer ant colony simulator game idea that I will probably never implement, but who knows!</p>



<p>For the logo, I had some spare credits to use with DreamStudio. I had to retouch it using Affinity Photo, but that&#8217;s it:</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="256" src="https://blog.xojo.com/wp-content/uploads/2024/09/Captura-de-pantalla-2024-07-30-a-las-12.32.26-1024x256.png" alt="" class="wp-image-13626" srcset="https://blog.xojo.com/wp-content/uploads/2024/09/Captura-de-pantalla-2024-07-30-a-las-12.32.26-1024x256.png 1024w, https://blog.xojo.com/wp-content/uploads/2024/09/Captura-de-pantalla-2024-07-30-a-las-12.32.26-300x75.png 300w, https://blog.xojo.com/wp-content/uploads/2024/09/Captura-de-pantalla-2024-07-30-a-las-12.32.26-768x192.png 768w, https://blog.xojo.com/wp-content/uploads/2024/09/Captura-de-pantalla-2024-07-30-a-las-12.32.26-1536x385.png 1536w, https://blog.xojo.com/wp-content/uploads/2024/09/Captura-de-pantalla-2024-07-30-a-las-12.32.26-2048x513.png 2048w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></figure>



<p>All in all, and while a team of real humans will always be much better, I reckon AI helped me a lot with this experiment.</p>



<h2 class="wp-block-heading">Credits and Acknowledgements</h2>



<p>I could focus on building the game thanks to using the <a href="https://kenney.nl" target="_blank" rel="noreferrer noopener nofollow">Kenney game assets</a>. The background music author is <a href="https://pixabay.com/users/the_mountain-3616498/" target="_blank" rel="noreferrer noopener nofollow">Dmitrii Kolesnikov</a>, make sure to check his profile.</p>



<p>Thanks to Claude for being my second brain for this project. And, of course, thanks to Xojo. It wouldn&#8217;t be as fun without it.</p>



<h2 class="wp-block-heading">Conclusion</h2>



<p>I enjoyed building this project a lot. I learned things, and I fixed some bugs I found. Did you know you couldn&#8217;t add a WebStyle CSS transition without adding other styles? Me neither, but it will be fixed in Xojo 2024r3.</p>



<p>Happy coding!</p>



<p><em>Ricardo has always been curious about how things work. Growing up surrounded by computers</em> he became interested in <em>web technologies in the dial-up connections era. Xojo has been his secret weapon and language of preference since 2018. When he’s not online, chances are he will be scuba diving … or crocheting amigurumis. Find Ricardo on Twitter <a href="https://web.archive.org/web/20220805000833/https://www.twitter.com/piradoiv" target="_blank" rel="noreferrer noopener">@piradoiv</a>.</em></p>
]]></content:encoded>
					
		
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<enclosure url="https://blog.xojo.com/wp-content/uploads/2024/09/cosmic-trader-current-version.mp4" length="776410" type="video/mp4" />
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			</item>
		<item>
		<title>Using a WebDataSource to Display Millions of Rows in a WebListBox</title>
		<link>https://blog.xojo.com/2024/08/01/using-a-webdatasource-to-display-millions-of-rows-in-a-weblistbox/</link>
		
		<dc:creator><![CDATA[Ricardo Cruz]]></dc:creator>
		<pubDate>Thu, 01 Aug 2024 18:31:45 +0000</pubDate>
				<category><![CDATA[Database]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Web]]></category>
		<category><![CDATA[SQLite]]></category>
		<category><![CDATA[SQLiteDatabase]]></category>
		<category><![CDATA[Web 2.0]]></category>
		<category><![CDATA[Web Development]]></category>
		<category><![CDATA[WebListBox]]></category>
		<guid isPermaLink="false">https://blog.xojo.com/?p=13373</guid>

					<description><![CDATA[If you are wondering why you would use a WebDataSource for your WebListBox, this post will give you some arguments and tips for making that decision and implementing it.]]></description>
										<content:encoded><![CDATA[
<p>If you are wondering why you would use a WebDataSource for your WebListBox, this post gives you some arguments and tips for making that decision and implementing it.</p>



<h2 class="wp-block-heading">Why would you need a WebDataSource, isn’t AddRow enough?</h2>



<p>If you are making a quick prototype, or for small data sets that won&#8217;t grow too much, yes, you can absolutely place a WebListBox into your WebPage and fill it using AddRow. If your WebListBox displays a fixed, small amount of data, say around 500~1000 rows, WebDataSource can be overkill.<br><br>However, for data that comes from a large database, it&#8217;s a different story. You could waste precious server resources duplicating the same data you have in your database into your app’s memory. And even worse, the data would be duplicated in every Session seeing that WebListBox.<br><br>In this tutorial, this is the WebListBox we are going to build:</p>



<figure class="wp-block-video"><video height="1416" style="aspect-ratio: 1368 / 1416;" width="1368" controls src="https://blog.xojo.com/wp-content/uploads/2024/07/Grabacion-de-pantalla-2024-06-18-a-las-14.42.03.mp4.mp4"></video></figure>



<h2 class="wp-block-heading">Let’s prepare a million records database to play with.</h2>



<p>In this example we will use a humble SQLite database, but keep in mind a WebDataSource can be anything. For example you could display the result of calling an external API, or your hard drive filesystem.</p>



<p>The following SQL creates a table called “things”, with three columns: “foo”, “bar” and “baz” with one million rows:</p>



<pre class="wp-block-code"><code>CREATE TABLE things (
  id    INTEGER PRIMARY KEY AUTOINCREMENT,
  foo TEXT,
  bar TEXT,
  baz TEXT
);

-- Time to populate that table
WITH RECURSIVE cnt(x) AS 
(
   SELECT
      1 
   UNION ALL
   SELECT
      x + 1 
   FROM
      cnt LIMIT 1000000
)
INSERT INTO things (foo, bar, baz)
SELECT
    'foo_' || x AS foo,
    'bar_' || x  AS bar,
    'baz_' || x AS baz
FROM cnt;

-- Finally, let's create some indexes, so we can sort the columns quickly
CREATE INDEX "idx_foo" ON things (
    foo, id, bar, baz
);

CREATE INDEX "idx_bar" ON things (
    bar, id, foo, baz
);

CREATE INDEX "idx_baz" ON things (
    baz, id, foo, bar
);

VACUUM;</code></pre>



<p>We just need to store this SQL as a string constant, for convenience. Let’s create one, called <code>kDatabaseSetupSQLite</code> in your Application class, and paste it above the SQL code.</p>



<h2 class="wp-block-heading">First Time Setup</h2>



<p>The first time we launch the application, we need to make sure our database file has been created and populated. It won&#8217;t take too much to generate the database, but we&#8217;ll try to do it just once anyway.</p>



<p>Create a new method in your App class, called DBFile, that returns a FolderItem, pointing to the place we want to store the DataBase. Make it Public, as we will use this method later from the Session. The contents:</p>



<pre class="wp-block-code"><code>Return SpecialFolder.Desktop.Child("test-db.sqlite")</code></pre>



<p>Nothing fancy. Use another path if you want. It will be around ~200MB, just remember to delete it when you don&#8217;t need it anymore.</p>



<p>Let&#8217;s create another App method, called SetupDatabase. It will be in charge of creating and populating the database just once, so if you restart the server, the data will still be there:</p>



<pre class="wp-block-code"><code>Var db As New SQLiteDatabase
db.DatabaseFile = DBFile
db.WriteAheadLogging = True

// The file is already there, no need to build it again
If db.DatabaseFile.Exists Then
  Return
End If

db.CreateDatabase
db.Connect
db.ExecuteSQL(kDatabaseSetupSQLite)</code></pre>



<p>Lastly, implement the App.Opening event and add a method call to SetupDatabase:</p>



<pre class="wp-block-code"><code>SetupDatabase</code></pre>



<p>That should do the trick.</p>



<h2 class="wp-block-heading">Preparing the Session</h2>



<p>It&#8217;s recommended to have a Database instance for each Session. Add a new public Property to your Session class called Database of type SQLiteDatabase.</p>



<p>Then, add a handler for the Opening event with the following code:</p>



<pre class="wp-block-code"><code>Database = New SQLiteDatabase
Database.DatabaseFile = App.DBFile
Database.WriteAheadLogging = True
Database.Connect</code></pre>



<p>Every time a user arrives to the web application, a new isolated SQLiteDatabase connection will be created.</p>



<h2 class="wp-block-heading">Implementing the WebDataSource Interface</h2>



<p>Since Xojo 2024r2, the amount of methods you need in order to implement WebDataSource has been reduced.</p>



<p>Create a new class called DatabaseDataSource. Then, in the inspector panel, select the WebDataSource interface:</p>



<figure class="wp-block-video"><video height="1528" style="aspect-ratio: 2560 / 1528;" width="2560" controls src="https://blog.xojo.com/wp-content/uploads/2024/07/Grabacion-de-pantalla-2024-06-18-a-las-11.48.19.mp4.mp4"></video></figure>



<p>This includes the three required methods: ColumnData, RowCount and RowData.</p>



<p><strong>ColumnData</strong><br>In this method, you need to return an array of <a href="https://documentation.xojo.com/api/web/weblistboxcolumndata.html#weblistboxcolumndata">WebListBoxColumnData</a>. We have four columns in this example, here is the code:</p>



<pre class="wp-block-code"><code>Var result() As WebListBoxColumnData
result.Add(New WebListBoxColumnData("ID", "id"))
result.Add(New WebListBoxColumnData("Foo", "foo"))
result.Add(New WebListBoxColumnData("Bar", "bar"))
result.Add(New WebListBoxColumnData("Baz", "baz"))

Return result</code></pre>



<p><strong>RowCount</strong><br>Xojo needs to know the amount of data your data source has. Returning an Integer is enough, but we will query our database.</p>



<pre class="wp-block-code"><code>Try
  Var rows As RowSet = Session.Database.SelectSQL("SELECT COUNT(*) AS counter FROM things")
  Return rows.Column("counter").IntegerValue
Catch DatabaseException
  Return 0
End Try</code></pre>



<p><strong>RowData</strong><br>This is the place where you need to return the row contents. As you can see, there is a rowCount and a rowOffset parameter, meaning that we won&#8217;t need to return 1 million records. The control just loads a subset. The amount is dynamically calculated, and varies depending on the height of your WebListBox and the height of the rows.</p>



<p>A sortColumns parameter is also provided. If you allow your users to sort the columns, you need to use it to know the column and direction. Fortunately, this example has sortable columns. Here is the code to comply with the WebDataSource Interface:</p>



<pre class="wp-block-code"><code>Var sql As String = "SELECT id, foo, bar, baz FROM things"
If sortColumns &lt;&gt; "" Then
  sql = sql + " ORDER BY " + sortColumns
End If
sql = sql + " LIMIT " + rowOffset.ToString + ", " + rowCount.ToString

Var result() As WebListBoxRowData
Var rows As RowSet = Session.Database.SelectSQL(sql)

// This isn't needed, it's just to demonstrate how to use cell renderers
Var style As New WebStyle
style.Bold = True
style.BackgroundColor = Color.Teal
style.ForegroundColor = Color.White

For Each row As DatabaseRow In rows
  Var newRowData As New WebListBoxRowData
  newRowData.PrimaryKey = row.Column("id").IntegerValue
  newRowData.Value("id") = row.Column("id")
  newRowData.Value("foo") = row.Column("foo")
  newRowData.Value("bar") = New WebListBoxStyleRenderer(style, row.Column("bar"))
  newRowData.Value("baz") = row.Column("baz")
  result.Add(newRowData)
Next

Return result</code></pre>



<h2 class="wp-block-heading">Preparing the User Interface</h2>



<p>You&#8217;ve reached the easiest part, building the interface takes less than a minute.</p>



<ol class="wp-block-list">
<li>Drop a DatabaseDataSource control into your WebPage</li>



<li>Drop a WebListBox control into your WebPage</li>



<li>In the WebListBox Opening event, configure the DataSource</li>
</ol>



<p>If you name your DataSource instance &#8220;MyDataSource&#8221;, this is the line of code required in the WebListBox Opening event:</p>



<pre class="wp-block-code"><code>Me.DataSource = MyDataSource</code></pre>



<p>Here is a short video:</p>



<figure class="wp-block-video"><video height="1682" style="aspect-ratio: 2800 / 1682;" width="2800" controls src="https://blog.xojo.com/wp-content/uploads/2024/07/Grabacion-de-pantalla-2024-06-18-a-las-12.21.41.mp4.mp4"></video></figure>



<h2 class="wp-block-heading">That&#8217;s It!</h2>



<p>The WebListBox control, when combined with a WebDataSource, is a very robust and performant solution for displaying a large set of data.</p>



<p>Download the project:</p>



<div class="wp-block-file"><a id="wp-block-file--media-6f1fe487-dbb0-4d6e-a5c9-3a89f0f2fb9b" href="https://blog.xojo.com/wp-content/uploads/2024/07/weblistbox-million-rows.xojo_binary_project-1.zip">weblistbox-million-rows.xojo_binary_project</a></div>



<p>Happy coding!</p>



<p><em>Ricardo has always been curious about how things work. Growing up surrounded by computers</em> he became interested in <em>web technologies in the dial-up connections era. Xojo has been his secret weapon and language of preference since 2018. When he’s not online, chances are he will be scuba diving … or crocheting amigurumis. Find Ricardo on Twitter <a href="https://web.archive.org/web/20220805000833/https://www.twitter.com/piradoiv" target="_blank" rel="noreferrer noopener">@piradoiv</a>.</em></p>



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			</item>
		<item>
		<title>Updates for Web Projects in Xojo 2023r2</title>
		<link>https://blog.xojo.com/2023/08/09/updates-for-web-projects-in-xojo-2023r2/</link>
		
		<dc:creator><![CDATA[Ricardo Cruz]]></dc:creator>
		<pubDate>Wed, 09 Aug 2023 13:30:00 +0000</pubDate>
				<category><![CDATA[Web]]></category>
		<category><![CDATA[Bootstrap]]></category>
		<category><![CDATA[Charts]]></category>
		<category><![CDATA[DarkMode]]></category>
		<category><![CDATA[Web 2.0]]></category>
		<category><![CDATA[Web Development]]></category>
		<category><![CDATA[Web SDK]]></category>
		<category><![CDATA[webdev]]></category>
		<category><![CDATA[WebListBox]]></category>
		<category><![CDATA[Xojo IDE]]></category>
		<category><![CDATA[Xojo Programming Language]]></category>
		<guid isPermaLink="false">https://blog.xojo.com/?p=11671</guid>

					<description><![CDATA[Xojo 2023r2 comes with a lot of updates for Xojo Web. While Dark Mode and Bootstrap 5 are the main feature in this release, we've put a lot of effort into making everything better including: improved accessibility, updates to the WebListBox and WebChart and IDE performance improvements and more.]]></description>
										<content:encoded><![CDATA[
<p>Xojo 2023r2 comes with a lot of updates for Xojo Web. While Dark Mode and Bootstrap 5 are the main feature in this release, we&#8217;ve put a lot of effort into making everything better including: improved accessibility, updates to the WebListBox and WebChart, IDE performance improvements and more.</p>



<span id="more-11671"></span>



<h3 class="wp-block-heading">Dark Mode Support and Bootstrap 5</h3>



<p>You can now create web applications with Xojo that respects users&#8217; Dark Mode preference with Bootstrap 5.</p>



<p>There is a new WebSession.ColorMode property you can use. It will be set as Auto by default, meaning it will match the user&#8217;s OS appearance preference, but it can also be forced to Light or Dark. It can be changed at runtime and per session.</p>



<p>While not everyone likes Dark Mode, some of your end users will appreciate this. Due to medical circumstances, they might actually need it, so please consider adding support even if you don&#8217;t like dark interfaces.</p>



<p>If you want to enable Dark Mode in your previous projects, you will have to manually enable the setting in the Shared Build Settings section (which is turned on by default on new projects):</p>


<div class="wp-block-image">
<figure class="aligncenter size-large"><img loading="lazy" decoding="async" width="1024" height="786" src="https://blog.xojo.com/wp-content/uploads/2023/07/Supports-Dark-Mode-Setting-1024x786.png" alt="" class="wp-image-11672" srcset="https://blog.xojo.com/wp-content/uploads/2023/07/Supports-Dark-Mode-Setting-1024x786.png 1024w, https://blog.xojo.com/wp-content/uploads/2023/07/Supports-Dark-Mode-Setting-300x230.png 300w, https://blog.xojo.com/wp-content/uploads/2023/07/Supports-Dark-Mode-Setting-768x589.png 768w, https://blog.xojo.com/wp-content/uploads/2023/07/Supports-Dark-Mode-Setting.png 1114w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></figure>
</div>


<p><a href="https://documentation.xojo.com/api/graphics/colorgroup.html">Color Groups</a> can also be used nearly everywhere, and they will be used in the IDE preview when you toggle between Light and Dark Mode:</p>



<figure class="wp-block-video aligncenter"><video height="1680" style="aspect-ratio: 2786 / 1680;" width="2786" controls src="https://blog.xojo.com/wp-content/uploads/2023/07/ColorGroup-IDE-preview.mp4"></video></figure>



<p>In order get Dark Mode support ready for Web, we had to upgrade our internal <a rel="noreferrer noopener" href="https://getbootstrap.com" data-type="URL" data-id="https://getbootstrap.com" target="_blank">Bootstrap</a> dependency from v4.6.1 to v5.3.0, which is a huge leap by itself. Bootstrap 5 comes with a refreshed color palette, new components, modernized existing controls and bug fixes. Please check our previous <a href="https://blog.xojo.com/2023/01/26/bootstrap-5-is-coming-to-the-xojo-web-framework/" data-type="post" data-id="11198">Bootstrap 5 is Coming to the Xojo Web Framework</a> blog post.</p>



<p>If your application wasn&#8217;t using a custom Bootstrap Theme (bootstrap.min.css), everything should look more or less the same except for the subtle color palette differences and rounder buttons. Bootstrap 4 themes aren&#8217;t supported in Bootstrap 5, please replace it with a v5 theme if needed. Not every theme supports Dark Mode, but the one included in Xojo does.</p>



<p>If you are a theme builder, please check the <a rel="noreferrer noopener" href="https://getbootstrap.com/docs/5.3/customize/color-modes/" target="_blank">Bootstrap&#8217;s Color Modes documentation</a>. You can also find free Bootstrap 5 themes available at&nbsp;<a href="https://bootswatch.com" target="_blank" rel="noreferrer noopener">Bootswatch</a>.</p>



<p>We also want to send a big thank you to our third party developers for their effort adapting their Open Source and Commercial plugins and controls to Bootstrap 5. You can learn about what they offer at the Xojo <a href="https://www.xojo.com/store/#addons">Extras Store</a> and in the <a href="https://documentation.xojo.com/resources/third_party/open_source_projects.html">Open Source Projects</a> page in the Xojo Documentation.</p>



<h3 class="wp-block-heading">Accessibility</h3>



<p>Navigating and using web applications with the keyboard makes everyone&#8217;s life easier. In Xojo 2023r2 we&#8217;ve upgraded <a href="https://documentation.xojo.com/api/user_interface/web/webpagination.html#webpagination">WebPagination</a> and <a href="https://documentation.xojo.com/api/user_interface/web/webbreadcrumb.html#webbreadcrumb">WebBreadcrumb</a> controls, which are composed of more than one focusable item. Your users will be able to properly use the tab key to go through them.</p>



<figure class="wp-block-video aligncenter"><video height="998" style="aspect-ratio: 1404 / 998;" width="1404" controls src="https://blog.xojo.com/wp-content/uploads/2023/07/Tab-WebPagination-and-WebBreadcrumb.mp4"></video></figure>



<p>We plan to continue working on improving Accessibility. Please open a new <a href="https://tracker.xojo.com/xojoinc/xojo/-/issues/new" target="_blank" rel="noreferrer noopener">Issue</a> if you find anything that can help you and your end users.</p>



<h3 class="wp-block-heading">WebListBox</h3>



<p>DataTables, the internal dependency we use for bringing your tables to life, has been upgraded from v1.10.20 to v1.13.4. This recent version includes support for Bootstrap 5 and a few bug fixes that some users were facing in their web projects.</p>



<p>You can now disable your <a href="https://documentation.xojo.com/api/user_interface/web/weblistbox.html#weblistbox">WebListBox</a> by setting its Enabled property to False so your users won&#8217;t be able to interact with it. And also, if you were missing this feature that&#8217;s in the DesktopListBox, you can now add Variant tags to your columns, using the new WebListBox.ColumnTagAt.</p>



<p>Last but not least, this control comes with a visual Inline Editor, like in its Desktop counterpart:</p>



<figure class="wp-block-video aligncenter"><video height="1806" style="aspect-ratio: 2786 / 1806;" width="2786" controls src="https://blog.xojo.com/wp-content/uploads/2023/07/WebListBox-Inline-Edit.mp4"></video></figure>



<h3 class="wp-block-heading">WebChart</h3>



<p>Chart.js, the underlying library we use for <a href="https://documentation.xojo.com/api/user_interface/web/webchart.html#webchart">WebChart</a>, has been upgraded from v2.9.3 to v4.2.1. Again, we&#8217;ve done everything we could on our side so you don&#8217;t have to do anything.</p>



<p>The only exception is with the WebChart.OverrideOptions event. If you are currently using it, you&#8217;ll have to check the library documentation as the internal options JSON has changed.</p>



<p>You can expect the new DesktopChart features to be working on WebChart, like configuring how the lines look like (including the endpoints), background images or prefix and suffixes. Read <a href="https://blog.xojo.com/2023/07/19/2023r2-new-additions-to-desktopchart-mobilechart-and-webchart">New Additions to DesktopChart, MobileChart and WebChart</a> to learn more.</p>



<h3 class="wp-block-heading">Web SDK</h3>



<p>If you are using third party controls, you will notice some of them now have a custom icon in the IDE Library. But even more important, they will use less memory at runtime.</p>



<p>Are you developing Open Source or Commercial Web SDK controls? Remember there is a dedicated <a rel="noreferrer noopener" href="https://forum.xojo.com/c/sdks/web-sdk/23" target="_blank">Web SDK forum</a> where you can ask any questions you may have. </p>



<h3 class="wp-block-heading">IDE Performance and Improved CSS Support</h3>



<p>Bootstrap 5 makes use of the latest CSS features. We took the opportunity to rethink our CSS parser and improve its performance at the same time. As a result, the IDE preview looks even closer to what you see in the browser, and we render everything faster.</p>



<h3 class="wp-block-heading">Wrapping Up</h3>



<p>Over 50 bug fixes and features were included just for Xojo Web in Xojo 2023r2. Please find a full list in the <a href="https://documentation.xojo.com/resources/release_notes/2023r2.html">Release Notes</a>. read more about <a href="https://blog.xojo.com/2023/08/09/bootstrap-5-in-xojo-web-2023r2/">Bootstrap 5</a> and updates to <a href="https://blog.xojo.com/2023/08/09/new-additions-to-desktopchart-mobilechart-and-webchart/">WebChart</a> on the Xojo Programming Blog.  We are looking forward to hearing your thoughts and seeing what you&#8217;re building with Xojo! See you in the forum!</p>



<p><em>Ricardo has always been curious about how things work. Growing up surrounded by computers</em> he became interested in <em>web technologies in the dial-up connections era. Xojo has been his secret weapon and language of preference since 2018. When he’s not online, chances are he will be scuba diving … or crocheting amigurumis. Find Ricardo on Twitter <a href="https://web.archive.org/web/20220805000833/https://www.twitter.com/piradoiv" target="_blank" rel="noreferrer noopener">@piradoiv</a>.</em></p>
]]></content:encoded>
					
		
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			</item>
		<item>
		<title>Xojo IDE: WebListBox Preview</title>
		<link>https://blog.xojo.com/2022/12/13/xojo-ide-weblistbox-preview/</link>
		
		<dc:creator><![CDATA[Javier Menendez]]></dc:creator>
		<pubDate>Tue, 13 Dec 2022 14:34:00 +0000</pubDate>
				<category><![CDATA[Cross-Platform]]></category>
		<category><![CDATA[Tips]]></category>
		<category><![CDATA[Web]]></category>
		<category><![CDATA[IDE]]></category>
		<category><![CDATA[Rapid Application Development]]></category>
		<category><![CDATA[WebListBox]]></category>
		<category><![CDATA[Xojo API 2.0]]></category>
		<category><![CDATA[Xojo Programming Language]]></category>
		<guid isPermaLink="false">https://blog.xojo.com/?p=11045</guid>

					<description><![CDATA[Xojo 2022r4 includes a much improved WebListBox preview in the Layout Editor. Now you can get a closer look at the control when you project is run in a web browser.]]></description>
										<content:encoded><![CDATA[
<p>Xojo 2022r4 includes a much improved <a href="https://documentation.xojo.com/api/user_interface/web/weblistbox.html#weblistbox">WebListBox</a> preview in the Layout Editor. Now you can get a closer, truer look at your control when your project is run in a web browser.</p>



<span id="more-11045"></span>



<p>Prior to Xojo 2022r4 the preview for WebListBox instances was a mere gray box with a small icon inside. This isn&#8217;t very helpful for visualizing how your design will look when the control is filled with data.</p>



<p>Now, you will get a preview that more closely resembles to the one provided by the ListBox in Desktop projects. That means the WebListBox preview will display the columns adjusted to the provided columns width and also the initial values (if any). Additionally, WebListBox will react to the change of width in the Layout Editor.</p>


<div class="wp-block-image is-style-default">
<figure class="aligncenter"><img loading="lazy" decoding="async" width="1024" height="827" src="https://blog.xojo.com/wp-content/uploads/2022/12/WebListBoxBefore-1024x827.png" alt="" class="wp-image-11046" srcset="https://blog.xojo.com/wp-content/uploads/2022/12/WebListBoxBefore-1024x827.png 1024w, https://blog.xojo.com/wp-content/uploads/2022/12/WebListBoxBefore-300x242.png 300w, https://blog.xojo.com/wp-content/uploads/2022/12/WebListBoxBefore-768x620.png 768w, https://blog.xojo.com/wp-content/uploads/2022/12/WebListBoxBefore.png 1340w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></figure>
</div>


<figure class="wp-block-image is-style-default"><img loading="lazy" decoding="async" width="1024" height="683" src="https://blog.xojo.com/wp-content/uploads/2022/12/WebListBoxPreview-1024x683.png" alt="" class="wp-image-11047" srcset="https://blog.xojo.com/wp-content/uploads/2022/12/WebListBoxPreview-1024x683.png 1024w, https://blog.xojo.com/wp-content/uploads/2022/12/WebListBoxPreview-300x200.png 300w, https://blog.xojo.com/wp-content/uploads/2022/12/WebListBoxPreview-768x513.png 768w, https://blog.xojo.com/wp-content/uploads/2022/12/WebListBoxPreview-1536x1025.png 1536w, https://blog.xojo.com/wp-content/uploads/2022/12/WebListBoxPreview.png 1960w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></figure>



<p>This improvement gives you a much better idea on how your WebListBox will look when the app is run in a browser. </p>



<p><em>Javier Menendez is an engineer at Xojo and has been using Xojo since 1998. He lives in Castellón</em>, <em>Spain and hosts regular Xojo hangouts en español. Ask Javier questions on Twitter at <a href="https://twitter.com/xojoes" target="_blank" rel="noreferrer noopener">@XojoES</a> or on the <a href="https://forum.xojo.com/u/javier_menendez/summary" target="_blank" rel="noreferrer noopener">Xojo Forum</a>.</em></p>



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