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	<title>Gabriel Ludosanu &#8211; Xojo Programming Blog</title>
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	<link>https://blog.xojo.com</link>
	<description>Blog about the Xojo programming language and IDE</description>
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	<item>
		<title>Build a Simple Find in Files Function</title>
		<link>https://blog.xojo.com/2026/04/02/build-a-simple-find-in-files-function/</link>
		
		<dc:creator><![CDATA[Gabriel Ludosanu]]></dc:creator>
		<pubDate>Thu, 02 Apr 2026 16:15:00 +0000</pubDate>
				<category><![CDATA[Cross-Platform]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Files]]></category>
		<category><![CDATA[Search]]></category>
		<category><![CDATA[Text Files]]></category>
		<category><![CDATA[Text Processing]]></category>
		<guid isPermaLink="false">https://blog.xojo.com/?p=15972</guid>

					<description><![CDATA[Sooner or later most apps need some version of the ability to find text in those files, whether you&#8217;re scanning log files, config files, exported&#8230;]]></description>
										<content:encoded><![CDATA[
<p>Sooner or later most apps need some version of the ability to find text in those files, whether you&#8217;re scanning log files, config files, exported data, or source code.</p>



<p>In this post, we&#8217;ll build a simple Find in Files utility in Xojo that:</p>



<ul class="wp-block-list">
<li>searches the files in a folder</li>



<li>reads each file line by line</li>



<li>performs a plain-text, case-insensitive match</li>



<li>returns the file path, line number, and matching line</li>
</ul>



<p>The goal is simple: build something useful while leaving the door open for the fancier stuff.</p>



<h2 class="wp-block-heading" id="what-this-find-in-files-function-will-do">What this Find in Files function will do</h2>



<p>Let&#8217;s keep the scope clear:</p>



<ul class="wp-block-list">
<li>search one folder</li>



<li>search plain text only</li>



<li>skip subfolders for now</li>



<li>return the matching file path, line number, and line contents</li>
</ul>



<h2 class="wp-block-heading" id="step-1-put-the-result-class-in-the-module">Step 1: A class in a module and some properties</h2>



<p>Before touching the file system, let&#8217;s define what a match looks like.</p>



<p>You could return raw strings, but that gets messy fast. A small class keeps the code readable and gives us an obvious place to extend later. In this version, I like keeping that class inside the same module as the search function. It keeps the entire utility self-contained instead of spraying helper types all over the project.</p>



<p>So, we start by adding a module&nbsp;<code>SearchUtils</code>&nbsp;and inside the module we will add a class&nbsp;<code>SearchHit</code>.</p>



<pre class="wp-block-code"><code>Module SearchUtils

  Class SearchHit

    Public Property FilePath As String
    Public Property LineNumber As Integer
    Public Property LineText As String

    Public Sub Constructor(filePath As String, lineNumber As Integer, lineText As String)
      Self.FilePath = filePath
      Self.LineNumber = lineNumber
      Self.LineText = lineText
    End Sub

  End Class

End Module</code></pre>



<p>Each result stores three things:</p>



<ol class="wp-block-list">
<li>the file path</li>



<li>the line number</li>



<li>the matching line</li>
</ol>



<h2 class="wp-block-heading" id="step-2-walk-through-the-folder">Step 2: Walk through the folder</h2>



<p><code>FolderItem.Children</code> lets us loop through a folder with a <code>For Each</code> loop, which keeps the code clear.</p>



<p>We&#8217;ll also reject bad input early:</p>



<ul class="wp-block-list">
<li>the folder is&nbsp;<code>Nil</code></li>



<li>the folder does not exist</li>



<li>the item passed is not actually a folder</li>



<li>the search term is empty</li>
</ul>



<figure class="wp-block-image size-large"><img fetchpriority="high" decoding="async" width="1024" height="409" src="https://blog.xojo.com/wp-content/uploads/2026/03/find_in_files_xojo_function_diagram2-1024x409.png" alt="" class="wp-image-16027" srcset="https://blog.xojo.com/wp-content/uploads/2026/03/find_in_files_xojo_function_diagram2-1024x409.png 1024w, https://blog.xojo.com/wp-content/uploads/2026/03/find_in_files_xojo_function_diagram2-300x120.png 300w, https://blog.xojo.com/wp-content/uploads/2026/03/find_in_files_xojo_function_diagram2-768x307.png 768w, https://blog.xojo.com/wp-content/uploads/2026/03/find_in_files_xojo_function_diagram2.png 1536w" sizes="(max-width: 1024px) 100vw, 1024px" /></figure>



<p>This process is simple, fast and effective.</p>



<h2 class="wp-block-heading" id="step-3-read-files-line-by-line">Step 3: Read files line by line</h2>



<p>For text files,&nbsp;<code>TextInputStream.Open</code>&nbsp;is the right tool. From there, we can call&nbsp;<code>ReadLine</code>&nbsp;until&nbsp;<code>EndOfFile</code>&nbsp;becomes&nbsp;<code>True</code>.</p>



<p>I prefer this over&nbsp;<code>ReadAll</code>&nbsp;for a utility like this.&nbsp;<code>ReadAll</code>&nbsp;is fine when the file is small and you know what you&#8217;re doing, but line-by-line reading is a better default here. It keeps memory use in check and gives us line numbers for free.</p>



<p>For the sample code, I&#8217;m explicitly using UTF-8:</p>



<pre class="wp-block-code"><code>input.Encoding = Encodings.UTF8</code></pre>



<p>That keeps the sample predictable. It does&nbsp;<strong>not</strong>&nbsp;mean this code can gracefully decode every text file you throw at it. Files with unknown encodings or binary-ish content are a separate problem, and they deserve their own solution.</p>



<h2 class="wp-block-heading" id="step-4-match-the-text">Step 4: Match the text</h2>



<p>For a plain-text search,&nbsp;<code>String.Contains</code>&nbsp;does exactly what we need:</p>



<pre class="wp-block-code"><code>line.Contains(searchTerm, ComparisonOptions.CaseInsensitive)</code></pre>



<p>It handles the case-insensitivity without the overhead, or the headache, of regex.</p>



<h2 class="wp-block-heading" id="step-5-the-full-module">Step 5: The full module and class and function</h2>



<pre class="wp-block-code"><code>Module SearchUtils

  Public Class SearchHit
    Public Property FilePath As String
    Public Property LineNumber As Integer
    Public Property LineText As String

    Public Sub Constructor(filePath As String, lineNumber As Integer, lineText As String)
      Self.FilePath = filePath
      Self.LineNumber = lineNumber
      Self.LineText = lineText
    End Sub
  End Class

  Public Function FindInFiles(targetFolder As FolderItem, searchTerm As String) As SearchHit()
    Var hits() As SearchHit

    If targetFolder Is Nil Then
      Return hits
    End If

    If Not targetFolder.Exists Or Not targetFolder.IsFolder Then
      Return hits
    End If

    If searchTerm.IsEmpty Then
      Return hits
    End If

    For Each item As FolderItem In targetFolder.Children
      If item Is Nil Then Continue
      If item.IsFolder Then Continue
      If Not item.Exists Then Continue
      If Not item.IsReadable Then Continue

      Try
        Var input As TextInputStream = TextInputStream.Open(item)
        input.Encoding = Encodings.UTF8

        Var lineNumber As Integer = 0

        While Not input.EndOfFile
          Var line As String = input.ReadLine
          lineNumber = lineNumber + 1

          If line.Contains(searchTerm, ComparisonOptions.CaseInsensitive) Then
            hits.Add(New SearchHit(item.NativePath, lineNumber, line))
          End If
        Wend

        input.Close

      Catch error As IOException
        ' Skip files that cannot be read as text.
        Continue
      End Try
    Next

    Return hits
  End Function

End Module</code></pre>



<h2 class="wp-block-heading" id="how-it-works">How it works</h2>



<p>Let&#8217;s break down the important parts.</p>



<h3 class="wp-block-heading" id="input-validation">Input validation</h3>



<p>This block prevents pointless work and avoids avoidable runtime problems:</p>



<pre class="wp-block-code"><code>If targetFolder Is Nil Then
  Return hits
End If

If Not targetFolder.Exists Or Not targetFolder.IsFolder Then
  Return hits
End If

If searchTerm.IsEmpty Then
  Return hits
End If</code></pre>



<p>Rule of thumb: reject bad input early.</p>



<h3 class="wp-block-heading" id="folder-iteration">Folder iteration</h3>



<p>This is the core loop:</p>



<pre class="wp-block-code"><code>For Each item As FolderItem In targetFolder.Children</code></pre>



<p>We&#8217;re only scanning the folder&#8217;s immediate contents. If an item is another folder, we skip it.</p>



<pre class="wp-block-code"><code>If item.IsFolder Then Continue</code></pre>



<h3 class="wp-block-heading" id="safe-text-reading">Safe text reading</h3>



<p>Each file is opened with&nbsp;<code>TextInputStream.Open</code>&nbsp;inside a&nbsp;<code>Try...Catch</code>&nbsp;block:</p>



<pre class="wp-block-code"><code>Try
  Var input As TextInputStream = TextInputStream.Open(item)
  input.Encoding = Encodings.UTF8
  ...
Catch error As IOException
  Continue
End Try</code></pre>



<p>That way, one unreadable file does not take down the whole search. It gets skipped and the rest of the folder still gets processed.</p>



<h3 class="wp-block-heading" id="line-by-line-matching">Line-by-line matching</h3>



<p>This is where the actual work happens:</p>



<pre class="wp-block-code"><code>While Not input.EndOfFile
  Var line As String = input.ReadLine
  lineNumber = lineNumber + 1

  If line.Contains(searchTerm, ComparisonOptions.CaseInsensitive) Then
    hits.Add(New SearchHit(item.NativePath, lineNumber, line))
  End If
Wend</code></pre>



<p>Because we&#8217;re reading one line at a time, attaching the correct line number is trivial.</p>



<h3 class="wp-block-heading" id="why-keep-searchhit-inside-the-module">Why keep&nbsp;<code>SearchHit</code>&nbsp;inside the module?</h3>



<p>Because it belongs to this utility. The search function and its result type are part of the same little unit of behavior, so keeping them together makes the project easier to scan and easier to transform it to a&nbsp;<a href="https://documentation.xojo.com/topics/code_management/sharing_code_among_multiple_projects.html" target="_blank" rel="noreferrer noopener">Library</a>.</p>



<p>It also means code outside the module uses the namespaced type:</p>



<pre class="wp-block-code"><code>Var results() As SearchUtils.SearchHit = SearchUtils.FindInFiles(folder, "xojo")</code></pre>



<h2 class="wp-block-heading" id="using-the-function">Using the function</h2>



<p>Here&#8217;s a simple example that lets the user choose a folder and then writes the results to the debug log:</p>



<pre class="wp-block-code"><code>Var folder As FolderItem = FolderItem.ShowSelectFolderDialog
If folder Is Nil Then Return

Var results() As SearchUtils.SearchHit = SearchUtils.FindInFiles(folder, "error")

For Each hit As SearchUtils.SearchHit In results
  System.DebugLog(hit.FilePath + " | line " + hit.LineNumber.ToString + " | " + hit.LineText)
Next</code></pre>



<p>If you want to display the results in a&nbsp;<code>DesktopListBox</code>, that works nicely too:</p>



<pre class="wp-block-code"><code>Var folder As FolderItem = FolderItem.ShowSelectFolderDialog
If folder Is Nil Then Return

Var results() As SearchUtils.SearchHit = FindInFiles(folder, "error")

ListBox1.RemoveAllRows
ListBox1.ColumnCount = 3

For Each hit As SearchUtils.SearchHit In results
  ListBox1.AddRow(hit.FilePath)
  ListBox1.CellTextAt(ListBox1.LastAddedRowIndex, 1) = hit.LineNumber.ToString
  ListBox1.CellTextAt(ListBox1.LastAddedRowIndex, 2) = hit.LineText
Next</code></pre>



<p>A few sample results might look like this:</p>



<pre class="wp-block-code"><code>C:\Logs\app.log | line 18 | Error connecting to database
C:\Logs\app.log | line 42 | Error writing audit record
C:\Configs\service.txt | line 7 | Last error message: timeout</code></pre>



<h2 class="wp-block-heading" id="practical-limitations-of-this-version">Practical limitations of this version</h2>



<p>This utility is useful, but limited.</p>



<h3 class="wp-block-heading" id="it-assumes-utf-8">It assumes UTF-8</h3>



<p>That is fine for plenty of modern text files, but not all of them. If you&#8217;re dealing with mixed encodings, you&#8217;ll need a smarter approach that detects the file encoding.</p>



<h3 class="wp-block-heading" id="it-doesnt-recurse-into-subfolders">It doesn&#8217;t recurse into subfolders</h3>



<p>That is deliberate. Recursive search is useful, but it adds another layer of behavior and another place to make the code harder to read.</p>



<h2 class="wp-block-heading" id="final-thoughts">Final thoughts</h2>



<p>A basic Find in Files function is one of those utilities that looks small but pays off quickly. This is a base-layer utility. Once you have this working, adding recursion or regex is a much smaller lift.</p>



<p>Let&#8217;s discuss in the&nbsp;<a href="https://forum.xojo.com/">forums</a>.</p>



<p><em>Gabriel is a digital marketing enthusiast who loves coding with Xojo to create cool software tools for any platform. He is always eager to learn and share new ideas!</em></p>



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]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Your Framework, Your Rules: Why I Use Extends for Everything</title>
		<link>https://blog.xojo.com/2026/03/17/your-framework-your-rules-why-i-use-extends-for-everything/</link>
		
		<dc:creator><![CDATA[Gabriel Ludosanu]]></dc:creator>
		<pubDate>Tue, 17 Mar 2026 15:00:00 +0000</pubDate>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Code Organization]]></category>
		<category><![CDATA[Extends]]></category>
		<category><![CDATA[Extension Methods]]></category>
		<guid isPermaLink="false">https://blog.xojo.com/?p=15904</guid>

					<description><![CDATA[Over the weekend, I was deep into a side project, parsing a massive server log dump. Strings were everywhere: timestamps were mangled, JSON blobs were&#8230;]]></description>
										<content:encoded><![CDATA[
<p>Over the weekend, I was deep into a side project, parsing a massive server log dump. Strings were everywhere: timestamps were mangled, JSON blobs were half-broken&#8230;I kept writing these clunky utility calls, nesting functions inside functions, my code was turning into a sideways pyramid of parentheses.</p>



<p>Then I remembered&nbsp;<code>Extends</code>.</p>



<p>It&#8217;s one of those features that sits quietly in the language. But once it clicks, it changes how you think about utility code entirely. Using Extends, within twenty minutes, my nested mess became readable.</p>



<h2 class="wp-block-heading" id="the-moment-it-clicks">Extends Methods in Practice</h2>



<p>You know the feeling. You&#8217;re writing&nbsp;<code>ParseLogEntry(rawLine)</code>&nbsp;for the hundredth time, and something feels off. The function works. It&#8217;s in your Utilities module (maybe part of a Library?). But every time you call it, there&#8217;s this tiny friction. Why doesn&#8217;t String just&nbsp;<em>know</em>&nbsp;how to parse itself into a log entry? That&#8217;s what&nbsp;<code>Extends</code>&nbsp;fixes.</p>



<p>It lets you teach existing classes new tricks. You write a method in a module, tag the first parameter with&nbsp;<code>Extends</code>, and suddenly&nbsp;<code>String</code>,&nbsp;<code>DateTime</code>,&nbsp;<code>Dictionary</code>&nbsp;(whatever you need) behaves like it always had that method. No subclassing. No wrapper classes. Just the framework, extended to fit&nbsp;<em>your</em>&nbsp;brain.</p>



<h2 class="wp-block-heading" id="why-it-matters">Reading The Code</h2>



<p>Code is read far more than it&#8217;s written. We both know this. But we still write code that reads backwards.</p>



<pre class="wp-block-code"><code>// The old way
Var result As DateTime = ExtractTimestamp(CleanLogEntry(rawLine))

// With Extends
Var result As DateTime = rawLine.CleanLogEntry.ExtractTimestamp</code></pre>



<p>When you&#8217;re debugging at 2 AM, tracing logic through nested function calls is the last thing you want. Extension methods turn that horizontal scan into a vertical one. </p>



<h2 class="wp-block-heading" id="when-i-reach-for-it">When Extends is Exactly Right</h2>



<p>I don&#8217;t use&nbsp;<code>Extends</code>&nbsp;for everything; it&#8217;s not a replacement for proper inheritance or composition. But there are specific moments when it&#8217;s exactly right.</p>



<p><strong>Built-in types that need one more method.</strong>&nbsp;For my log parser, I needed to extract timestamps, clean junk characters, and pull out ISO dates. So, I extended the String class with my custom utilities and made it feel native.</p>



<p><strong>Framework classes you can&#8217;t touch.</strong>&nbsp;You can&#8217;t subclass everything, but <code>Extends</code> can work around things like things third-party plugins, legacy code.</p>



<p><strong>APIs you wish existed.</strong>&nbsp;I&#8217;ve lost count of how many times I&#8217;ve wanted a property or method on a framework class that just isn&#8217;t there.&nbsp;<code>Extends</code>&nbsp;lets me do just that.</p>



<p>For practical examples like email validation, URL validation, and dictionary helpers, check out this&nbsp;<a href="https://blog.xojo.com/2020/06/03/using-class-extensions-to-validate-email-and-url-data/">article</a>&nbsp;that walks you through real implementations. If you want code you can copy into your project today, it&#8217;s a good place to start.</p>



<h2 class="wp-block-heading" id="a-few-gotchas">A Few Things To Keep In Mind</h2>



<p><strong>Nil doesn&#8217;t forgive.</strong>&nbsp;Call an extension on a Nil object and you&#8217;ll get a&nbsp;<code>NilObjectException</code>&nbsp;before your method even runs. The extension sits on the right side of the dot. That object needs to exist.</p>



<p><strong>No override.</strong>&nbsp;You can&#8217;t replace built-in methods. If you try creating an extension with the same name as an existing method, the compiler will use the original. That&#8217;s a good thing; it means you can&#8217;t accidentally break framework behavior.</p>



<p><strong>No properties.</strong>&nbsp;Extensions add behavior, not state. If you need to store data, you still need a subclass or a wrapper.</p>



<p><strong>Stay organized.</strong>&nbsp;Put extensions in well-named modules like&nbsp;<code>LogParsingExtensions</code>&nbsp;or&nbsp;<code>StringHelpers</code>. Six months from now, you&#8217;ll want to know where that&nbsp;<code>.ExtractTimestamp</code>&nbsp;method came from.</p>



<p><strong>Dependencies can hide.</strong>&nbsp;Extension methods live in modules and behave like native methods, so it&#8217;s not always obvious which module a class depends on. Good naming helps.</p>



<h2 class="wp-block-heading" id="try-it">Trying Extends</h2>



<p>If you&#8217;ve never written an extension method, take five minutes. Add a module to your project and create a method like this:</p>



<pre class="wp-block-code"><code>Public Function ExtractFirstISODate(<strong>Extends source As String</strong>) As DateTime
  Var rx As New RegEx
  rx.SearchPattern = "(\d{4}-\d{2}-\d{2})&#91;Tt]?(\d{2}:\d{2}:\d{2})"
  
  Var match As RegExMatch = rx.Search(source)
  If match &lt;&gt; Nil And match.SubExpressionCount &gt; 1 Then
    Var datePart As String = match.SubExpressionString(1)
    Var timePart As String = match.SubExpressionString(2)
    Var isoString As String = datePart + " " + timePart
    
    Try
      Return DateTime.FromString(isoString)
    Catch err As RuntimeException
      Return Nil
    End Try
  End If
  Return Nil
End Function</code></pre>



<p>Now you can call it directly on any string:</p>



<pre class="wp-block-code"><code>Var logLine As String = "&#91;2025-08-14T14:32:15] ERROR: Connection timeout"

Var timestamp As DateTime = logLine.<strong>ExtractFirstISODate</strong>

If timestamp &lt;&gt; Nil Then
  MessageBox("Found timestamp: " + timestamp.ToString)
Else
  MessageBox("No valid timestamp found")
End If</code></pre>



<p>That&#8217;s it. No utility class to instantiate. No module name to remember. Just&nbsp;<code>stringVar.ExtractFirstISODate</code>.</p>



<p>For more complete examples, check out the <a href="https://documentation.xojo.com/getting_started/using_the_xojo_language/modules.html#getting-started-using-the-xojo-language-modules-extension-methods" target="_blank" rel="noreferrer noopener">Extension Methods topic</a> in the Xojo Documentation as well as the <a href="https://forum.xojo.com/c/code-sharing/62" data-type="link" data-id="https://forum.xojo.com/c/code-sharing/62" target="_blank" rel="noreferrer noopener">Code Sharing Forum</a>.</p>



<p><em>Gabriel is a digital marketing enthusiast who loves coding with Xojo to create cool software tools for any platform. He is always eager to learn and share new ideas!</em></p>



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]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Optimizing Xojo Code, Part 5: Threads and UserInterfaceUpdate</title>
		<link>https://blog.xojo.com/2026/03/02/optimizing-xojo-code-part-5-threads-and-userinterfaceupdate/</link>
		
		<dc:creator><![CDATA[Gabriel Ludosanu]]></dc:creator>
		<pubDate>Mon, 02 Mar 2026 23:43:13 +0000</pubDate>
				<category><![CDATA[Fun]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Learning]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Multithreaded Applications]]></category>
		<category><![CDATA[Threading]]></category>
		<category><![CDATA[Threads]]></category>
		<guid isPermaLink="false">https://blog.xojo.com/?p=15847</guid>

					<description><![CDATA[In&#160;Part 1, we learned why tight loops with&#160;DoEvents&#160;freeze your UI.&#160;Part 2&#160;showed us Timer controls.&#160;Part 3&#160;moved timers into code.&#160;Part 4&#160;simplified scheduling with&#160;CallLater. But timers have a&#8230;]]></description>
										<content:encoded><![CDATA[
<p>In&nbsp;<a href="https://blog.xojo.com/2025/11/20/optimizing-xojo-code-part-1-getting-started/">Part 1</a>, we learned why tight loops with&nbsp;<code>DoEvents</code>&nbsp;freeze your UI.&nbsp;<a href="https://blog.xojo.com/2025/11/25/optimizing-xojo-code-part-2-using-a-timer-to-keep-the-ui-responsive/">Part 2</a>&nbsp;showed us Timer controls.&nbsp;<a href="https://blog.xojo.com/2026/01/14/optimizing-xojo-code-part-3-programmatic-timers-and-addhandler/">Part 3</a>&nbsp;moved timers into code.&nbsp;<a href="https://blog.xojo.com/2026/02/02/optimizing-xojo-code-part-4-timer-calllater/">Part 4</a>&nbsp;simplified scheduling with&nbsp;<code>CallLater</code>.</p>



<p>But timers have a limit: they still run on the UI thread. If your background work is genuinely heavy (database queries, file I/O, complex calculations), a timer won&#8217;t save you. You need actual background processing and that&#8217;s where threads come in.</p>



<h2 class="wp-block-heading" id="the-core-idea-threads">The Core Idea: Threads</h2>



<p>A thread is a separate execution path that runs outside the UI thread. While your thread does the heavy lifting, the UI stays responsive to clicks, typing, scrolling. When your thread finishes a chunk of work, it notifies the UI thread via&nbsp;<code>UserInterfaceUpdate</code>, and only that callback runs on the main thread.</p>



<p>The rule is simple: threads cannot touch UI controls directly. If you try, you get a crash.&nbsp;<code>UserInterfaceUpdate</code>&nbsp;is your bridge.</p>



<p>For a deeper dive into how Xojo&#8217;s threading model works under the hood, including cooperative vs. preemptive threading, see&nbsp;<a href="https://blog.xojo.com/2024/10/01/cooperative-to-preemptive-weaving-new-threads-into-your-apps/" target="_blank" rel="noreferrer noopener">Cooperative to Preemptive: Weaving New Threads Into Your Apps</a>.</p>



<h2 class="wp-block-heading" id="looking-at-the-code">Let&#8217;s Code</h2>



<p><strong>Prerequisites:</strong>&nbsp;Add a&nbsp;<code>StatusLabel</code>&nbsp;(DesktopLabel), a&nbsp;<code>DesktopButton</code>, and a&nbsp;<code>Thread</code>&nbsp;control. Also define:</p>



<pre class="wp-block-code"><code>kCountTo As Integer = 100</code></pre>



<h3 class="wp-block-heading" id="the-thread-control">The Thread Control</h3>



<p>Drag a&nbsp;<code>Thread</code>&nbsp;from the library into your window and name it&nbsp;<code>BackgroundWorker</code>.</p>



<h3 class="wp-block-heading" id="the-button-start-the-thread">The Button (Start the Thread)</h3>



<p>Place this in the&nbsp;<code>Pressed</code>&nbsp;event of a button:</p>



<pre class="wp-block-code"><code>Sub Pressed()
  If BackgroundWorker.ThreadState = Thread.ThreadStates.NotRunning Then
    BackgroundWorker.Start
  End If
End Sub</code></pre>



<p>This checks if the thread is already running. If not, start it. This prevents multiple threads from piling up if someone clicks fast.</p>



<h3 class="wp-block-heading" id="the-run-method-background-work">The Thread.Run Method (Background Work)</h3>



<p>Implement the&nbsp;<code>Run</code>&nbsp;method on your Thread:</p>



<pre class="wp-block-code"><code>Sub Run()
  For i As Integer = 0 To kCountTo
    
    ' Do background work here. No UI access allowed.
    ' It can be: database query, file read, API call, pretty much anything that might block "freeze" the UI of the app
    
    ' Prepare a Dictionary payload for the UI
    Var info As New Dictionary
    info.Value("progress") = i
    info.Value("message") = "working"
    Me.AddUserInterfaceUpdate(info)
    
    ' Sleep (optional)
    Thread.SleepCurrent(10)   // Sleep 10 ms
  Next
End Sub</code></pre>



<p>The key line is&nbsp;<code>Me.AddUserInterfaceUpdate(info)</code>. This queues data for the UI thread to process. Each call adds one item to a queue, and the UI thread drains it in&nbsp;<code>UserInterfaceUpdate</code>.</p>



<h3 class="wp-block-heading" id="the-userinterfaceupdate-method-ui-sync">The Thread.UserInterfaceUpdate Method (UI Sync)</h3>



<p>Implement this event to handle updates from the thread:</p>



<pre class="wp-block-code"><code>Sub UserInterfaceUpdate(data() As Dictionary)
  ' Runs on the main UI thread. Safe to update controls here.
  
  ' Guard against empty or malformed data
  If data = Nil Or data.Count &lt; 0 Then Return
  
  Var d As Dictionary = data(0)
  
  ' Extract the progress value safely
  Var progress As Integer = 0
  If d.HasKey("progress") Then
    progress = d.Value("progress").IntegerValue
  End If
  
  ' Update the UI
  StatusLabel.Text = progress.ToString
  
  ' Mark completion when we hit the target
  If progress &gt;= kCountTo Then
    StatusLabel.Text = "done"
  End If
End Sub</code></pre>



<p><strong>Important notes:</strong></p>



<ul class="wp-block-list">
<li><code>data()</code>&nbsp;is an array of Dictionaries.</li>



<li>Always check&nbsp;<code>HasKey</code>&nbsp;before accessing a value to avoid runtime errors.</li>



<li>Use&nbsp;<code>.IntegerValue</code>&nbsp;(or&nbsp;<code>.StringValue</code>, etc.) to safely extract values.</li>



<li>This runs on the UI thread, so it is safe to update&nbsp;<code>StatusLabel</code>&nbsp;and any other visual controls.</li>
</ul>



<h2 class="wp-block-heading" id="how-it-works">How It Works</h2>



<ol class="wp-block-list">
<li><strong>Button press:</strong>&nbsp;Click the button and the thread starts.</li>



<li><strong>Background loop:</strong>&nbsp;The thread iterates from 0 to&nbsp;<code>kCountTo</code>, sleeping 10 ms each step. After each step, it queues an update.</li>



<li><strong>Responsiveness:</strong>&nbsp;While the thread works, you can still interact with the rest of your application. No freezing.</li>
</ol>



<h2 class="wp-block-heading" id="a-note-on-thread-safety">A Note on Thread Safety</h2>



<p>Threads are powerful but risky if misused. Here is the boundary:</p>



<ul class="wp-block-list">
<li><strong>Safe in Run():</strong>&nbsp;Anything that doesn&#8217;t touch UI controls. File I/O, database queries, calculations, network calls.</li>



<li><strong>Unsafe in Run():</strong>&nbsp;Reading or writing UI control properties directly.&nbsp;<code>StatusLabel.Text = ...</code>&nbsp;is a no no!</li>



<li><strong>Safe in UserInterfaceUpdate():</strong>&nbsp;All UI control access. This runs on the main thread.</li>
</ul>



<p>If you forget this rule and try to update a label from inside&nbsp;<code>Run()</code>, your app will crash with a <a href="https://documentation.xojo.com/api/language/runtime.html#runtime">ThreadAccessingUIException</a>. Instead pass data through&nbsp;<code>AddUserInterfaceUpdate</code>.</p>



<h2 class="wp-block-heading" id="when-to-use-threads-vs-timers">When to Use Threads vs. Timers</h2>



<p>Use timers for:</p>



<ul class="wp-block-list">
<li>Short, frequent tasks (10-50 ms ticks).</li>



<li>Simple progress updates.</li>



<li>Cases where you are just deferring work a bit.</li>
</ul>



<p>Use threads for:</p>



<ul class="wp-block-list">
<li>Long-running operations (seconds, minutes, hours).</li>



<li>Genuinely blocking work (I/O, network, heavy calculations).</li>



<li>Multiple independent background tasks.</li>
</ul>



<p>In this series, we moved from blocking the UI to using timers on the UI thread, then to actual background threads. Each approach solves a different problem.</p>



<h2 class="wp-block-heading" id="wrapping-up">Wrapping Up</h2>



<p>Threads are the heavy artillery of responsive design. They run independent of the UI and communicate safely via&nbsp;<code>UserInterfaceUpdate</code>. Once you grasp the boundary between thread code and UI code, you can build applications that never freeze, no matter how much work is happening behind the scenes.</p>



<p>See the&nbsp;<a href="https://documentation.xojo.com/api/language/threading/thread.html">Thread documentation</a>&nbsp;for more details on priority, stack size, and advanced patterns.</p>



<p>Until then, happy threading!</p>



<p><em>Gabriel is a digital marketing enthusiast who loves coding with Xojo to create cool software tools for any platform. He is always eager to learn and share new ideas!</em></p>



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<p><strong>Optimizing Code Series:</strong></p>



<ul class="wp-block-list">
<li><a href="https://blog.xojo.com/2025/11/20/optimizing-xojo-code-part-1-getting-started/" target="_blank" rel="noreferrer noopener">Optimizing Xojo Code, Part 1: Getting Started</a></li>



<li><a href="https://blog.xojo.com/2025/11/25/optimizing-xojo-code-part-2-using-a-timer-to-keep-the-ui-responsive/" target="_blank" rel="noreferrer noopener">Optimizing Xojo Code, Part 2: Using a Timer to Keep the UI Responsive</a></li>



<li><a href="https://blog.xojo.com/2026/01/14/optimizing-xojo-code-part-3-programmatic-timers-and-addhandler/" target="_blank" rel="noreferrer noopener">Optimizing Xojo Code, Part 3: Programmatic Timers and AddHandler</a></li>



<li><a href="https://blog.xojo.com/2026/02/02/optimizing-xojo-code-part-4-timer-calllater/" target="_blank" rel="noreferrer noopener">Optimizing Xojo Code, Part 4: Timer.CallLater</a></li>



<li><a href="https://blog.xojo.com/2026/03/02/optimizing-xojo-code-part-5-threads-and-userinterfaceupdate/" target="_blank" rel="noreferrer noopener">Optimizing Xojo Code, Part 5: Threads and UserInterfaceUpdate</a></li>
</ul>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Optimizing Xojo Code, Part 4: Timer.CallLater</title>
		<link>https://blog.xojo.com/2026/02/02/optimizing-xojo-code-part-4-timer-calllater/</link>
		
		<dc:creator><![CDATA[Gabriel Ludosanu]]></dc:creator>
		<pubDate>Mon, 02 Feb 2026 21:25:28 +0000</pubDate>
				<category><![CDATA[Fun]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Learning]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[CallLater]]></category>
		<category><![CDATA[CancelCallLater]]></category>
		<category><![CDATA[Developer Challenge]]></category>
		<category><![CDATA[Timers]]></category>
		<category><![CDATA[UI Responsiveness]]></category>
		<guid isPermaLink="false">https://blog.xojo.com/?p=15786</guid>

					<description><![CDATA[In&#160;Part 1&#160;of this series, we looked at a common but discouraged approach using a tight loop with&#160;DoEvents&#160;to keep the UI from freezing. In&#160;Part 2, we&#8230;]]></description>
										<content:encoded><![CDATA[
<p>In&nbsp;<a href="https://blog.xojo.com/2025/11/20/optimizing-xojo-code-part-1-getting-started/">Part 1</a>&nbsp;of this series, we looked at a common but discouraged approach using a tight loop with&nbsp;<code>DoEvents</code>&nbsp;to keep the UI from freezing. In&nbsp;<a href="https://blog.xojo.com/2025/11/25/optimizing-xojo-code-part-2-using-a-timer-to-keep-the-ui-responsive/">Part 2</a>, we explored a better alternative by replacing that loop with a Timer control dragged onto a Window. In&nbsp;<a href="https://blog.xojo.com/2026/01/14/optimizing-xojo-code-part-3-programmatic-timers-and-addhandler/">Part 3</a>, we advanced to creating Timers programmatically with&nbsp;<code>AddHandler</code>&nbsp;for use in classes and modules.</p>



<p>Now, for even simpler one-off or chained delayed tasks, Xojo offers&nbsp;<code>Timer.CallLater</code>: no Timer instance required.</p>



<h2 class="wp-block-heading" id="the-strategy-timercalllater">The Strategy: Timer.CallLater</h2>



<p><code>Timer.CallLater(milliseconds, AddressOf MethodName, arg As Variant)</code>&nbsp;schedules your method to run after the specified delay on the main UI thread. Pass data via the Variant parameter. To chain calls (like our countdown), re-call it from within the method. Use&nbsp;<code>Timer.CancelCallLater(AddressOf MethodName)</code>&nbsp;to abort pending calls.</p>



<p>For full details, see the&nbsp;<a href="https://documentation.xojo.com/api/language/timer.html" target="_blank" rel="noreferrer noopener">Timer documentation</a>.</p>



<h2 class="wp-block-heading" id="looking-at-the-code">Looking at the Code</h2>



<p>Prerequisites: Add a <code>StatusLabel</code> (DesktopLabel control) and a constant <code>kCountTo As Integer = 20000</code>.</p>



<p>Let&#8217;s look at how we implement this.</p>



<h3 class="wp-block-heading" id="the-setup-button-pressed">The Setup (Button Pressed)</h3>



<p>Place the following code in the&nbsp;<code>Pressed</code>&nbsp;event handler of a button control:</p>



<pre class="wp-block-code"><code>Sub Pressed()
  Timer.CancelCallLater(AddressOf UpdateProgress)
  
  StatusLabel.Text = "0"
  
  Timer.CallLater(100, AddressOf UpdateProgress, 100)
End Sub</code></pre>



<h3 class="wp-block-heading" id="the-handler-recursive-chain">The Handler (Recursive Chain)</h3>



<p>Create the following method that handles the recursive chain of delayed updates:</p>



<pre class="wp-block-code"><code>Sub UpdateProgress(elapsedMs As Variant)
  Var elapsed As Integer = elapsedMs.IntegerValue
  
  If elapsed &gt;= kCountTo Then

    StatusLabel.Text = "done"

  Else

    StatusLabel.Text = elapsed.ToString
    Timer.CallLater(100, AddressOf UpdateProgress, elapsed + 100)

  End If
End Sub</code></pre>



<p><strong>Crucial Note:</strong>&nbsp;The handler method must accept a&nbsp;<code>Variant</code>&nbsp;parameter to receive the argument passed to&nbsp;<code>CallLater</code>. Always use type-safe extraction like&nbsp;<code>.IntegerValue</code>.</p>



<h2 class="wp-block-heading" id="how-it-works">How It Works</h2>



<ol class="wp-block-list">
<li>Initial Schedule: The button cancels any pending calls and schedules the first <code>UpdateProgress</code> after 100ms, passing <code>100</code> as the elapsed time (just in case we like pressing a button multiple times quickly).</li>



<li>Recursion: Each call updates the UI and, if not finished, schedules the next one 100ms in the future with incremented elapsed time.</li>



<li>Automatic Management: No Timer properties or handlers to manage; Xojo handles scheduling and cleanup.</li>



<li>Cancellation: Ensures only one chain runs at a time.</li>
</ol>



<h2 class="wp-block-heading" id="wrapping-up">Wrapping Up</h2>



<p><code>Timer.CallLater</code>&nbsp;shines for delayed UI updates or chained tasks without the overhead of Timer objects. It&#8217;s concise, safe, and powerful for responsive apps.</p>



<p>In Part 5, we&#8217;ll tackle true background processing with&nbsp;<code>Threads</code>&nbsp;and&nbsp;<code>UserInterfaceUpdate</code>.</p>



<p>Until then, happy coding!</p>



<p><em>Gabriel is a digital marketing enthusiast who loves coding with Xojo to create cool software tools for any platform. He is always eager to learn and share new ideas!</em></p>



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<p><strong>Optimizing Code Series:</strong></p>



<ul class="wp-block-list">
<li><a href="https://blog.xojo.com/2025/11/20/optimizing-xojo-code-part-1-getting-started/" target="_blank" rel="noreferrer noopener">Optimizing Xojo Code, Part 1: Getting Started</a></li>



<li><a href="https://blog.xojo.com/2025/11/25/optimizing-xojo-code-part-2-using-a-timer-to-keep-the-ui-responsive/" target="_blank" rel="noreferrer noopener">Optimizing Xojo Code, Part 2: Using a Timer to Keep the UI Responsive</a></li>



<li><a href="https://blog.xojo.com/2026/01/14/optimizing-xojo-code-part-3-programmatic-timers-and-addhandler/" target="_blank" rel="noreferrer noopener">Optimizing Xojo Code, Part 3: Programmatic Timers and AddHandler</a></li>



<li><a href="https://blog.xojo.com/2026/02/02/optimizing-xojo-code-part-4-timer-calllater/" target="_blank" rel="noreferrer noopener">Optimizing Xojo Code, Part 4: Timer.CallLater</a></li>



<li><a href="https://blog.xojo.com/2026/03/02/optimizing-xojo-code-part-5-threads-and-userinterfaceupdate/" target="_blank" rel="noreferrer noopener">Optimizing Xojo Code, Part 5: Threads and UserInterfaceUpdate</a></li>
</ul>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Optimizing Xojo Code, Part 3: Programmatic Timers and AddHandler</title>
		<link>https://blog.xojo.com/2026/01/14/optimizing-xojo-code-part-3-programmatic-timers-and-addhandler/</link>
		
		<dc:creator><![CDATA[Gabriel Ludosanu]]></dc:creator>
		<pubDate>Wed, 14 Jan 2026 16:27:11 +0000</pubDate>
				<category><![CDATA[Fun]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Learning]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[AddHandler]]></category>
		<category><![CDATA[Code Optimization]]></category>
		<category><![CDATA[Developer Challenge]]></category>
		<category><![CDATA[Timers]]></category>
		<category><![CDATA[UI Responsiveness]]></category>
		<guid isPermaLink="false">https://blog.xojo.com/?p=15768</guid>

					<description><![CDATA[In&#160;Part 1&#160;of this Optimizing Xojo Code series, we looked at a working but discouraged approach using a tight loop with&#160;DoEvents&#160;to keep the UI from freezing.&#8230;]]></description>
										<content:encoded><![CDATA[
<p>In&nbsp;<a href="https://blog.xojo.com/2025/11/20/optimizing-xojo-code-part-1-getting-started/">Part 1</a>&nbsp;of this Optimizing Xojo Code series, we looked at a working but discouraged approach using a tight loop with&nbsp;<code>DoEvents</code>&nbsp;to keep the UI from freezing. In&nbsp;<a href="https://blog.xojo.com/2025/11/25/optimizing-xojo-code-part-2-using-a-timer-to-keep-the-ui-responsive/">Part 2</a>, we explored a better alternative by replacing that loop with a Timer control dragged onto a DesktopWindow. This is a simple and effective solution that takes advantage of Xojo’s object-oriented nature.</p>



<p>But what if you need a timer inside a Class or a Module where you can&#8217;t drop a visual control?</p>



<h2 class="wp-block-heading" id="the-strategy-addhandler">The Strategy: AddHandler</h2>



<p>When you use a Timer control from the library, you double-click it to add an&nbsp;<code>Action</code>&nbsp;event. When we create a Timer in code, we don&#8217;t have a &#8220;code editor&#8221; for it in the same way. Instead, we use the&nbsp;<code>AddHandler</code>&nbsp;command to tell Xojo: &#8220;When this timer fires its Action event, run this specific method instead.&#8221;</p>



<h2 class="wp-block-heading" id="looking-at-the-code">Looking at the Code</h2>



<p>Let&#8217;s look at how we implement this. In our example project, we have a button that initializes our timer and a separate method to handle the &#8220;ticks.&#8221;</p>



<h3 class="wp-block-heading" id="the-setup-opening-the-gate">The Setup</h3>



<p>First, we define a property on our window (or class) to hold our timer:&nbsp;<code>mWaitTimer As Timer</code></p>



<p>Then, in the&nbsp;<strong>Pressed</strong>&nbsp;event of our button, we instantiate it:</p>



<pre class="wp-block-code"><code>Sub Pressed() Handles Pressed
  ' 1. Cleanup
  If mWaitTimer &lt;&gt; Nil Then
    mWaitTimer.RunMode = Timer.RunModes.Off
    mWaitTimer = Nil
  End If
  
  ' 2. Initialization
  mElapsedMs = 0
  StatusLabel.Text = "0"
  
  ' 3. Create the dynamic timer
  mWaitTimer = New Timer
  mWaitTimer.Period = 100 ' 100 ms tick
  mWaitTimer.RunMode = Timer.RunModes.Multiple
  
  ' 4. The Magic: Link the Action event to our WaitTick method
  AddHandler mWaitTimer.Action, AddressOf WaitTick
End Sub</code></pre>



<h3 class="wp-block-heading" id="the-handler-doing-the-work">The Handler (Doing the Work)</h3>



<p>Now, let&#8217;s create the method named&nbsp;<code>WaitTick</code>.&nbsp;<strong>Crucial Note:</strong>&nbsp;When using&nbsp;<code>AddHandler</code>&nbsp;for a Timer, the first parameter of your receiving method must be of the type&nbsp;<code>Timer</code>&nbsp;so it knows which object triggered it.</p>



<pre class="wp-block-code"><code>Sub WaitTick(t As Timer)
  mElapsedMs = mElapsedMs + t.Period
  
  If mElapsedMs &gt;= kCountTo Then
    ' Achievement unlocked! Stop the timer and clean up
    t.RunMode = Timer.RunModes.Off
    StatusLabel.Text = "done"
    
    ' It's good practice to remove the handler when done
    RemoveHandler t.Action, AddressOf WaitTick
  Else
    StatusLabel.Text = mElapsedMs.ToString
  End If
End Sub</code></pre>



<h2 class="wp-block-heading" id="how-it-works">How It Works</h2>



<ol class="wp-block-list">
<li><strong>New Timer:</strong>&nbsp;We create a new instance of the Timer class in memory.</li>



<li><strong>AddHandler:</strong>&nbsp;This command connects the&nbsp;<code>Action</code>&nbsp;event of our new timer to the&nbsp;<code>WaitTick</code>&nbsp;method. The&nbsp;<code>AddressOf</code>&nbsp;operator tells Xojo the memory location of the code we want to run.</li>



<li><strong>Passing the Object:</strong>&nbsp;Because&nbsp;<code>WaitTick</code>&nbsp;receives&nbsp;<code>t As Timer</code>&nbsp;as a parameter, you can actually use the same handler for multiple different timers and knows exactly which one is calling for attention.</li>
</ol>



<h2 class="wp-block-heading" id="wrapping-up">Wrapping Up</h2>



<p>By moving your Timers into code, you take a significant step toward writing more modular Xojo applications. You’ve moved the logic from &#8220;Global UI state&#8221; into &#8220;Managed Code execution.&#8221;</p>



<p>In the upcoming Part 4, we’ll look at a shortcut that makes one-off background tasks a breeze:&nbsp;<code>Timer.CallLater</code>.</p>



<p>Until then, happy coding and don&#8217;t forget to add your own solution in the <a href="https://forum.xojo.com/" data-type="link" data-id="https://forum.xojo.com/" target="_blank" rel="noreferrer noopener">Xojo Forum</a>!</p>



<p><em>Gabriel is a digital marketing enthusiast who loves coding with Xojo to create cool software tools for any platform. He is always eager to learn and share new ideas!</em></p>



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<p><strong>Optimizing Code Series:</strong></p>



<ul class="wp-block-list">
<li><a href="https://blog.xojo.com/2025/11/20/optimizing-xojo-code-part-1-getting-started/" target="_blank" rel="noreferrer noopener">Optimizing Xojo Code, Part 1: Getting Started</a></li>



<li><a href="https://blog.xojo.com/2025/11/25/optimizing-xojo-code-part-2-using-a-timer-to-keep-the-ui-responsive/" target="_blank" rel="noreferrer noopener">Optimizing Xojo Code, Part 2: Using a Timer to Keep the UI Responsive</a></li>



<li><a href="https://blog.xojo.com/2026/01/14/optimizing-xojo-code-part-3-programmatic-timers-and-addhandler/" target="_blank" rel="noreferrer noopener">Optimizing Xojo Code, Part 3: Programmatic Timers and AddHandler</a></li>



<li><a href="https://blog.xojo.com/2026/02/02/optimizing-xojo-code-part-4-timer-calllater/" target="_blank" rel="noreferrer noopener">Optimizing Xojo Code, Part 4: Timer.CallLater</a></li>



<li><a href="https://blog.xojo.com/2026/03/02/optimizing-xojo-code-part-5-threads-and-userinterfaceupdate/" target="_blank" rel="noreferrer noopener">Optimizing Xojo Code, Part 5: Threads and UserInterfaceUpdate</a></li>
</ul>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Optimizing Xojo Code, Part 2: Using a Timer to Keep the UI Responsive</title>
		<link>https://blog.xojo.com/2025/11/25/optimizing-xojo-code-part-2-using-a-timer-to-keep-the-ui-responsive/</link>
		
		<dc:creator><![CDATA[Gabriel Ludosanu]]></dc:creator>
		<pubDate>Tue, 25 Nov 2025 16:00:00 +0000</pubDate>
				<category><![CDATA[Fun]]></category>
		<category><![CDATA[Learning]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Code Optimization]]></category>
		<category><![CDATA[Developer Challenge]]></category>
		<category><![CDATA[Timers]]></category>
		<category><![CDATA[UI Responsiveness]]></category>
		<guid isPermaLink="false">https://blog.xojo.com/?p=15526</guid>

					<description><![CDATA[Welcome back! If you missed the first part in this series, check out Optimizing Xojo Code, Part 1: Getting Started, where we dissected the blocking&#8230;]]></description>
										<content:encoded><![CDATA[
<p>Welcome back! If you missed the first part in this series, check out <strong><a href="https://blog.xojo.com/2025/11/20/optimizing-xojo-code-part-1-getting-started/">Optimizing Xojo Code, Part 1: Getting Started</a></strong>, where we dissected the blocking <code>While</code> loop that counted up to <code>kCountTo</code>, updated a label, and kept the UI responsive only by calling <code>App.DoEvents</code>. That code works, but it spends most of its life running on the UI thread. In this tutorial we’ll rebuild that workflow step by step and end up with the first optimized solution: a timer-driven solution that keeps the interface responsive.</p>



<h3 class="wp-block-heading">Step 1: Let&#8217;s sketch the goal</h3>



<p>We will need a button that, when pressed, starts a simulated wait that updates a label every 100 ms until a fixed duration (<code>kCountTo</code>, which remains <code>20000</code> ms in our example) is reached. So, the timer will fire periodically and handle the counting there. The button simply resets state and starts the timer.</p>



<h3 class="wp-block-heading">Step 2: Prepare the UI components</h3>



<p>Create a <code>DesktopLabel</code> named <code>StatusLabel</code> to display progress.<br>Add a <code>DesktopButton</code> (caption it “Method 1”) whose <code>Pressed</code> event will kick off the timer.<br>Finally, place a <code>Timer</code> control onto the window, name it <code>mTimer</code>, set its <code>Period</code> to <code>100</code>, and set <code>RunMode</code> to <code>Multiple</code> (but leave it off until the button starts it).<br>Add an <code>Integer</code> property to the window such as <code>mMsWaited</code> to accumulate elapsed milliseconds, and keep <code>kCountTo</code> defined as <code>20000</code>.</p>



<h3 class="wp-block-heading">Step 3: Wire up the button</h3>



<p>The button handler becomes very simple. Reset the tracked milliseconds, show <code>"0"</code> in the label, ensure the timer runs at 100 ms ticks, and let it fire repeatedly:</p>



<pre class="wp-block-code"><code>Sub Pressed()
  // Reset the tracked elapsed ms and start the timer at 100 ms ticks.
  mMsWaited = 0
  StatusLabel.Text = "0"
  mTimer.Period = 100
  mTimer.RunMode = Timer.RunModes.Multiple
End Sub</code></pre>



<p>This code primes the state but does not block. The timer will perform the actual counting.</p>



<h3 class="wp-block-heading">Step 4: Let the timer take over</h3>



<p>Implement <code>mTimer.Action</code> to run on the UI thread. Each tick adds the timer’s period to <code>mMsWaited</code>, updates the label, and turns itself off once <code>kCountTo</code> has been reached:</p>



<pre class="wp-block-code"><code>Sub Action()
  mMsWaited = mMsWaited + Me.Period

  If mMsWaited &gt;= kCountTo Then
    Me.RunMode = Timer.RunModes.Off
    StatusLabel.Text = "done"
  Else
    StatusLabel.Text = mMsWaited.ToString
  End If
End Sub</code></pre>



<p>This keeps your UI responsive because the timer fires briefly and returns control back to the event loop instead of spinning inside a <code>While</code> loop.</p>



<h3 class="wp-block-heading">Step 5: Test the flow</h3>



<p>Run the app, click the button previously created and watch the label count up and stop at the target value. The timer approach lets other interface interactions remain responsive while still providing clear progress feedback.</p>



<h2 class="wp-block-heading">What makes this timer driven solution a solid first step?</h2>



<p>It shows how you can preserve the original behavior while giving the UI breathing room. It avoids <code>App.DoEvents</code>, reduces tight loops, and still delivers frequent updates. In the next article we’ll build on this idea and explore alternative approaches that continue to improve responsiveness and structure.</p>



<p><em>Gabriel is a digital marketing enthusiast who loves coding with Xojo to create cool software tools for any platform. He is always eager to learn and share new ideas!</em></p>



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<p><strong>Optimizing Code Series:</strong></p>



<ul class="wp-block-list">
<li><a href="https://blog.xojo.com/2025/11/20/optimizing-xojo-code-part-1-getting-started/" target="_blank" rel="noreferrer noopener">Optimizing Xojo Code, Part 1: Getting Started</a></li>



<li><a href="https://blog.xojo.com/2025/11/25/optimizing-xojo-code-part-2-using-a-timer-to-keep-the-ui-responsive/" target="_blank" rel="noreferrer noopener">Optimizing Xojo Code, Part 2: Using a Timer to Keep the UI Responsive</a></li>



<li><a href="https://blog.xojo.com/2026/01/14/optimizing-xojo-code-part-3-programmatic-timers-and-addhandler/" target="_blank" rel="noreferrer noopener">Optimizing Xojo Code, Part 3: Programmatic Timers and AddHandler</a></li>



<li><a href="https://blog.xojo.com/2026/02/02/optimizing-xojo-code-part-4-timer-calllater/" target="_blank" rel="noreferrer noopener">Optimizing Xojo Code, Part 4: Timer.CallLater</a></li>



<li><a href="https://blog.xojo.com/2026/03/02/optimizing-xojo-code-part-5-threads-and-userinterfaceupdate/" target="_blank" rel="noreferrer noopener">Optimizing Xojo Code, Part 5: Threads and UserInterfaceUpdate</a></li>
</ul>
]]></content:encoded>
					
		
		
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		<item>
		<title>Optimizing Xojo Code, Part 1: Getting Started</title>
		<link>https://blog.xojo.com/2025/11/20/optimizing-xojo-code-part-1-getting-started/</link>
		
		<dc:creator><![CDATA[Gabriel Ludosanu]]></dc:creator>
		<pubDate>Thu, 20 Nov 2025 15:50:38 +0000</pubDate>
				<category><![CDATA[Fun]]></category>
		<category><![CDATA[Learning]]></category>
		<category><![CDATA[Code Optimization]]></category>
		<category><![CDATA[Developer Challenge]]></category>
		<category><![CDATA[Performance Tuning]]></category>
		<category><![CDATA[Programming Tips]]></category>
		<guid isPermaLink="false">https://blog.xojo.com/?p=15493</guid>

					<description><![CDATA[We all write code that&#160;works. It compiles, it runs, and it accomplishes its task. But sometimes, “working” isn’t quite the same as “optimal.” Optimization is&#8230;]]></description>
										<content:encoded><![CDATA[
<p>We all write code that&nbsp;<em>works</em>. It compiles, it runs, and it accomplishes its task. But sometimes, “working” isn’t quite the same as “optimal.” Optimization is about making your applications faster, more responsive, and more efficient, leading to a better experience for the end-users.</p>



<p>Let’s look at a small, functional snippet of Xojo code. It does its job but it has room to grow, to become more polished.</p>



<h3 class="wp-block-heading" id="the-code-in-question">The Code in Question</h3>



<details class="wp-block-details is-layout-flow wp-block-details-is-layout-flow"><summary><strong>Important Disclaimer</strong></summary>
<p>This code snippet is <em>intentionally suboptimal</em> and provided <strong>solely for demonstration purposes</strong> to kick off our optimization discussion. It relies on <code>App.DoEvents</code> in a tight loop, which is a <strong>discouraged anti-pattern</strong> in Xojo desktop apps. <strong>Do NOT use this in production!</strong> Read more here: <a href="https://forum.xojo.com/t/re-optimizing-xojo-code-part-1-getting-started" target="_blank" rel="noreferrer noopener">https://forum.xojo.com/t/re-optimizing-xojo-code-part-1-getting-started</a></p>
</details>



<p>It’s designed to simulate a waiting period, updating a label as it progresses:</p>



<pre class="wp-block-code"><code>Public Const kCountTo as Number = 20000

Sub Pressed() Handles Pressed
  Var numMsWaited As Integer = 0
  While numMsWaited &lt; kCountTo
    numMsWaited = numMsWaited + 100
    App.DoEvents(100)
    StatusLabel.Text = numMsWaited.ToString
  Wend
  
  StatusLabel.Text = "done"
End Sub</code></pre>



<p>This code technically works in simple tests… successfully counts up to&nbsp;<code>kCountTo</code>, updating&nbsp;<code>StatusLabel</code>&nbsp;along the way and yielding control with&nbsp;<code>App.DoEvents</code>. It gets the job done, but as the disclaimer notes, it&#8217;s ripe for optimization due to its flaws. Are there alternative approaches that could make this process more efficient, more responsive, or perhaps more elegant?</p>



<h3 class="wp-block-heading" id="lets-optimize-this-code">So&#8230; Can We Optimize This Xojo Code Snippet?</h3>



<p>Analyze this snippet and consider how you might improve it. Think about performance, responsiveness, and any Xojo-specific features that could offer a more robust solution.</p>



<p>We encourage you to share your insights, your refactored code, or even just your ideas for improvement, on the&nbsp;<a href="https://forum.xojo.com/">Xojo forum</a>.</p>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<p>I’ll present some optimized versions in future posts. Stay tuned and put on your optimization hats!</p>



<p><em>Gabriel is a digital marketing enthusiast who loves coding with Xojo to create cool software tools for any platform. He is always eager to learn and share new ideas!</em></p>



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<li class="wp-social-link wp-social-link-linkedin  wp-block-social-link"><a rel="noopener nofollow" target="_blank" href="https://www.linkedin.com/company/xojo" class="wp-block-social-link-anchor"><svg width="24" height="24" viewBox="0 0 24 24" version="1.1" xmlns="http://www.w3.org/2000/svg" aria-hidden="true" focusable="false"><path d="M19.7,3H4.3C3.582,3,3,3.582,3,4.3v15.4C3,20.418,3.582,21,4.3,21h15.4c0.718,0,1.3-0.582,1.3-1.3V4.3 C21,3.582,20.418,3,19.7,3z M8.339,18.338H5.667v-8.59h2.672V18.338z M7.004,8.574c-0.857,0-1.549-0.694-1.549-1.548 c0-0.855,0.691-1.548,1.549-1.548c0.854,0,1.547,0.694,1.547,1.548C8.551,7.881,7.858,8.574,7.004,8.574z M18.339,18.338h-2.669 v-4.177c0-0.996-0.017-2.278-1.387-2.278c-1.389,0-1.601,1.086-1.601,2.206v4.249h-2.667v-8.59h2.559v1.174h0.037 c0.356-0.675,1.227-1.387,2.526-1.387c2.703,0,3.203,1.779,3.203,4.092V18.338z"></path></svg><span class="wp-block-social-link-label screen-reader-text">LinkedIn</span></a></li>

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<li class="wp-social-link wp-social-link-youtube  wp-block-social-link"><a rel="noopener nofollow" target="_blank" href="https://www.youtube.com/c/XojoInc" class="wp-block-social-link-anchor"><svg width="24" height="24" viewBox="0 0 24 24" version="1.1" xmlns="http://www.w3.org/2000/svg" aria-hidden="true" focusable="false"><path d="M21.8,8.001c0,0-0.195-1.378-0.795-1.985c-0.76-0.797-1.613-0.801-2.004-0.847c-2.799-0.202-6.997-0.202-6.997-0.202 h-0.009c0,0-4.198,0-6.997,0.202C4.608,5.216,3.756,5.22,2.995,6.016C2.395,6.623,2.2,8.001,2.2,8.001S2,9.62,2,11.238v1.517 c0,1.618,0.2,3.237,0.2,3.237s0.195,1.378,0.795,1.985c0.761,0.797,1.76,0.771,2.205,0.855c1.6,0.153,6.8,0.201,6.8,0.201 s4.203-0.006,7.001-0.209c0.391-0.047,1.243-0.051,2.004-0.847c0.6-0.607,0.795-1.985,0.795-1.985s0.2-1.618,0.2-3.237v-1.517 C22,9.62,21.8,8.001,21.8,8.001z M9.935,14.594l-0.001-5.62l5.404,2.82L9.935,14.594z"></path></svg><span class="wp-block-social-link-label screen-reader-text">YouTube</span></a></li></ul>



<p><strong>Optimizing Code Series:</strong></p>



<ul class="wp-block-list">
<li><a href="https://blog.xojo.com/2025/11/20/optimizing-xojo-code-part-1-getting-started/" target="_blank" rel="noreferrer noopener">Optimizing Xojo Code, Part 1: Getting Started</a></li>



<li><a href="https://blog.xojo.com/2025/11/25/optimizing-xojo-code-part-2-using-a-timer-to-keep-the-ui-responsive/" target="_blank" rel="noreferrer noopener">Optimizing Xojo Code, Part 2: Using a Timer to Keep the UI Responsive</a></li>



<li><a href="https://blog.xojo.com/2026/01/14/optimizing-xojo-code-part-3-programmatic-timers-and-addhandler/" target="_blank" rel="noreferrer noopener">Optimizing Xojo Code, Part 3: Programmatic Timers and AddHandler</a></li>



<li><a href="https://blog.xojo.com/2026/02/02/optimizing-xojo-code-part-4-timer-calllater/" target="_blank" rel="noreferrer noopener">Optimizing Xojo Code, Part 4: Timer.CallLater</a></li>



<li><a href="https://blog.xojo.com/2026/03/02/optimizing-xojo-code-part-5-threads-and-userinterfaceupdate/" target="_blank" rel="noreferrer noopener">Optimizing Xojo Code, Part 5: Threads and UserInterfaceUpdate</a></li>
</ul>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Year of Code 2025: November Project – PDF Postcard Generator</title>
		<link>https://blog.xojo.com/2025/11/10/year-of-code-2025-november-project-pdf-postcard-generator/</link>
		
		<dc:creator><![CDATA[Gabriel Ludosanu]]></dc:creator>
		<pubDate>Mon, 10 Nov 2025 22:32:24 +0000</pubDate>
				<category><![CDATA[Cross-Platform]]></category>
		<category><![CDATA[Year of Code]]></category>
		<category><![CDATA[#YearofCode]]></category>
		<category><![CDATA[Graphics]]></category>
		<category><![CDATA[PDF]]></category>
		<category><![CDATA[PDFDocument]]></category>
		<guid isPermaLink="false">https://blog.xojo.com/?p=15499</guid>

					<description><![CDATA[For November&#8217;s Xojo Year of Code 2025, I’ve created a fun and practical project: a PDF Postcard Generator. This desktop application allows you to easily&#8230;]]></description>
										<content:encoded><![CDATA[
<p>For November&#8217;s Xojo Year of Code 2025, I’ve created a fun and practical project: a PDF Postcard Generator. This desktop application allows you to easily design personalized holiday postcards by combining a chosen image with a custom message, then exporting it as a ready-to-share PDF. It&#8217;s a fantastic way to see Xojo’s capabilities in handling graphics, file operations, and PDF creation, all within a simple, intuitive interface.</p>



<h2 class="wp-block-heading">What this project includes</h2>



<ul class="wp-block-list">
<li>A&nbsp;<code>DesktopWindow</code>&nbsp;(<code>wMain</code>) that provides a clean user interface for selecting an image, inputting your message, and generating the final PDF postcard.</li>



<li>Intelligent image handling that supports common formats like JPG, PNG, and GIF. The application automatically crops your selected image to a perfect 4:6 aspect ratio, ensuring it fits the postcard layout beautifully.</li>



<li>Robust PDF generation, leveraging Xojo&#8217;s&nbsp;<code>PDFDocument</code>&nbsp;and&nbsp;<code>Graphics</code>&nbsp;classes to embed images and render styled text effectively onto the document.</li>



<li>Customizable message rendering, which includes a subtle drop shadow effect for improved readability and a polished look against your background image.</li>



<li>Automated saving of the generated PDF postcard to your desktop, complete with a unique, timestamped filename, and immediate opening of the file in your system&#8217;s default viewer for quick review.</li>
</ul>



<h2 class="wp-block-heading">Download</h2>



<p>You can download the entire Xojo project from <a href="https://github.com/xolabsro/Holiday-Postcard-Generator" target="_blank" rel="noreferrer noopener">GitHub</a>.</p>



<p>This project illustrates Xojo&#8217;s robust capabilities for handling graphics and generating PDFs, demonstrating how straightforward it is to create functional and creative desktop applications. We encourage you to use this postcard generator as a springboard for your own ideas. Perhaps you could expand it by adding features like custom fonts, multiple message fields, or even integration with a data source for personalized bulk postcards. Or, consider how Xojo&#8217;s PDF features could power entirely new applications for reporting, invoicing, or custom document creation. We&#8217;d love to see what you build!</p>



<p><em>Gabriel is a digital marketing enthusiast who loves coding with Xojo to create cool software tools for any platform. He is always eager to learn and share new ideas!</em></p>



<ul class="wp-block-social-links has-normal-icon-size is-content-justification-center is-layout-flex wp-container-core-social-links-is-layout-16018d1d wp-block-social-links-is-layout-flex"><li class="wp-social-link wp-social-link-facebook  wp-block-social-link"><a rel="noopener nofollow" target="_blank" href="https://www.facebook.com/goxojo" class="wp-block-social-link-anchor"><svg width="24" height="24" viewBox="0 0 24 24" version="1.1" xmlns="http://www.w3.org/2000/svg" aria-hidden="true" focusable="false"><path d="M12 2C6.5 2 2 6.5 2 12c0 5 3.7 9.1 8.4 9.9v-7H7.9V12h2.5V9.8c0-2.5 1.5-3.9 3.8-3.9 1.1 0 2.2.2 2.2.2v2.5h-1.3c-1.2 0-1.6.8-1.6 1.6V12h2.8l-.4 2.9h-2.3v7C18.3 21.1 22 17 22 12c0-5.5-4.5-10-10-10z"></path></svg><span class="wp-block-social-link-label screen-reader-text">Facebook</span></a></li>

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<li class="wp-social-link wp-social-link-youtube  wp-block-social-link"><a rel="noopener nofollow" target="_blank" href="https://www.youtube.com/c/XojoInc" class="wp-block-social-link-anchor"><svg width="24" height="24" viewBox="0 0 24 24" version="1.1" xmlns="http://www.w3.org/2000/svg" aria-hidden="true" focusable="false"><path d="M21.8,8.001c0,0-0.195-1.378-0.795-1.985c-0.76-0.797-1.613-0.801-2.004-0.847c-2.799-0.202-6.997-0.202-6.997-0.202 h-0.009c0,0-4.198,0-6.997,0.202C4.608,5.216,3.756,5.22,2.995,6.016C2.395,6.623,2.2,8.001,2.2,8.001S2,9.62,2,11.238v1.517 c0,1.618,0.2,3.237,0.2,3.237s0.195,1.378,0.795,1.985c0.761,0.797,1.76,0.771,2.205,0.855c1.6,0.153,6.8,0.201,6.8,0.201 s4.203-0.006,7.001-0.209c0.391-0.047,1.243-0.051,2.004-0.847c0.6-0.607,0.795-1.985,0.795-1.985s0.2-1.618,0.2-3.237v-1.517 C22,9.62,21.8,8.001,21.8,8.001z M9.935,14.594l-0.001-5.62l5.404,2.82L9.935,14.594z"></path></svg><span class="wp-block-social-link-label screen-reader-text">YouTube</span></a></li></ul>



<p><strong>Year of Code Project</strong></p>



<ul class="wp-block-list">
<li><a href="https://blog.xojo.com/2025/01/09/year-of-code-2025-kickoff/">Year of Code: Kickoff</a></li>



<li><a href="https://blog.xojo.com/2025/01/15/year-of-code-2025-january-project/" target="_blank" rel="noreferrer noopener">January Project: Desktop Apps</a>&nbsp;|&nbsp;<a href="https://forum.xojo.com/t/year-of-code-2025-january-project-sharing/83927" target="_blank" rel="noreferrer noopener">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/02/11/year-of-code-2025-february-project/">February Project: Database Apps</a>&nbsp;|&nbsp;<a href="https://forum.xojo.com/t/2025-year-of-code-february" target="_blank" rel="noreferrer noopener">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/03/05/year-of-code-2025-march-project-web-apps/">March Project: Web Apps</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-march/84474?u=alyssa_foley">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/04/08/year-of-code-2025-april-project-user-interface/">April Project: User Interface</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-april-user-interface/84926">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/05/07/year-of-code-2025-may-project-mobile-apps/">May Project: Mobile Apps</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-may-is-mobile/85272">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/06/10/year-of-code-2025-june-project-cross-platform-code-class/">June Project: Code Sharing</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-june-is-code-sharing/85612">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/07/10/year-of-code-2025-july-project-charting/">July Project: Charting</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-july-is-charting/85896">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/08/07/year-of-code-2025-august-project-console-apps/">August Project: Console Apps</a> | <a href="https://forum.xojo.com/t/august-2025-year-of-code-console-apps/86203">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/09/08/year-of-code-2025-september-project-games/">September Project: Games</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-septgamer">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/10/13/year-of-code-2025-october-project-multi-platform-communication/">October Project: Multi-Platform</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-october-multi-platform-communication/86717">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/11/10/year-of-code-2025-november-project-pdf-postcard-generator/">November Project: PDF</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-november-pdf/86969">Forum Discussion</a></li>
</ul>



<p><strong>How to Play:</strong></p>



<p>Each month we&#8217;ll announce a new theme and share an example project of our own. Share your projects to the Xojo Forum thread for that month via GitHub (all the links you need are posted above ↑ ). Learn how to use <a href="https://blog.xojo.com/2024/04/02/using-xojo-and-github/">Xojo and GitHub</a>.</p>



<p><strong>The Prizes:</strong></p>



<p>Monthly winners get $100 at the Xojo store. Every month you submit a project is another chance to win the grand prize. The grand prize is $250 cash plus a Xojo Pro license and a year of GraffitiSuite and will be announce in December. Learn more about the <a href="https://blog.xojo.com/2025/01/09/year-of-code-2025-kickoff/#prizes">prizes</a>.</p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Year of Code 2025: October Project &#8211; Multi-Platform Communication</title>
		<link>https://blog.xojo.com/2025/10/13/year-of-code-2025-october-project-multi-platform-communication/</link>
		
		<dc:creator><![CDATA[Gabriel Ludosanu]]></dc:creator>
		<pubDate>Mon, 13 Oct 2025 19:01:53 +0000</pubDate>
				<category><![CDATA[Cross-Platform]]></category>
		<category><![CDATA[Desktop]]></category>
		<category><![CDATA[Year of Code]]></category>
		<category><![CDATA[#YearofCode]]></category>
		<category><![CDATA[GitHub]]></category>
		<category><![CDATA[Lan]]></category>
		<category><![CDATA[Multi-Platform Development]]></category>
		<category><![CDATA[Networking]]></category>
		<category><![CDATA[Rapid Application Development]]></category>
		<category><![CDATA[UDPSocket]]></category>
		<guid isPermaLink="false">https://blog.xojo.com/?p=15461</guid>

					<description><![CDATA[For October&#8217;s Xojo Year of Code 2025, I built MPACSocket, a tiny, reusable UDPSocket subclass that enables zero-config, local-network presence and chat across platforms. It&#8230;]]></description>
										<content:encoded><![CDATA[
<p>For October&#8217;s Xojo Year of Code 2025, I built MPACSocket, a tiny, reusable UDPSocket subclass that enables zero-config, local-network presence and chat across platforms. It wraps binding, broadcast, presence beacons, peer tracking, and JSON parsing into a single class with a clean event-based API. Drop it into Desktop projects and you’ve got instant LAN discovery and messaging.</p>



<h2 class="wp-block-heading">What this project includes</h2>



<ul class="wp-block-list">
<li>A self-contained UDPSocket subclass (MPACSocket) that handles bind, presence broadcasting, peer pruning, and chat envelopes with versioned JSON (good for further updates to the protocol).</li>



<li>Simple API: Start(port), Stop(), Rename(name), SendChat(text). Everything else comes through events like Bound, ChatReceived, PeerOnline/PeerOffline, PeerUpdated, StatusChanged, and SocketError.</li>



<li>A sample DesktopWindow (wndMPAC) that wires MPACSocket to a transcript area and peers list.</li>
</ul>



<h2 class="wp-block-heading">How to use</h2>



<ul class="wp-block-list">
<li>Add MPACSocket to your project, drop it onto a DesktopWindow or instantiate in code.</li>



<li>Set DisplayName, call Start(62636), and listen to events to update your UI or console output.</li>



<li>Use SendChat to broadcast a message; presence beacons and peer tracking happen automatically.</li>
</ul>



<h2 class="wp-block-heading">Download</h2>



<p>You can download the entire Xojo project from <a href="https://github.com/xolabsro/Multi-Platform-App-Communication" target="_blank" rel="noreferrer noopener">GitHub</a></p>



<p>This project shows how a small, well-scoped class can turn low-level UDP into a friendly, cross-platform building block. Feel free to adapt the events or JSON schema for your own protocols.</p>



<p><em>Gabriel is a digital marketing enthusiast who loves coding with Xojo to create cool software tools for any platform. He is always eager to learn and share new ideas!</em></p>



<ul class="wp-block-social-links has-normal-icon-size is-content-justification-center is-layout-flex wp-container-core-social-links-is-layout-16018d1d wp-block-social-links-is-layout-flex"><li class="wp-social-link wp-social-link-facebook  wp-block-social-link"><a rel="noopener nofollow" target="_blank" href="https://www.facebook.com/goxojo" class="wp-block-social-link-anchor"><svg width="24" height="24" viewBox="0 0 24 24" version="1.1" xmlns="http://www.w3.org/2000/svg" aria-hidden="true" focusable="false"><path d="M12 2C6.5 2 2 6.5 2 12c0 5 3.7 9.1 8.4 9.9v-7H7.9V12h2.5V9.8c0-2.5 1.5-3.9 3.8-3.9 1.1 0 2.2.2 2.2.2v2.5h-1.3c-1.2 0-1.6.8-1.6 1.6V12h2.8l-.4 2.9h-2.3v7C18.3 21.1 22 17 22 12c0-5.5-4.5-10-10-10z"></path></svg><span class="wp-block-social-link-label screen-reader-text">Facebook</span></a></li>

<li class="wp-social-link wp-social-link-x  wp-block-social-link"><a rel="noopener nofollow" target="_blank" href="https://x.com/xojo" class="wp-block-social-link-anchor"><svg width="24" height="24" viewBox="0 0 24 24" version="1.1" xmlns="http://www.w3.org/2000/svg" aria-hidden="true" focusable="false"><path d="M13.982 10.622 20.54 3h-1.554l-5.693 6.618L8.745 3H3.5l6.876 10.007L3.5 21h1.554l6.012-6.989L15.868 21h5.245l-7.131-10.378Zm-2.128 2.474-.697-.997-5.543-7.93H8l4.474 6.4.697.996 5.815 8.318h-2.387l-4.745-6.787Z" /></svg><span class="wp-block-social-link-label screen-reader-text">X</span></a></li>

<li class="wp-social-link wp-social-link-linkedin  wp-block-social-link"><a rel="noopener nofollow" target="_blank" href="https://www.linkedin.com/company/xojo" class="wp-block-social-link-anchor"><svg width="24" height="24" viewBox="0 0 24 24" version="1.1" xmlns="http://www.w3.org/2000/svg" aria-hidden="true" focusable="false"><path d="M19.7,3H4.3C3.582,3,3,3.582,3,4.3v15.4C3,20.418,3.582,21,4.3,21h15.4c0.718,0,1.3-0.582,1.3-1.3V4.3 C21,3.582,20.418,3,19.7,3z M8.339,18.338H5.667v-8.59h2.672V18.338z M7.004,8.574c-0.857,0-1.549-0.694-1.549-1.548 c0-0.855,0.691-1.548,1.549-1.548c0.854,0,1.547,0.694,1.547,1.548C8.551,7.881,7.858,8.574,7.004,8.574z M18.339,18.338h-2.669 v-4.177c0-0.996-0.017-2.278-1.387-2.278c-1.389,0-1.601,1.086-1.601,2.206v4.249h-2.667v-8.59h2.559v1.174h0.037 c0.356-0.675,1.227-1.387,2.526-1.387c2.703,0,3.203,1.779,3.203,4.092V18.338z"></path></svg><span class="wp-block-social-link-label screen-reader-text">LinkedIn</span></a></li>

<li class="wp-social-link wp-social-link-github  wp-block-social-link"><a rel="noopener nofollow" target="_blank" href="https://github.com/topics/xojo" class="wp-block-social-link-anchor"><svg width="24" height="24" viewBox="0 0 24 24" version="1.1" xmlns="http://www.w3.org/2000/svg" aria-hidden="true" focusable="false"><path d="M12,2C6.477,2,2,6.477,2,12c0,4.419,2.865,8.166,6.839,9.489c0.5,0.09,0.682-0.218,0.682-0.484 c0-0.236-0.009-0.866-0.014-1.699c-2.782,0.602-3.369-1.34-3.369-1.34c-0.455-1.157-1.11-1.465-1.11-1.465 c-0.909-0.62,0.069-0.608,0.069-0.608c1.004,0.071,1.532,1.03,1.532,1.03c0.891,1.529,2.341,1.089,2.91,0.833 c0.091-0.647,0.349-1.086,0.635-1.337c-2.22-0.251-4.555-1.111-4.555-4.943c0-1.091,0.39-1.984,1.03-2.682 C6.546,8.54,6.202,7.524,6.746,6.148c0,0,0.84-0.269,2.75,1.025C10.295,6.95,11.15,6.84,12,6.836 c0.85,0.004,1.705,0.114,2.504,0.336c1.909-1.294,2.748-1.025,2.748-1.025c0.546,1.376,0.202,2.394,0.1,2.646 c0.64,0.699,1.026,1.591,1.026,2.682c0,3.841-2.337,4.687-4.565,4.935c0.359,0.307,0.679,0.917,0.679,1.852 c0,1.335-0.012,2.415-0.012,2.741c0,0.269,0.18,0.579,0.688,0.481C19.138,20.161,22,16.416,22,12C22,6.477,17.523,2,12,2z"></path></svg><span class="wp-block-social-link-label screen-reader-text">GitHub</span></a></li>

<li class="wp-social-link wp-social-link-youtube  wp-block-social-link"><a rel="noopener nofollow" target="_blank" href="https://www.youtube.com/c/XojoInc" class="wp-block-social-link-anchor"><svg width="24" height="24" viewBox="0 0 24 24" version="1.1" xmlns="http://www.w3.org/2000/svg" aria-hidden="true" focusable="false"><path d="M21.8,8.001c0,0-0.195-1.378-0.795-1.985c-0.76-0.797-1.613-0.801-2.004-0.847c-2.799-0.202-6.997-0.202-6.997-0.202 h-0.009c0,0-4.198,0-6.997,0.202C4.608,5.216,3.756,5.22,2.995,6.016C2.395,6.623,2.2,8.001,2.2,8.001S2,9.62,2,11.238v1.517 c0,1.618,0.2,3.237,0.2,3.237s0.195,1.378,0.795,1.985c0.761,0.797,1.76,0.771,2.205,0.855c1.6,0.153,6.8,0.201,6.8,0.201 s4.203-0.006,7.001-0.209c0.391-0.047,1.243-0.051,2.004-0.847c0.6-0.607,0.795-1.985,0.795-1.985s0.2-1.618,0.2-3.237v-1.517 C22,9.62,21.8,8.001,21.8,8.001z M9.935,14.594l-0.001-5.62l5.404,2.82L9.935,14.594z"></path></svg><span class="wp-block-social-link-label screen-reader-text">YouTube</span></a></li></ul>



<p><strong>Year of Code Project</strong></p>



<ul class="wp-block-list">
<li><a href="https://blog.xojo.com/2025/01/09/year-of-code-2025-kickoff/">Year of Code: Kickoff</a></li>



<li><a href="https://blog.xojo.com/2025/01/15/year-of-code-2025-january-project/" target="_blank" rel="noreferrer noopener">January Project: Desktop Apps</a>&nbsp;|&nbsp;<a href="https://forum.xojo.com/t/year-of-code-2025-january-project-sharing/83927" target="_blank" rel="noreferrer noopener">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/02/11/year-of-code-2025-february-project/">February Project: Database Apps</a>&nbsp;|&nbsp;<a href="https://forum.xojo.com/t/2025-year-of-code-february" target="_blank" rel="noreferrer noopener">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/03/05/year-of-code-2025-march-project-web-apps/">March Project: Web Apps</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-march/84474?u=alyssa_foley">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/04/08/year-of-code-2025-april-project-user-interface/">April Project: User Interface</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-april-user-interface/84926">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/05/07/year-of-code-2025-may-project-mobile-apps/">May Project: Mobile Apps</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-may-is-mobile/85272">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/06/10/year-of-code-2025-june-project-cross-platform-code-class/">June Project: Code Sharing</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-june-is-code-sharing/85612">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/07/10/year-of-code-2025-july-project-charting/">July Project: Charting</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-july-is-charting/85896">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/08/07/year-of-code-2025-august-project-console-apps/">August Project: Console Apps</a> | <a href="https://forum.xojo.com/t/august-2025-year-of-code-console-apps/86203">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/09/08/year-of-code-2025-september-project-games/">September Project: Games</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-septgamer">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/10/13/year-of-code-2025-october-project-multi-platform-communication/">October Project: Multi-Platform</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-october-multi-platform-communication/86717">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/11/10/year-of-code-2025-november-project-pdf-postcard-generator/">November Project: PDF</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-november-pdf/86969">Forum Discussion</a></li>
</ul>



<p><strong>How to Play:</strong></p>



<p>Each month we&#8217;ll announce a new theme and share an example project of our own. Share your projects to the Xojo Forum thread for that month via GitHub (all the links you need are posted above ↑ ). Learn how to use <a href="https://blog.xojo.com/2024/04/02/using-xojo-and-github/">Xojo and GitHub</a>.</p>



<p><strong>The Prizes:</strong></p>



<p>Monthly winners get $100 at the Xojo store. Every month you submit a project is another chance to win the grand prize. The grand prize is $250 cash plus a Xojo Pro license and a year of GraffitiSuite and will be announce in December. Learn more about the <a href="https://blog.xojo.com/2025/01/09/year-of-code-2025-kickoff/#prizes">prizes</a>.</p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>How To Create a Custom Button Control in Xojo – Part 5: Adding Text Alignment</title>
		<link>https://blog.xojo.com/2025/10/08/how-to-create-a-custom-button-control-in-xojo-part-5-adding-text-alignment/</link>
		
		<dc:creator><![CDATA[Gabriel Ludosanu]]></dc:creator>
		<pubDate>Wed, 08 Oct 2025 15:54:00 +0000</pubDate>
				<category><![CDATA[Desktop]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Custom Button Design]]></category>
		<category><![CDATA[Custom Classes]]></category>
		<category><![CDATA[Custom Control Design]]></category>
		<category><![CDATA[DesktopCanvas]]></category>
		<guid isPermaLink="false">https://blog.xojo.com/?p=15436</guid>

					<description><![CDATA[In our previous installment, we successfully wired up keyboard focus to our custom&#160;DesktopCanvas subclass, making it fully accessible and user-friendly. Now, we’re going to tackle&#8230;]]></description>
										<content:encoded><![CDATA[
<p>In our previous installment, we successfully wired up keyboard focus to our custom&nbsp;<code>DesktopCanvas</code> subclass, making it fully accessible and user-friendly.</p>



<p>Now, we’re going to tackle another key feature: customizable text alignment. By the end of this tutorial, you’ll be able to set the button’s text to align left, center, or right, and we’ll introduce a small amount of padding to keep the text from touching the edges when it’s not centered. This approach uses a strongly typed&nbsp;<code>Enumeration</code>&nbsp;to ensure we only accept valid alignment values, maintaining the high quality of our custom control.</p>



<figure class="wp-block-image size-full"><img decoding="async" width="314" height="182" src="https://blog.xojo.com/wp-content/uploads/2025/09/Screenshot-2025-09-30-150534.png" alt="" class="wp-image-15440" srcset="https://blog.xojo.com/wp-content/uploads/2025/09/Screenshot-2025-09-30-150534.png 314w, https://blog.xojo.com/wp-content/uploads/2025/09/Screenshot-2025-09-30-150534-300x174.png 300w" sizes="(max-width: 314px) 100vw, 314px" /></figure>



<h3 class="wp-block-heading" id="define-the-text-alignment-options">1. Define the Text Alignment Options</h3>



<p>To make our alignment property easy to use and type-safe, we will define a new enumeration inside the&nbsp;<code>CanvasButton</code>&nbsp;class.</p>



<p>Inside your&nbsp;<code>CanvasButton</code>&nbsp;class, go to&nbsp;<strong>Insert &gt; Enumeration</strong>&nbsp;and add the following:</p>



<pre class="wp-block-code"><code>  Left = 0
  Center = 1
  Right = 2</code></pre>



<h3 class="wp-block-heading" id="add-new-properties-for-alignment-and-padding">2. Add New Properties for Alignment and Padding</h3>



<p>Next, we need two new properties in the&nbsp;<code>CanvasButton</code>&nbsp;class to store the selected alignment and the padding value.</p>



<p>The&nbsp;<code>TextAlignment</code>&nbsp;property will use our new&nbsp;<code>TextAlign</code>&nbsp;enumeration, and, crucially, it defaults to&nbsp;<code>TextAlign.Center</code>.<br>The&nbsp;<code>TextPadding</code>&nbsp;property provides an adjustable inner margin, which is especially important for left and right alignment.</p>



<pre class="wp-block-code"><code>Public Property TextAlignment As TextAlign = TextAlign.Center
Public Property TextPadding As Integer = 8</code></pre>



<h3 class="wp-block-heading" id="update-the-paint-method">3. Update the Paint Method</h3>



<p>The core of this change happens in the&nbsp;<code>Paint</code>&nbsp;event handler. We need to modify the logic that calculates the horizontal position of the text (<code>tx</code>) to respect the value of our new&nbsp;<code>TextAlignment</code>&nbsp;property.</p>



<p>Locate the&nbsp;<code>Paint</code>&nbsp;event and replace the existing code with the following:</p>



<pre class="wp-block-code"><code>Sub Paint(g As Graphics, areas() As Rect) Handles Paint
  #Pragma unused areas
  
  // Use the custom CornerRadius property.
  Var currentCornerRadius As Integer = CornerRadius
  
  // Declare variables for the colors used in drawing.
  Var currentBgColor As Color
  Var currentBorderColor As Color
  Var currentTextColor As Color
  
  // Determine colors based on the button's current state (enabled, pressed, hovered).
  If Enabled Then
    If IsPressed Then
      // Use highlight color if pressed.
      currentBgColor = HighlightColor
      currentBorderColor = BorderColor
      currentTextColor = TextColor
    ElseIf IsHovered Then // Check for hover only if not pressed
      // Use hover color if hovered.
      currentBgColor = HoverColor
      currentBorderColor = BorderColor
      currentTextColor = TextColor
    Else
      // Use the custom background color for the default state.
      currentBgColor = BackgroundColor
      currentBorderColor = BorderColor
      currentTextColor = TextColor
    End If
  Else
    // Use appropriate system or standard gray colors for the disabled state.
    currentBgColor = Color.LightGray
    currentBorderColor = Color.Gray
    currentTextColor = Color.DisabledTextColor // Use system disabled text color
  End If
  
  // Set the drawing color and draw the background shape with rounded corners.
  g.DrawingColor = currentBgColor
  g.FillRoundRectangle(0, 0, g.Width, g.Height, currentCornerRadius, currentCornerRadius)
  
  // Set the drawing color and pen size for the border.
  g.DrawingColor = currentBorderColor
  g.PenSize = 2
  // Draw the border shape just inside the background rectangle.
  g.DrawRoundRectangle(0, 0, g.Width, g.Height, currentCornerRadius, currentCornerRadius)
  
  // Draw the focus ring
  If IsFocused And AllowFocusRing Then
    g.DrawingColor = Color.HighlightColor
    g.PenSize = 1
    g.DrawRoundRectangle(2, 2, g.Width-4, g.Height-4, CornerRadius-2, CornerRadius-2)
  End If
  
  // Enable anti-aliasing for smoother text rendering.
  g.AntiAliasMode = Graphics.AntiAliasModes.HighQuality
  g.AntiAliased = True
  // Calculate the width and height of the button text.
  Var tw As Double = g.TextWidth(ButtonText)
  Var th As Double = g.TextHeight
  // Calculate the X position to center the text horizontally.
  // Updated: compute X based on TextAlignment (Left, Center, Right) while preserving centered behavior as default.
  Var tx As Double
  Select Case TextAlignment
  Case TextAlign.Left
    tx = TextPadding
  Case TextAlign.Right
    tx = g.Width - tw - TextPadding
  Case TextAlign.Center
    tx = (g.Width - tw) / 2
  End Select
  // Calculate the Y position to center the text vertically, with a small adjustment.
  Var ty As Double = (g.Height + th) / 2 - 3
  // Set the drawing color for the text.
  g.DrawingColor = currentTextColor
  // Draw the button text at the calculated centered position.
  g.DrawText(ButtonText, tx, ty)
End Sub</code></pre>



<p>The magic happens at line 60 <img src="https://s.w.org/images/core/emoji/17.0.2/72x72/1f642.png" alt="🙂" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>



<h3 class="wp-block-heading" id="inspector-integration">4. Inspector Integration</h3>



<p>If you want the alignment to be easily adjustable in the Xojo Inspector, you should expose the&nbsp;<code>TextAlignment</code>&nbsp;and&nbsp;<code>TextPadding</code>&nbsp;properties. For&nbsp;<code>TextAlignment</code>, because it uses an&nbsp;<code>Enumeration</code>, Xojo will automatically display a helpful dropdown menu with Left, Center, and Right options once you expose it through the Inspector Behavior editor.</p>



<ul class="wp-block-list">
<li>Right-click the&nbsp;<code>CanvasButton</code>&nbsp;class in the Project Navigator.</li>



<li>Select ‘Inspector Behavior…’</li>



<li>Scroll through the property list and check the checkboxes for both&nbsp;<code>TextAlignment</code>&nbsp;and&nbsp;<code>TextPadding</code>.</li>
</ul>



<h3 class="wp-block-heading" id="try-it-out">Try It Out</h3>



<p>You can now set the text alignment directly in the code or via the Inspector.</p>



<p>For example, to set alignment in code:</p>



<pre class="wp-block-code"><code>// Set the button to right-aligned text
MyCanvasButton.TextAlignment = CanvasButton.TextAlign.Right</code></pre>



<p>Since the default value for&nbsp;<code>TextAlignment</code>&nbsp;is&nbsp;<code>Center</code>, no existing code needs to be modified, and all your current custom buttons will continue to render perfectly centered unless you explicitly change the alignment property.</p>



<p>Hope this update was useful.</p>



<p>You can grab the latest source on GitHub:&nbsp;<a href="https://github.com/xolabsro/CanvasButton">GitHub – CanvasButton</a></p>



<p>More in this series:</p>



<ul class="wp-block-list">
<li><a href="https://blog.xojo.com/2025/05/02/how-to-create-a-custom-button-control-in-xojo/" target="_blank" rel="noreferrer noopener">How To Create a Custom Button Control in Xojo</a></li>



<li><a href="https://blog.xojo.com/2025/05/14/how-to-create-a-custom-button-control-in-xojo-part-2/" target="_blank" rel="noreferrer noopener">How To Create a Custom Button Control in Xojo – Part 2</a></li>



<li><a href="https://blog.xojo.com/2025/05/28/how-to-create-a-custom-button-control-in-xojo-part-3-make-your-controls-inspector-friendly/" target="_blank" rel="noreferrer noopener">How To Create a Custom Button Control in Xojo – Part 3: Make Your Controls Inspector-Friendly</a></li>



<li><a href="https://blog.xojo.com/2025/06/23/how-to-create-a-custom-button-control-in-xojo-part-4-adding-focus/" target="_blank" rel="noreferrer noopener">How To Create a Custom Button Control in Xojo – Part 4: Adding Focus</a></li>



<li><a href="https://blog.xojo.com/2025/10/08/how-to-create-a-custom-button-control-in-xojo-part-5-adding-text-alignment/" target="_blank" rel="noreferrer noopener">How to Create a Custom Button Control in Xojo &#8211; Part 5: Adding Text Alignment</a></li>
</ul>



<p><em>Gabriel is a digital marketing enthusiast who loves coding with Xojo to create cool software tools for any platform. He is always eager to learn and share new ideas!</em></p>



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]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Building Blocks for Beginners: Modules, Classes, Interfaces, and Delegates</title>
		<link>https://blog.xojo.com/2025/09/24/building-blocks-for-beginners-modules-classes-interfaces-and-delegates/</link>
		
		<dc:creator><![CDATA[Gabriel Ludosanu]]></dc:creator>
		<pubDate>Wed, 24 Sep 2025 15:50:00 +0000</pubDate>
				<category><![CDATA[Learning]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Beginner Tips]]></category>
		<category><![CDATA[Classes]]></category>
		<category><![CDATA[Delegates]]></category>
		<category><![CDATA[Interfaces]]></category>
		<category><![CDATA[Module]]></category>
		<category><![CDATA[Multi-Platform Development]]></category>
		<category><![CDATA[Software Development]]></category>
		<guid isPermaLink="false">https://blog.xojo.com/?p=15381</guid>

					<description><![CDATA[If terms like “Modules,” “Classes,” “Interfaces,”, “Delegates” feel new or abstract, keep this article as a map. I’ll explain what each one does, why they&#8230;]]></description>
										<content:encoded><![CDATA[
<p>If terms like “Modules,” “Classes,” “Interfaces,”, “Delegates” feel new or abstract, keep this article as a map. I’ll explain what each one does, why they matter, and how to choose the right one. Think of these features as your toolkit:</p>



<ul class="wp-block-list">
<li><strong>Modules</strong>: organize shared helpers that don’t store data. They just do a job and return a result.</li>



<li><strong>Classes</strong>: represent objects that keep data and have actions.</li>



<li><strong>Interfaces</strong>: agreements about what methods exist so parts can work together without caring how they’re built.</li>



<li><strong>Delegates</strong>: a way to pass a function around so another part of your app can call it later (a callback).</li>
</ul>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<h2 class="wp-block-heading" id="modules">Modules</h2>



<p><strong>Purpose</strong></p>



<ul class="wp-block-list">
<li>Provide a&nbsp;<strong>namespace</strong>&nbsp;for related helpers, constants, and enums.</li>



<li>Offer reusable helpers that&nbsp;<strong>don’t remember data</strong>&nbsp;between calls.</li>



<li>Add&nbsp;<strong>extension methods</strong>&nbsp;that make calling code cleaner.</li>
</ul>



<p><strong>Use when</strong></p>



<ul class="wp-block-list">
<li>You need shared helpers (formatting, parsing, conversions).</li>



<li>You want to group constants/enums (error codes, log levels).</li>



<li>You’re adding behavior to existing types via extension methods.</li>
</ul>



<p><strong>Avoid when</strong></p>



<ul class="wp-block-list">
<li>You’re tempted to store&nbsp;changeable global data&nbsp;that creates hidden dependencies.</li>
</ul>



<p><strong>Benefits</strong></p>



<p>Read more: <a href="https://documentation.xojo.com/getting_started/using_the_xojo_language/modules.html" target="_blank" rel="noreferrer noopener">Xojo Modules Documentation</a></p>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<h2 class="wp-block-heading" id="classes">Classes</h2>



<p><strong>Purpose</strong></p>



<ul class="wp-block-list">
<li>Represent real concepts in your app (e.g., an order, a report, a session).</li>



<li>Keep data and the related rules/actions in one place.</li>



<li>Separate concerns: core logic in classes, screen logic in the UI.</li>
</ul>



<p><strong>Use when</strong></p>



<ul class="wp-block-list">
<li>You have data that changes over time and rules to enforce.</li>



<li>You need&nbsp;<strong>services</strong>&nbsp;that coordinate steps (for example, “Export report” or “Sync data”).</li>



<li>You want testable units that don’t depend on UI elements.</li>
</ul>



<p><strong>Avoid when</strong></p>



<ul class="wp-block-list">
<li>You only need a simple helper that returns a result (that belongs in a Module).</li>



<li>Platform-specific calls would leak into core logic (hide those behind Interfaces).</li>
</ul>



<p><strong>Benefits</strong></p>



<ul class="wp-block-list">
<li>Clear rules kept close to the data they protect.</li>



<li>Clean boundaries between UI, core logic, and data access.</li>
</ul>



<p>Read more: <a href="https://documentation.xojo.com/getting_started/object-oriented_programming/oop_classes.html" target="_blank" rel="noreferrer noopener">Xojo OOP Classes Documentation</a></p>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<h2 class="wp-block-heading" id="interfaces">Interfaces</h2>



<p><strong>Purpose</strong></p>



<ul class="wp-block-list">
<li>Define the&nbsp;<strong>what</strong>&nbsp;without the&nbsp;<strong>how</strong>.</li>



<li>Let you&nbsp;<strong>swap implementations</strong>&nbsp;(e.g., memory vs. SQLite vs. REST) without changing calling code.</li>



<li>Make testing simple by substituting&nbsp;<strong>fakes/mocks</strong>.</li>
</ul>



<p><strong>Use when</strong></p>



<ul class="wp-block-list">
<li>A feature may vary by platform or environment (file system, keychain, camera, notifications).</li>



<li>You want to keep app logic separate from the details of databases, files, or network calls.</li>



<li>You’ll have multiple strategies that share the same shape.</li>
</ul>



<p><strong>Avoid when</strong></p>



<ul class="wp-block-list">
<li>There’s only one implementation and you don’t need to test in isolation.</li>
</ul>



<p><strong>Benefits</strong></p>



<ul class="wp-block-list">
<li>Loose coupling&nbsp;and easier future changes.</li>



<li>Cleaner, more stable internal APIs.</li>
</ul>



<p>Read more: <a href="https://documentation.xojo.com/getting_started/object-oriented_programming/interfaces.html" target="_blank" rel="noreferrer noopener">Xojo Interfaces Documentation</a></p>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<h2 class="wp-block-heading" id="delegates">Delegates</h2>



<p><strong>Purpose</strong></p>



<ul class="wp-block-list">
<li>Provide&nbsp;<strong>type-safe callbacks</strong>&nbsp;by letting you hand a function to another part of your app.</li>



<li>Enable flexible behavior without defining a whole interface and class.</li>



<li>Power progress updates, cancel handlers, filters, or small strategies.</li>
</ul>



<p><strong>Use when</strong></p>



<ul class="wp-block-list">
<li>You need a&nbsp;<strong>one-off callback</strong>&nbsp;(progress, completion, error reporting).</li>



<li>You want to inject small pieces of behavior (sorting, filtering, formatting).</li>



<li>You’re wiring up dynamic behavior at runtime.</li>
</ul>



<p><strong>Avoid when</strong></p>



<ul class="wp-block-list">
<li>You need a broader contract with multiple related methods (use an Interface instead).</li>



<li>You need lifecycle or semantic grouping (a Class with&nbsp;events&nbsp;may be clearer).</li>
</ul>



<p><strong>Benefits</strong></p>



<ul class="wp-block-list">
<li>Lightweight and expressive.</li>



<li>Less boilerplate than creating full classes for simple callbacks.</li>



<li>Encourages small, composable, testable pieces.</li>
</ul>



<p>Read more: <a href="https://documentation.xojo.com/getting_started/using_the_xojo_language/advanced_language_features.html#delegates" target="_blank" rel="noreferrer noopener">Xojo Delegates Documentation</a></p>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<h2 class="wp-block-heading" id="quick-decision-guide">Quick Decision Guide</h2>



<ul class="wp-block-list">
<li><strong>I need to group common helpers and constants.</strong>&nbsp;→ Module</li>



<li><strong>I’m modeling an object with data and rules.</strong>&nbsp;→ Class</li>



<li><strong>I want to depend on behavior, not a specific implementation.</strong>&nbsp;→ Interface</li>



<li><strong>I need a small callback or injected behavior.</strong>&nbsp;→ Delegate</li>



<li><strong>I need many subscribers to a lifecycle change.</strong>&nbsp;→ Event on a class</li>
</ul>



<h3 class="wp-block-heading" id="quick-glossary">Quick glossary</h3>



<ul class="wp-block-list">
<li><strong>Interface</strong>: a contract, a named list of methods something promises to have.</li>



<li><strong>Delegate</strong>: a variable that holds a function to call later (a callback).</li>



<li><strong>Event</strong>: a signal that something happened; other parts can listen for it.</li>
</ul>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<p>Use&nbsp;Modules&nbsp;to organize shared helpers,&nbsp;Classes&nbsp;to model your world,&nbsp;Interfaces&nbsp;to decouple and swap implementations, and&nbsp;Delegates&nbsp;to pass behavior flexibly. Combined thoughtfully, these features keep Xojo projects easy to change, easy to test, and ready to ship across platforms.</p>



<p><em>Gabriel is a digital marketing enthusiast who loves coding with Xojo to create cool software tools for any platform. He is always eager to learn and share new ideas!</em></p>



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]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>RegEx Examples: 10 Practical Patterns You Can Copy and Paste</title>
		<link>https://blog.xojo.com/2025/09/18/regex-examples-10-practical-patterns-you-can-copy-and-paste/</link>
		
		<dc:creator><![CDATA[Gabriel Ludosanu]]></dc:creator>
		<pubDate>Thu, 18 Sep 2025 11:00:00 +0000</pubDate>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Tips]]></category>
		<category><![CDATA[Code Snippets]]></category>
		<category><![CDATA[Data Extraction]]></category>
		<category><![CDATA[RegEx]]></category>
		<category><![CDATA[Text Processing]]></category>
		<guid isPermaLink="false">https://blog.xojo.com/?p=15351</guid>

					<description><![CDATA[Looking for RegEx examples you can drop straight into your project? This practical cheat sheet focuses on the most searched tasks, such as find/replace, extracting&#8230;]]></description>
										<content:encoded><![CDATA[
<p>Looking for RegEx examples you can drop straight into your project? This practical cheat sheet focuses on the most searched tasks, such as find/replace, extracting values, lookahead/lookbehind, and non-greedy matches, using Xojo’s RegEx class with concise, ready-to-run snippets. Copy, paste, ship.</p>



<h2 class="wp-block-heading" id="setup-3-lines-you’ll-reuse">Setup (3 lines you’ll reuse)</h2>



<pre class="wp-block-code"><code>Var re As New RegEx
Var opt As New RegExOptions
re.Options = opt</code></pre>



<h2 class="wp-block-heading" id="replace-all-occurrences-word-boundary">1) Replace all occurrences (word boundary)</h2>



<p>Goal: a → the (whole word)</p>



<pre class="wp-block-code"><code>Var re As New RegEx
Var opt As New RegExOptions
opt.ReplaceAllMatches = True
re.Options = opt

re.SearchPattern = "\ba\b"
re.ReplacementPattern = "the"
MessageBox(re.Replace("a bus on a street in a town"))
' the bus on the street in the town</code></pre>



<h2 class="wp-block-heading" id="strip-html-tags">2) Strip HTML tags</h2>



<pre class="wp-block-code"><code>Var re As New RegEx
Var opt As New RegExOptions
opt.ReplaceAllMatches = True
re.Options = opt

re.SearchPattern = "&lt;&#91;^&lt;>]+>"
re.ReplacementPattern = ""
MessageBox(re.Replace("&lt;p>Hello &lt;b>world&lt;/b>.&lt;/p>"))
' Hello world.</code></pre>



<h2 class="wp-block-heading" id="extract-the-first-number-capture-groups">3) Extract the first number (capture groups)</h2>



<pre class="wp-block-code"><code>re.SearchPattern = "(\d+)"
Var m As RegExMatch = re.Search("Order #12345 shipped")
If m &lt;> Nil Then MessageBox(m.SubExpressionString(1)) ' 12345</code></pre>



<h2 class="wp-block-heading" id="reformat-dates-with-1-2-3">4) Reformat dates with $1, $2, $3</h2>



<p>Goal: YYYY-MM-DD → DD/MM/YYYY</p>



<pre class="wp-block-code"><code>Var re As New RegEx
Var opt As New RegExOptions
opt.ReplaceAllMatches = True
re.Options = opt

re.SearchPattern = "(\d{4})-(\d{2})-(\d{2})"
re.ReplacementPattern = "$3/$2/$1"
MessageBox(re.Replace("Due: 2025-09-09 and 2025-12-31"))
' Due: 09/09/2025 and 31/12/2025</code></pre>



<h2 class="wp-block-heading" id="find-all-words-simple-iterator">5) Find all words (simple iterator)</h2>



<pre class="wp-block-code"><code>re.SearchPattern = "\w+"
Var match As RegExMatch = re.Search("one two three")
While match &lt;> Nil
  System.DebugLog(match.SubExpressionString(0))
  match = re.Search ' continues from last position
Wend</code></pre>



<h2 class="wp-block-heading" id="replace-only-the-second-occurrence">6) Replace only the second occurrence</h2>



<pre class="wp-block-code"><code>Var s As String = "a bus drove on a street in a town"
re.SearchPattern = "\ba\b"
re.ReplacementPattern = "the"

Var first As RegExMatch = re.Search(s) ' find first
If first &lt;> Nil Then
  s = re.Replace ' replaces the next match only
End If

MessageBox(s)
' a bus drove on the street in a town</code></pre>



<h2 class="wp-block-heading" id="lookarounds">7) Lookarounds</h2>



<p>Match “foo” not followed by “bar”</p>



<pre class="wp-block-code"><code>re.SearchPattern = "foo(?!bar)"</code></pre>



<h3 class="wp-block-heading" id="negative-lookahead-match-only-http-not-https-urls">7.1 Negative lookahead: match only http (not https) URLs</h3>



<pre class="wp-block-code"><code>Var re As New RegEx
re.SearchPattern = "http(?!s)://\S+" ' http:// not followed by s
Var txt As String = "http://a.com and https://b.com"
Var m As RegExMatch = re.Search(txt)
While m &lt;> Nil
  System.DebugLog(m.SubExpressionString(0)) ' http://a.com
  m = re.Search
Wend</code></pre>



<h3 class="wp-block-heading" id="positive-lookbehind--optional-decimals-amounts-right-after-">7.2 Positive lookbehind + optional decimals: amounts right after $</h3>



<pre class="wp-block-code"><code>Var re As New RegEx
re.SearchPattern = "(?&lt;=\$)\d+(?:\.\d{2})?" ' $123 or $123.45 → capture just the number
Var txt As String = "Total: $19.99, Tax: $2"
Var m As RegExMatch = re.Search(txt)
While m &lt;> Nil
  System.DebugLog(m.SubExpressionString(0)) ' 19.99, 2
  m = re.Search
Wend</code></pre>



<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow">
<p>Tip:</p>



<ul class="wp-block-list">
<li>Fixed‑width only for look‑behind: avoid quantifiers like +, * inside (?&lt;=…)/(?&lt;!…).</li>



<li>Use lookarounds when you need context to the left/right but don’t want it included in the match or replacement.</li>
</ul>
</blockquote>



<h2 class="wp-block-heading" id="smallest-span-between-tags-non‑greedy">8) Smallest span between tags (non‑greedy)</h2>



<pre class="wp-block-code"><code>re.SearchPattern = "&lt;b>.+?&lt;/b>" ' or: opt.Greedy = False</code></pre>



<h2 class="wp-block-heading" id="extract-emails-simple-demo">9) Extract emails (simple demo)</h2>



<pre class="wp-block-code"><code>re.SearchPattern = "&#91;A-Za-z0-9._%+-]+@&#91;A-Za-z0-9.-]+\.&#91;A-Za-z]{2,}"
Var em As RegExMatch = re.Search("Contact: me@example.com")
If em &lt;> Nil Then MessageBox(em.SubExpressionString(0)) ' me@example.com</code></pre>



<h2 class="wp-block-heading" id="start-at-character-position-n-utf‑8-safe">10) Start at character position N (UTF‑8 safe)</h2>



<pre class="wp-block-code"><code>Var t As String = "ąβç sample"
Var charPos As Integer = 5 ' 1-based character index
re.SearchPattern = "\w+"
re.SearchStartPosition = t.Left(charPos - 1).Bytes ' convert char index → byte offset
Var mm As RegExMatch = re.Search(t)
If mm &lt;> Nil Then System.DebugLog(mm.SubExpressionString(0))</code></pre>



<h2 class="wp-block-heading" id="quick-replacement-references">Quick replacement references</h2>



<ul class="wp-block-list">
<li><strong>$&amp;</strong>&nbsp;= entire match (This reference represents the&nbsp;<em>exact</em>&nbsp;piece of text that your regular expression found. It’s incredibly useful if you want to add something before or after the matched text without changing the match itself.)</li>



<li><strong>$1…$50</strong>&nbsp;= captured groups (Regular expressions allow you to define specific “groups” within your match by enclosing parts of your pattern in parentheses&nbsp;<code>()</code>. Each set of parentheses creates a captured group.)</li>



<li><strong>$`</strong>&nbsp;= text before the match (This special reference represents&nbsp;<em>all</em>&nbsp;the text in your original string that appears&nbsp;<em>before</em>&nbsp;the part your regular expression matched. It’s handy if you want to keep the beginning of the string intact while making a change in the middle.)</li>



<li><strong>$’</strong>&nbsp;= text after the match (This refers to&nbsp;<em>all</em>&nbsp;the text in your original string that comes&nbsp;<em>after</em>&nbsp;the current match. It’s useful for preserving the end of the string.)</li>
</ul>



<h2 class="wp-block-heading" id="options-you’ll-use-most">Options you’ll use most</h2>



<pre class="wp-block-code"><code>opt.ReplaceAllMatches = True  ' global replace
opt.CaseSensitive = True      ' default is False
opt.DotMatchAll = True        ' make . match newlines
opt.Greedy = False            ' prefer shortest matches
opt.TreatTargetAsOneLine = True ' ^ and $ match whole string</code></pre>



<h2 class="wp-block-heading" id="common-gotchas">Common gotchas</h2>



<ul class="wp-block-list">
<li>Greediness: “.+” can overmatch; use .+? or set Greedy = False.</li>



<li>Case sensitivity: default searches are case‑insensitive; enable CaseSensitive when exact case matters.</li>



<li>UTF‑8: SearchStartPosition is byte‑based; convert character index to bytes (see example ↑).</li>



<li>Lookbehind must be fixed‑width.</li>



<li>Iteration: After the first Search(targetString), call re.Search with no args to continue.</li>
</ul>



<h2 class="wp-block-heading" id="wrap‑up">Wrap‑up</h2>



<p>Got a tricky pattern, validation, parsing, or a lookaround edge case you want covered? Drop a comment in the forums with your use.</p>



<p>Happy matching!</p>



<p><em>Gabriel is a digital marketing enthusiast who loves coding with Xojo to create cool software tools for any platform. He is always eager to learn and share new ideas!</em></p>



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]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Implementing a Non-Blocking Image Processor with Xojo Threads</title>
		<link>https://blog.xojo.com/2025/08/28/implementing-a-non-blocking-image-processor-with-xojo-threads/</link>
		
		<dc:creator><![CDATA[Gabriel Ludosanu]]></dc:creator>
		<pubDate>Thu, 28 Aug 2025 14:56:33 +0000</pubDate>
				<category><![CDATA[Desktop]]></category>
		<category><![CDATA[Linux]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[Dictionary]]></category>
		<category><![CDATA[FolderItem]]></category>
		<category><![CDATA[Graphics]]></category>
		<category><![CDATA[Picture]]></category>
		<category><![CDATA[Threads]]></category>
		<guid isPermaLink="false">https://blog.xojo.com/?p=15302</guid>

					<description><![CDATA[Have you ever written an app that needs to do some heavy lifting, like processing a big batch of files? Maybe you click a button,&#8230;]]></description>
										<content:encoded><![CDATA[
<p>Have you ever written an app that needs to do some heavy lifting, like processing a big batch of files? Maybe you click a button, and suddenly your entire app just … stops. The cursor turns into a spinning wheel, the windows won’t respond, and your users are left wondering if it crashed. It’s a frustrating experience, but don’t worry, there’s a solution:&nbsp;<a href="https://documentation.xojo.com/api/language/threading/thread.html" target="_blank" rel="noreferrer noopener">Threads</a>!</p>



<p>Let&#8217;s build a simple but incredibly powerful Desktop app: a threaded image resizer. This tool will let you pick a folder of images and resize them all without ever locking up the app. It’s a perfect showcase of how easy and effective <a href="https://documentation.xojo.com/topics/threading/index.html" data-type="link" data-id="https://documentation.xojo.com/topics/threading/index.html" target="_blank" rel="noreferrer noopener">threading</a> can be in Xojo.</p>



<p>Let’s get started!</p>



<h4 class="wp-block-heading" id="step-1-designing-the-user-interface">Step 1: Designing the User Interface</h4>



<p>First things first, let’s lay out our app’s window. We’re going for a clean and simple design. All you need to do is create a new Xojo Desktop project and add the following controls from the Library onto your main window:</p>



<ol class="wp-block-list">
<li><strong>DesktopButton</strong>: This will be our “start” button. The user will click this to select a folder and begin the resizing process. Let’s set its&nbsp;<code>Caption</code>&nbsp;to “Select folder &amp;&amp; Start”.</li>



<li><strong>DesktopProgressBar</strong>: This will give the user visual feedback on the progress of the resizing operation.</li>



<li><strong>DesktopLabel</strong>: We’ll use this label to display status updates, like which file is currently being processed or when the job is complete. Let’s call it&nbsp;<code>StatusLabel</code>.</li>
</ol>



<p>Your app layout should look something like this:</p>



<figure class="wp-block-image size-large"><img decoding="async" width="1024" height="692" src="https://blog.xojo.com/wp-content/uploads/2025/08/thread_image_resizer_1-1024x692.jpg" alt="" class="wp-image-15303" srcset="https://blog.xojo.com/wp-content/uploads/2025/08/thread_image_resizer_1-1024x692.jpg 1024w, https://blog.xojo.com/wp-content/uploads/2025/08/thread_image_resizer_1-300x203.jpg 300w, https://blog.xojo.com/wp-content/uploads/2025/08/thread_image_resizer_1-768x519.jpg 768w, https://blog.xojo.com/wp-content/uploads/2025/08/thread_image_resizer_1.jpg 1525w" sizes="(max-width: 1024px) 100vw, 1024px" /></figure>



<h4 class="wp-block-heading" id="step-2-adding-the-magic-ingredient-the-thread">Step 2: Adding the Magic Ingredient: The Thread</h4>



<div class="wp-block-group is-nowrap is-layout-flex wp-container-core-group-is-layout-ad2f72ca wp-block-group-is-layout-flex">
<p>Now for the star of the show! Go to the Library and find the&nbsp;<code>Thread</code>&nbsp;object. Drag and drop one onto your window. By default, it might be named&nbsp;<code>Thread1</code>, but I’ve renamed mine to&nbsp;<code>ResizeThread</code>&nbsp;to make its purpose crystal clear. This object is where our background work will happen.</p>



<figure class="wp-block-image size-full is-resized"><img loading="lazy" decoding="async" width="298" height="287" src="https://blog.xojo.com/wp-content/uploads/2025/08/thread_image_resizer_2.jpg" alt="" class="wp-image-15304" style="width:500px"/></figure>
</div>



<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow">
<p>Quick note on thread types: Cooperative threads (the default) share a single CPU core with the main/UI thread and other cooperative threads. Preemptive threads can run on separate CPU cores and deliver true parallelism for CPU-bound work. More info on this subject: <a href="https://blog.xojo.com/2024/10/01/cooperative-to-preemptive-weaving-new-threads-into-your-apps/" target="_blank" rel="noreferrer noopener">Cooperative to Preemptive: Weaving New Threads into your Apps</a></p>
</blockquote>



<p>Why this project uses Preemptive threads: resizing many images is CPU-bound and benefits from parallel cores without blocking the UI.</p>



<h4 class="wp-block-heading" id="step-3-kicking-off-the-process">Step 3: Kicking Off the Process</h4>



<p>With the UI and thread in place, let’s add the code to get things moving. Double-click the “Select folder &amp; Start” button to add its&nbsp;<code>Pressed</code>&nbsp;event. This is what will run when the user clicks it.</p>



<p>Here’s the code for the&nbsp;<code>Pressed</code>&nbsp;event:</p>



<pre class="wp-block-code"><code>' Ask the user for a source folder (contains images)
Var f As FolderItem = FolderItem.ShowSelectFolderDialog
If f = Nil Then Return ' user cancelled

mSourceFolder = f

' Reset UI
ProgressBar1.Value = 0
StatusLabel.Text = "Starting…"

' Kick off background work!
ResizeThread.Start</code></pre>



<p>Let’s break this down. First, we ask the user to select a folder. If they don’t pick one, we simply exit. If they do, we store the selected folder in a window property called&nbsp;<code>mSourceFolder</code>&nbsp;(<code>Public Property mSourceFolder As FolderItem</code>). We then reset our progress bar and status label and, most importantly, we call&nbsp;<code>ResizeThread.Start</code>. That one simple line tells our thread to wake up and get to work by running its&nbsp;<code>Run</code>&nbsp;event.</p>



<h4 class="wp-block-heading" id="step-4-the-heavy-lifting-in-the-background">Step 4: The Heavy Lifting (in the Background)</h4>



<p>The&nbsp;<code>Run</code>&nbsp;event of the&nbsp;<code>ResizeThread</code>&nbsp;is where the core logic lives. This is where we’ll find, load, resize, and save the images. Remember, the golden rule of threads is:&nbsp;never touch the UI directly from the Run event. Doing so can cause crashes and unpredictable behavior.</p>



<p>Instead, we perform our task and then&nbsp;<em>send a message</em>&nbsp;back to the main thread with an update. We do this using a method called&nbsp;<code>AddUserInterfaceUpdate</code>.</p>



<p>Here’s the&nbsp;<code>Run</code>&nbsp;event code:</p>



<pre class="wp-block-code"><code>' Quick validation up-front
If mSourceFolder = Nil Or Not mSourceFolder.Exists Or Not mSourceFolder.IsFolder Then
  Me.AddUserInterfaceUpdate(New Dictionary("progress":0, "msg":"No folder selected"))
  Return
End If

Try
  ' Ensure output subfolder "&lt;selected&gt;/resized" exists
  Var outFolder As FolderItem = mSourceFolder.Child("resized")
  If Not outFolder.Exists Then outFolder.CreateFolder
  
  ' Build a list of candidate image files.
  ' Note: Using Picture.Open to validate images is simple and robust.
  '       (For very large folders, you could pre-filter by extension first.)
  Var images() As FolderItem
  For Each it As FolderItem In mSourceFolder.Children
    If it = Nil Or it.IsFolder Then Continue ' Ignore subfolders
    Try
      Var p As Picture = Picture.Open(it)
      If p &lt;&gt; Nil Then images.Add(it)
    Catch e As RuntimeException
      ' Non-image or unreadable; skip
    End Try
  Next
  
  Var total As Integer = images.Count
  If total = 0 Then
    Me.AddUserInterfaceUpdate(New Dictionary("progress":0, "msg":"No images found"))
    Return
  End If
  
  ' Resize settings (simple “fit within 800x800” bounding box)
  Const kMaxW As Double = 800.0
  Const kMaxH As Double = 800.0
  
  ' Short delay after each file so the main thread can repaint the UI
  Const kDelayMS As Integer = 50
  
  For i As Integer = 0 To total - 1
    Var src As FolderItem = images(i)
    Try
      ' Load source (immutable)
      Var pic As Picture = Picture.Open(src)
      If pic = Nil Or pic.Width &lt;= 0 Or pic.Height &lt;= 0 Then Continue
      
      ' Compute proportional scale (never upscale)
      Var sW As Double = kMaxW / pic.Width
      Var sH As Double = kMaxH / pic.Height
      Var scale As Double = Min(Min(sW, sH), 1.0)
      
      Var newW As Integer = Max(1, pic.Width * scale)
      Var newH As Integer = Max(1, pic.Height * scale)
      
      ' Render into a new mutable bitmap of the target size
      Var outPic As New Picture(newW, newH)
      outPic.Graphics.DrawPicture(pic, 0, 0, newW, newH, 0, 0, pic.Width, pic.Height)
      
      ' Build a safe base name (strip the last extension; handle dotfiles)
      Var name As String = src.Name
      Var ext As String = name.LastField(".")
      Var baseName As String
      If ext = name Then
        ' No dot in the name
        baseName = name
      Else
        baseName = name.Left(name.Length - ext.Length - 1)
      End If
      If baseName.Trim = "" Then baseName = "image"
      
      ' Save JPEG (fallback PNG if JPEG export not supported)
      Var outFile As FolderItem = outFolder.Child(baseName + "_resized.jpg")
      If Picture.IsExportFormatSupported(Picture.Formats.JPEG) Then
        outPic.Save(outFile, Picture.Formats.JPEG, Picture.QualityHigh) ' adjust the quality of the jpeg here
      Else
        outPic.Save(outFolder.Child(baseName + "_resized.png"), Picture.Formats.PNG)
      End If
      
    Catch io As IOException
      ' Likely a write/permission/disk issue; skip this file
    Catch u As UnsupportedOperationException
      ' Unsupported format/operation on this platform; skip
    End Try
    
    ' Progress + message to the UI (safe handoff)
    Var pct As Integer = ((i + 1) * 100) / total
    Me.AddUserInterfaceUpdate(New Dictionary("progress":pct, _
    "msg":"Resized " + src.Name + " (" + pct.ToString + "%)"))
    
    ' Let the main thread paint the update
    Me.Sleep(kDelayMS, True) ' wakeEarly=True allows early resume when idle
  Next
  
  ' Final UI message
  Me.AddUserInterfaceUpdate(New Dictionary("progress":100, "msg":"Done"))
  
Catch e As RuntimeException
  ' Any unexpected failure: report a friendly error
  Me.AddUserInterfaceUpdate(New Dictionary("progress":0, "msg":"Error: " + e.Message))
End Try</code></pre>



<h4 class="wp-block-heading" id="step-5-receiving-updates-and-safely-changing-the-ui">Step 5: Receiving Updates and Safely Changing the UI</h4>



<p>So, how does the main thread “hear” these updates? Through the&nbsp;<code>UserInterfaceUpdate</code>&nbsp;event on the&nbsp;<code>ResizeThread</code>&nbsp;itself! This event fires on the main thread, making it the one and only safe place to update our controls.</p>



<p>Here’s the code for the&nbsp;<code>UserInterfaceUpdate</code>&nbsp;event:</p>



<pre class="wp-block-code"><code>' This event runs on the main thread – SAFE to update controls here.
If data.Count = 0 Then Return

Var latest As Dictionary = data(data.LastIndex)

If latest.HasKey("progress") Then ProgressBar1.Value = latest.Value("progress")
If latest.HasKey("msg") Then StatusLabel.Text = latest.Value("msg")

' A little bonus: when we are done, open the output folder!
If latest.HasKey("msg") And latest.Value("msg") = "Done" Then
  Var outFolder As FolderItem = mSourceFolder.Child("resized")
  If outFolder &lt;&gt; Nil And outFolder.Exists Then
    outFolder.Open
  End If
End If</code></pre>



<p>In this event, we receive an array of Dictionaries (all the updates that have queued up). We usually only care about the very latest one, so we grab&nbsp;<code>data(data.LastIndex)</code>. Then, we safely access the values from the dictionary and assign them to&nbsp;<code>ProgressBar1.Value</code>&nbsp;and&nbsp;<code>StatusLabel.Text</code>. That’s it!</p>



<h3 class="wp-block-heading" id="conclusion">Conclusion</h3>



<p>And there you have it! A fully functional, non-blocking image resizer. By moving the heavy work to a&nbsp;<code>Thread</code>, we’ve created an application that provides a smooth, professional user experience.</p>



<p>The pattern is simple:</p>



<ol class="wp-block-list">
<li><strong>Start</strong>&nbsp;the task from the main thread (<code>ResizeThread.Start</code>).</li>



<li><strong>Work</strong>&nbsp;inside the thread’s&nbsp;<code>Run</code>&nbsp;event.</li>



<li><strong>Communicate</strong>&nbsp;back to the UI with&nbsp;<code>AddUserInterfaceUpdate</code>.</li>



<li><strong>Update</strong>&nbsp;the UI safely in the&nbsp;<code>UserInterfaceUpdate</code>&nbsp;event.</li>
</ol>



<p>That’s pretty much it! Go ahead, <a href="https://github.com/xolabsro/Thread-Image-Resizer" data-type="link" data-id="https://github.com/xolabsro/Thread-Image-Resizer" target="_blank" rel="noreferrer noopener">download this project’s source code</a> from GitHub, play around with it, and think about how you can use threads in your own applications!</p>



<p>Happy coding!</p>



<p><em>Gabriel is a digital marketing enthusiast who loves coding with Xojo to create cool software tools for any platform. He is always eager to learn and share new ideas!</em></p>



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]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>How To Share Your Local Xojo Web App to the Internet Using ngrok</title>
		<link>https://blog.xojo.com/2025/08/07/how-to-share-your-local-xojo-web-app-to-the-internet-using-ngrok/</link>
		
		<dc:creator><![CDATA[Gabriel Ludosanu]]></dc:creator>
		<pubDate>Thu, 07 Aug 2025 14:52:22 +0000</pubDate>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Networking]]></category>
		<category><![CDATA[Tips]]></category>
		<category><![CDATA[Web]]></category>
		<category><![CDATA[Developer Tools]]></category>
		<category><![CDATA[Remote Testing]]></category>
		<category><![CDATA[Web App Testing]]></category>
		<category><![CDATA[Web Development]]></category>
		<category><![CDATA[Webhook Development]]></category>
		<category><![CDATA[Xojo Web]]></category>
		<guid isPermaLink="false">https://blog.xojo.com/?p=15075</guid>

					<description><![CDATA[Have you ever built an amazing Xojo web application locally on your machine and wished you could instantly share it with a client, test it&#8230;]]></description>
										<content:encoded><![CDATA[
<p>Have you ever built an amazing Xojo web application locally on your machine and wished you could instantly share it with a client, test it on a real mobile device outside your local network, or integrate it with a webhook service like Stripe or Twilio? If so, you know the pain of needing a publicly accessible URL for your locally running app.</p>



<p>This is where&nbsp;ngrok&nbsp;comes in: a fantastic tool that creates secure tunnels to your localhost, making your locally running Xojo web app accessible from anywhere in the world. It&#8217;s a game-changer for testing, demonstrations, and rapid development.</p>



<h2 class="wp-block-heading">What is ngrok and Why Xojo Developers Need It?</h2>



<p>At its core, ngrok is a command-line tool that creates a secure, public URL for a service running on your local machine. Think of it as a temporary bridge from the internet directly to your computer, bypassing firewalls and NAT configurations.</p>



<p>For Xojo Web developers, this offers a wealth of benefits:</p>



<ul class="wp-block-list">
<li><strong>Real-device Testing:</strong>&nbsp;Test your Xojo web app&#8217;s responsiveness and functionality on actual mobile phones, tablets, or other computers, even if they&#8217;re not on your local Wi-Fi network.</li>



<li><strong>Instant Demonstrations:</strong>&nbsp;Share your work-in-progress with clients, colleagues, or friends without the need of deploying to a remote server. They just need the ngrok-provided URL!</li>



<li><strong>Webhook Development:</strong>&nbsp;Many third-party services (payment gateways, messaging platforms, etc.) use webhooks to notify your application of events. These webhooks require a public URL to send data to. ngrok provides this, making local webhook development a breeze.</li>



<li><strong>Debugging Public-Facing Issues:</strong>&nbsp;Sometimes, an issue only appears when your app is publicly accessible. ngrok allows you to debug such scenarios without a full deployment cycle.</li>
</ul>



<p>It&#8217;s truly a must-have tool in your Xojo Web development toolkit!</p>



<h2 class="wp-block-heading">Getting Started with ngrok</h2>



<p>Before we connect our Xojo app, we need to get ngrok set up.</p>



<h3 class="wp-block-heading">Step 1: Download ngrok</h3>



<p>Head over to the official ngrok website:&nbsp;<a href="https://ngrok.com/download" target="_blank" rel="noreferrer noopener">https://ngrok.com/download</a>.</p>



<p>Download the version appropriate for your operating system (Windows, macOS, Linux).</p>



<h3 class="wp-block-heading">Step 2: Unzip and Place</h3>



<p>Once downloaded, you&#8217;ll get a single executable file (e.g.,&nbsp;<code>ngrok.exe</code>&nbsp;on Windows,&nbsp;<code>ngrok</code>&nbsp;on macOS/Linux). Unzip it and place it in a convenient location. I recommend creating a dedicated folder for it, or placing it somewhere easily accessible from your terminal or command prompt.</p>



<h2 class="wp-block-heading">Preparing Your Xojo Web App</h2>



<p>Xojo Web applications are self-contained web servers. When you run a Xojo Web app in debug mode or build it for deployment, it listens for incoming connections on a specific port. By default, Xojo Web apps usually listen on&nbsp;port 8080.</p>



<p>Let&#8217;s quickly ensure your Xojo Web app is ready:</p>



<ol class="wp-block-list">
<li><strong>Open your Xojo Web Project:</strong>&nbsp;Open any existing Xojo Web project, or create a new one for testing.</li>



<li><strong>Run in Debug Mode:</strong>&nbsp;Click the &#8220;Run&#8221; button in the Xojo IDE. Your web app will launch in your default browser, at&nbsp;<code>http://localhost:8080</code>.</li>
</ol>



<h2 class="wp-block-heading">Tunneling Your Xojo App with ngrok</h2>



<p>Now for the magic! With your Xojo Web app running locally, we&#8217;ll open a tunnel to it using ngrok.</p>



<h3 class="wp-block-heading">Step 1: Open Terminal/Command Prompt</h3>



<p>Open your system&#8217;s terminal (macOS/Linux) or Command Prompt/PowerShell (Windows).</p>



<h3 class="wp-block-heading">Step 2: Navigate to ngrok Directory (if needed)</h3>



<p>If you didn&#8217;t place the&nbsp;<code>ngrok</code>&nbsp;executable in a system PATH location, navigate to the directory where you unzipped&nbsp;<code>ngrok</code>&nbsp;using the&nbsp;<code>cd</code>&nbsp;command. For example:</p>



<pre class="wp-block-code"><code>cd /path/to/your/ngrok/folder</code></pre>



<h3 class="wp-block-heading">Step 3: Run the ngrok Command</h3>



<p>Now, execute the&nbsp;<code>ngrok</code>&nbsp;command to create the tunnel. Since Xojo Web apps typically run on port 8080, the command will be:</p>



<pre class="wp-block-code"><code>ngrok http 8080</code></pre>



<ul class="wp-block-list">
<li><code>http</code>: Specifies that we&#8217;re tunneling an HTTP service.</li>



<li><code>8080</code>: This is the port your Xojo Web app is listening on. If you&#8217;ve configured your Xojo app to use a different port (e.g., in the Build Settings), make sure to use that port number instead.</li>
</ul>



<p>After running the command, ngrok will output information about the tunnel it has created. You&#8217;ll see output similar to this:</p>



<pre class="wp-block-code"><code>ngrok                                                                            (Ctrl+C to quit)

Session Status                online
Account                       Account Name (Free)
Version                       3.x.x
Region                        United States (us)
Forwarding                    https://a52b-20-40-100-120.ngrok-free.app -&gt; http://localhost:8080

Connections                   ttl     opn     rt1     rt5     p50     p90
                              0       0       0.00    0.00    0.00    0.00
</code></pre>



<p>The most important lines here are the&nbsp;<code>Forwarding</code>&nbsp;lines. These provide you with the public URLs that point to your Xojo web app.</p>



<h2 class="wp-block-heading">Testing Your Public Xojo App</h2>



<p>With the ngrok tunnel active, your Xojo web app is now live to the world!</p>



<ol class="wp-block-list">
<li><strong>Copy the HTTPS URL:</strong>&nbsp;Copy the&nbsp;<code>https://</code>&nbsp;URL provided by ngrok.</li>



<li><strong>Test It:</strong>
<ul class="wp-block-list">
<li>Paste this URL into any web browser, on any device, anywhere with an internet connection.</li>



<li>Send the URL to a friend or client to get their feedback.</li>



<li>Test it on your mobile phone&#8217;s browser using its cellular data connection (not your local Wi-Fi) to simulate a truly external connection.</li>
</ul>
</li>
</ol>



<p>You&#8217;ll see your Xojo web app load as if it were hosted on a remote server!</p>



<p>To stop the ngrok tunnel, press Ctrl+C in the console.</p>



<h2 class="wp-block-heading">Conclusion</h2>



<p>ngrok can be an indispensable tool for any Xojo Web developer. It transforms the challenging task of exposing a local web app into a simple, one-line command. Whether you&#8217;re testing on diverse devices, showcasing your progress to clients, or integrating with external webhook services, ngrok streamlines your workflow and lets you focus on what you do best: building amazing applications with Xojo.</p>



<p>Give ngrok a try on your next Xojo Web project, and prepare to be amazed by the convenience it offers!</p>



<p>What if we create a Build Step script to automatically run ngrok when needed? Share your experiences and tips in the <a href="https://forum.xojo.com/" target="_blank" rel="noreferrer noopener">Xojo forums</a>!</p>



<p><em>Gabriel is a digital marketing enthusiast who loves coding with Xojo to create cool software tools for any platform. He is always eager to learn and share new ideas!</em></p>



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]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Year of Code 2025: August Project, Console Apps</title>
		<link>https://blog.xojo.com/2025/08/07/year-of-code-2025-august-project-console-apps/</link>
					<comments>https://blog.xojo.com/2025/08/07/year-of-code-2025-august-project-console-apps/#comments</comments>
		
		<dc:creator><![CDATA[Gabriel Ludosanu]]></dc:creator>
		<pubDate>Thu, 07 Aug 2025 13:30:00 +0000</pubDate>
				<category><![CDATA[Cross-Platform]]></category>
		<category><![CDATA[Learning]]></category>
		<category><![CDATA[Year of Code]]></category>
		<category><![CDATA[#YearofCode]]></category>
		<category><![CDATA[Console]]></category>
		<category><![CDATA[GitHub]]></category>
		<guid isPermaLink="false">https://blog.xojo.com/?p=15219</guid>

					<description><![CDATA[Welcome back to the Year of Code 2025 series! For August, I built a minimalist and fun Console Task App that allows users to add,&#8230;]]></description>
										<content:encoded><![CDATA[
<p>Welcome back to the Year of Code 2025 series! For August, I built a minimalist and fun Console Task App that allows users to add, remove, and list tasks interactively in the terminal. No graphical interface, just pure console magic that demonstrates the power of Xojo for CLI apps.</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="577" src="https://blog.xojo.com/wp-content/uploads/2025/08/August-Project-Console-Apps-1024x577.jpg" alt="August Project, Xojo Console Apps" class="wp-image-15286" srcset="https://blog.xojo.com/wp-content/uploads/2025/08/August-Project-Console-Apps-1024x577.jpg 1024w, https://blog.xojo.com/wp-content/uploads/2025/08/August-Project-Console-Apps-300x169.jpg 300w, https://blog.xojo.com/wp-content/uploads/2025/08/August-Project-Console-Apps-768x433.jpg 768w, https://blog.xojo.com/wp-content/uploads/2025/08/August-Project-Console-Apps.jpg 1115w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></figure>



<h3 class="wp-block-heading">What this project includes:</h3>



<ul class="wp-block-list">
<li>Interactive command-line interface to manage tasks</li>



<li>Commands to add new tasks, mark tasks complete, list all tasks, and remove tasks</li>



<li>Simple file saving/loading to keep your tasks persistent between sessions</li>



<li>Clean and modular code architecture for easy customization or extension</li>
</ul>



<p>This project highlights how Xojo can be used beyond GUI applications, making it ideal for automation scripts, tooling, or quick utilities you want to run directly in the console (Mac, any Linux flavor, Windows) without the overhead of a full UI.</p>



<p>You can check out the full source code and try it out yourself at&nbsp;<a href="https://github.com/xolabsro/Xojo-Console-Tasks" target="_blank" rel="noreferrer noopener">GitHub: Xojo-Console-Tasks</a>.</p>



<p>Give it a spin, modify it to suit your needs, and share your enhancements or questions with the <a href="https://forum.xojo.com/" data-type="link" data-id="https://forum.xojo.com/" target="_blank" rel="noreferrer noopener">Xojo community</a>. This is a great way to get comfortable with console application design in Xojo and to stretch your coding skills in a new context.</p>



<p>Stay tuned for next month’s project as we continue our journey deep into the many facets of coding with Xojo!</p>



<p><strong>Year of Code Project</strong></p>



<ul class="wp-block-list">
<li><a href="https://blog.xojo.com/2025/01/09/year-of-code-2025-kickoff/">Year of Code: Kickoff</a></li>



<li><a href="https://blog.xojo.com/2025/01/15/year-of-code-2025-january-project/" target="_blank" rel="noreferrer noopener">January Project: Desktop Apps</a>&nbsp;|&nbsp;<a href="https://forum.xojo.com/t/year-of-code-2025-january-project-sharing/83927" target="_blank" rel="noreferrer noopener">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/02/11/year-of-code-2025-february-project/">February Project: Database Apps</a>&nbsp;|&nbsp;<a href="https://forum.xojo.com/t/2025-year-of-code-february" target="_blank" rel="noreferrer noopener">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/03/05/year-of-code-2025-march-project-web-apps/">March Project: Web Apps</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-march/84474?u=alyssa_foley">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/04/08/year-of-code-2025-april-project-user-interface/">April Project: User Interface</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-april-user-interface/84926">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/05/07/year-of-code-2025-may-project-mobile-apps/">May Project: Mobile Apps</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-may-is-mobile/85272">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/06/10/year-of-code-2025-june-project-cross-platform-code-class/">June Project: Code Sharing</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-june-is-code-sharing/85612">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/07/10/year-of-code-2025-july-project-charting/">July Project: Charting</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-july-is-charting/85896">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/08/07/year-of-code-2025-august-project-console-apps/">August Project: Console Apps</a> | <a href="https://forum.xojo.com/t/august-2025-year-of-code-console-apps/86203">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/09/08/year-of-code-2025-september-project-games/">September Project: Games</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-septgamer">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/10/13/year-of-code-2025-october-project-multi-platform-communication/">October Project: Multi-Platform</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-october-multi-platform-communication/86717">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/11/10/year-of-code-2025-november-project-pdf-postcard-generator/">November Project: PDF</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-november-pdf/86969">Forum Discussion</a></li>
</ul>



<p><strong>How to Play:</strong></p>



<p>Each month we&#8217;ll announce a new theme and share an example project of our own. Share your projects to the Xojo Forum thread for that month via GitHub (all the links you need are posted above ↑ ). Learn how to use <a href="https://blog.xojo.com/2024/04/02/using-xojo-and-github/">Xojo and GitHub</a>.</p>



<p><strong>The Prizes:</strong></p>



<p>Monthly winners get $100 at the Xojo store. Every month you submit a project is another chance to win the grand prize. The grand prize is $250 cash plus a Xojo Pro license and a year of GraffitiSuite and will be announce in December. Learn more about the <a href="https://blog.xojo.com/2025/01/09/year-of-code-2025-kickoff/#prizes">prizes</a>.</p>



<p><em>Gabriel is a digital marketing enthusiast who loves coding with Xojo to create cool software tools for any platform. He is always eager to learn and share new ideas!</em></p>



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<li class="wp-social-link wp-social-link-youtube  wp-block-social-link"><a rel="noopener nofollow" target="_blank" href="https://www.youtube.com/c/XojoInc" class="wp-block-social-link-anchor"><svg width="24" height="24" viewBox="0 0 24 24" version="1.1" xmlns="http://www.w3.org/2000/svg" aria-hidden="true" focusable="false"><path d="M21.8,8.001c0,0-0.195-1.378-0.795-1.985c-0.76-0.797-1.613-0.801-2.004-0.847c-2.799-0.202-6.997-0.202-6.997-0.202 h-0.009c0,0-4.198,0-6.997,0.202C4.608,5.216,3.756,5.22,2.995,6.016C2.395,6.623,2.2,8.001,2.2,8.001S2,9.62,2,11.238v1.517 c0,1.618,0.2,3.237,0.2,3.237s0.195,1.378,0.795,1.985c0.761,0.797,1.76,0.771,2.205,0.855c1.6,0.153,6.8,0.201,6.8,0.201 s4.203-0.006,7.001-0.209c0.391-0.047,1.243-0.051,2.004-0.847c0.6-0.607,0.795-1.985,0.795-1.985s0.2-1.618,0.2-3.237v-1.517 C22,9.62,21.8,8.001,21.8,8.001z M9.935,14.594l-0.001-5.62l5.404,2.82L9.935,14.594z"></path></svg><span class="wp-block-social-link-label screen-reader-text">YouTube</span></a></li></ul>
]]></content:encoded>
					
					<wfw:commentRss>https://blog.xojo.com/2025/08/07/year-of-code-2025-august-project-console-apps/feed/</wfw:commentRss>
			<slash:comments>1</slash:comments>
		
		
			</item>
		<item>
		<title>Deploy Xojo Web Apps with Caddy Reverse Proxy</title>
		<link>https://blog.xojo.com/2025/08/04/deploy-xojo-web-apps-with-caddy-reverse-proxy/</link>
		
		<dc:creator><![CDATA[Gabriel Ludosanu]]></dc:creator>
		<pubDate>Mon, 04 Aug 2025 18:45:28 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Web]]></category>
		<category><![CDATA[Deployment]]></category>
		<category><![CDATA[Web Development]]></category>
		<category><![CDATA[Xojo Web]]></category>
		<guid isPermaLink="false">https://blog.xojo.com/?p=15201</guid>

					<description><![CDATA[Deploying Xojo web applications offers developers flexible pathways to production. For devs prioritizing minimal infrastructure management,&#160;Xojo Cloud&#160;provides a fully-managed solution with automatic scaling, SSL, and&#8230;]]></description>
										<content:encoded><![CDATA[
<p>Deploying Xojo web applications offers developers flexible pathways to production. For devs prioritizing minimal infrastructure management,&nbsp;<a href="https://www.xojo.com/cloud/" target="_blank" rel="noreferrer noopener">Xojo Cloud</a>&nbsp;provides a fully-managed solution with automatic scaling, SSL, and zero-server-maintenance. However, for developers requiring granular control over their deployment environment, implementing a reverse proxy like <a href="https://caddyserver.com/" data-type="link" data-id="https://caddyserver.com/" target="_blank" rel="noreferrer noopener">Caddy</a> delivers enterprise-grade performance while simplifying critical operations.</p>



<p>This guide focuses on production-ready Caddy configurations that streamline deployments for self-managed Xojo applications, delivering:</p>



<ul class="wp-block-list">
<li>Automated TLS certificate management</li>



<li>Native load balancing between instances</li>



<li>Simplified configuration compared to traditional proxies</li>



<li>Header optimizations specifically tuned for Xojo’s framework</li>
</ul>



<p>You’ll learn configuration strategies that <em>in some benchmarks, can have resource savings as high as 40%</em> over conventional proxies while maintaining Xojo’s signature performance characteristics.</p>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<h3 class="wp-block-heading">Core Configuration Strategies</h3>



<p><strong>Basic Reverse Proxy Setup</strong></p>



<pre class="wp-block-code"><code>yourdomain.com {
    # Connect to Xojo application
    reverse_proxy localhost:8080 {
        # Preserve client information
        header_up X-Forwarded-For {http.request.remote.host}
        header_up Host {http.request.host}
    }
    
    # Automate HTTPS
    tls admin@yourdomain.com
}</code></pre>



<p><em>Note: The&nbsp;<code>header_up</code>&nbsp;directives ensure Xojo correctly logs client IPs in web events</em></p>



<p><strong>Load Balancing Across Instances</strong></p>



<pre class="wp-block-code"><code>app.yourdomain.com {
    reverse_proxy localhost:8080 localhost:8081 localhost:8082 {
        load_balancer {
            policy round_robin
            health_interval 10s
            health_uri /health
        }
        # Timeouts for heavy processing
        lb_try_duration 30s
    }
}</code></pre>



<p><strong>Security Hardening Measures</strong></p>



<pre class="wp-block-code"><code>yourdomain.com { 
	# Critical protection headers 
	header { 
		X-Content-Type-Options "nosniff" 
		X-Frame-Options "DENY" 
		Content-Security-Policy "default-src 'self'" 
	} 

	# Rate limiting for API endpoints 
	route /api/* { 
		rate_limit { 
			zone api 
			burst 100 
			period 10s 
		} 
	} 
}</code></pre>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<h3 class="wp-block-heading">Production-Ready Deployment Scripts</h3>



<p><strong>Linux Systemd Service</strong><br><code>/etc/systemd/system/xojo-caddy.service</code>:</p>



<pre class="wp-block-code"><code>&#91;Unit]
Description=Xojo Caddy Reverse Proxy
After=network.target

&#91;Service]
Type=simple
User=caddy
ExecStart=/usr/bin/caddy run --config /etc/caddy/Caddyfile
Restart=on-failure
RestartSec=5

&#91;Install]
WantedBy=multi-user.target</code></pre>



<p>For a broader, step-by-step guide on preparing your server, please see our foundational tutorial:&nbsp;<a href="https://blog.xojo.com/2021/05/28/tutorial-deploying-web-apps-on-linux/" target="_blank" rel="noreferrer noopener">Tutorial: Deploying Web Apps on Linux</a>. The&nbsp;<code>systemd</code>&nbsp;service above integrates perfectly into that workflow.</p>



<p><strong>Windows Deployment Package</strong><br><code>Xojo-Caddy.bat</code>:</p>



<pre class="wp-block-code"><code>@echo off
REM Start Xojo application instances
start "Xojo Instance 1" /MIN XojoWebApp.exe --port=8080
start "Xojo Instance 2" /MIN XojoWebApp.exe --port=8081

REM Launch Caddy reverse proxy
start "Caddy Proxy" /MIN caddy.exe run --config C:\caddy\Caddyfile</code></pre>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<p><strong>Optimized Xojo-Caddy Template</strong><br>Save as&nbsp;<code>Caddyfile</code>&nbsp;in your deployment root:</p>



<pre class="wp-block-code"><code># Production-Grade Xojo Proxy Template
yourdomain.com, www.yourdomain.com {
    # Automated HTTPS
    tls contact@yourdomain.com
    
    # Primary app routing
    reverse_proxy localhost:8080 localhost:8081 {
        header_up X-Forwarded-Proto https
        header_up X-Real-IP {http.request.remote}
    }
    
    # Static content handling
    handle /static/* {
        root * /var/www/static
        file_server
    }
    
    # Security headers
    header {
        Strict-Transport-Security "max-age=31536000"
        Referrer-Policy "strict-origin-when-cross-origin"
    }
}</code></pre>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<h3 class="wp-block-heading">Conclusion</h3>



<p>Caddy eliminates proxy complexity while delivering enterprise capabilities:</p>



<ol class="wp-block-list">
<li><strong>Simplified Operations</strong>: Single configuration file replaces complex proxy setups</li>



<li><strong>Automatic Security</strong>: Continuous HTTPS protection without maintenance</li>



<li><strong>Effortless Scaling</strong>: Built-in load balancing grows with your user base</li>



<li><strong>Reduced Overhead</strong>: 40% fewer resources than traditional proxies in benchmarks</li>
</ol>



<p>Implement the provided Xojo-Caddy template to achieve production-grade deployment in under 15 minutes. Monitor performance via Caddy’s built-in&nbsp;<code>/metrics</code>&nbsp;endpoint and scale horizontally as traffic increases.</p>



<p><em>Gabriel is a digital marketing enthusiast who loves coding with Xojo to create cool software tools for any platform. He is always eager to learn and share new ideas!</em></p>



<ul class="wp-block-social-links has-normal-icon-size is-content-justification-center is-layout-flex wp-container-core-social-links-is-layout-16018d1d wp-block-social-links-is-layout-flex"><li class="wp-social-link wp-social-link-facebook  wp-block-social-link"><a rel="noopener nofollow" target="_blank" href="https://www.facebook.com/goxojo" class="wp-block-social-link-anchor"><svg width="24" height="24" viewBox="0 0 24 24" version="1.1" xmlns="http://www.w3.org/2000/svg" aria-hidden="true" focusable="false"><path d="M12 2C6.5 2 2 6.5 2 12c0 5 3.7 9.1 8.4 9.9v-7H7.9V12h2.5V9.8c0-2.5 1.5-3.9 3.8-3.9 1.1 0 2.2.2 2.2.2v2.5h-1.3c-1.2 0-1.6.8-1.6 1.6V12h2.8l-.4 2.9h-2.3v7C18.3 21.1 22 17 22 12c0-5.5-4.5-10-10-10z"></path></svg><span class="wp-block-social-link-label screen-reader-text">Facebook</span></a></li>

<li class="wp-social-link wp-social-link-x  wp-block-social-link"><a rel="noopener nofollow" target="_blank" href="https://x.com/xojo" class="wp-block-social-link-anchor"><svg width="24" height="24" viewBox="0 0 24 24" version="1.1" xmlns="http://www.w3.org/2000/svg" aria-hidden="true" focusable="false"><path d="M13.982 10.622 20.54 3h-1.554l-5.693 6.618L8.745 3H3.5l6.876 10.007L3.5 21h1.554l6.012-6.989L15.868 21h5.245l-7.131-10.378Zm-2.128 2.474-.697-.997-5.543-7.93H8l4.474 6.4.697.996 5.815 8.318h-2.387l-4.745-6.787Z" /></svg><span class="wp-block-social-link-label screen-reader-text">X</span></a></li>

<li class="wp-social-link wp-social-link-linkedin  wp-block-social-link"><a rel="noopener nofollow" target="_blank" href="https://www.linkedin.com/company/xojo" class="wp-block-social-link-anchor"><svg width="24" height="24" viewBox="0 0 24 24" version="1.1" xmlns="http://www.w3.org/2000/svg" aria-hidden="true" focusable="false"><path d="M19.7,3H4.3C3.582,3,3,3.582,3,4.3v15.4C3,20.418,3.582,21,4.3,21h15.4c0.718,0,1.3-0.582,1.3-1.3V4.3 C21,3.582,20.418,3,19.7,3z M8.339,18.338H5.667v-8.59h2.672V18.338z M7.004,8.574c-0.857,0-1.549-0.694-1.549-1.548 c0-0.855,0.691-1.548,1.549-1.548c0.854,0,1.547,0.694,1.547,1.548C8.551,7.881,7.858,8.574,7.004,8.574z M18.339,18.338h-2.669 v-4.177c0-0.996-0.017-2.278-1.387-2.278c-1.389,0-1.601,1.086-1.601,2.206v4.249h-2.667v-8.59h2.559v1.174h0.037 c0.356-0.675,1.227-1.387,2.526-1.387c2.703,0,3.203,1.779,3.203,4.092V18.338z"></path></svg><span class="wp-block-social-link-label screen-reader-text">LinkedIn</span></a></li>

<li class="wp-social-link wp-social-link-github  wp-block-social-link"><a rel="noopener nofollow" target="_blank" href="https://github.com/topics/xojo" class="wp-block-social-link-anchor"><svg width="24" height="24" viewBox="0 0 24 24" version="1.1" xmlns="http://www.w3.org/2000/svg" aria-hidden="true" focusable="false"><path d="M12,2C6.477,2,2,6.477,2,12c0,4.419,2.865,8.166,6.839,9.489c0.5,0.09,0.682-0.218,0.682-0.484 c0-0.236-0.009-0.866-0.014-1.699c-2.782,0.602-3.369-1.34-3.369-1.34c-0.455-1.157-1.11-1.465-1.11-1.465 c-0.909-0.62,0.069-0.608,0.069-0.608c1.004,0.071,1.532,1.03,1.532,1.03c0.891,1.529,2.341,1.089,2.91,0.833 c0.091-0.647,0.349-1.086,0.635-1.337c-2.22-0.251-4.555-1.111-4.555-4.943c0-1.091,0.39-1.984,1.03-2.682 C6.546,8.54,6.202,7.524,6.746,6.148c0,0,0.84-0.269,2.75,1.025C10.295,6.95,11.15,6.84,12,6.836 c0.85,0.004,1.705,0.114,2.504,0.336c1.909-1.294,2.748-1.025,2.748-1.025c0.546,1.376,0.202,2.394,0.1,2.646 c0.64,0.699,1.026,1.591,1.026,2.682c0,3.841-2.337,4.687-4.565,4.935c0.359,0.307,0.679,0.917,0.679,1.852 c0,1.335-0.012,2.415-0.012,2.741c0,0.269,0.18,0.579,0.688,0.481C19.138,20.161,22,16.416,22,12C22,6.477,17.523,2,12,2z"></path></svg><span class="wp-block-social-link-label screen-reader-text">GitHub</span></a></li>

<li class="wp-social-link wp-social-link-youtube  wp-block-social-link"><a rel="noopener nofollow" target="_blank" href="https://www.youtube.com/c/XojoInc" class="wp-block-social-link-anchor"><svg width="24" height="24" viewBox="0 0 24 24" version="1.1" xmlns="http://www.w3.org/2000/svg" aria-hidden="true" focusable="false"><path d="M21.8,8.001c0,0-0.195-1.378-0.795-1.985c-0.76-0.797-1.613-0.801-2.004-0.847c-2.799-0.202-6.997-0.202-6.997-0.202 h-0.009c0,0-4.198,0-6.997,0.202C4.608,5.216,3.756,5.22,2.995,6.016C2.395,6.623,2.2,8.001,2.2,8.001S2,9.62,2,11.238v1.517 c0,1.618,0.2,3.237,0.2,3.237s0.195,1.378,0.795,1.985c0.761,0.797,1.76,0.771,2.205,0.855c1.6,0.153,6.8,0.201,6.8,0.201 s4.203-0.006,7.001-0.209c0.391-0.047,1.243-0.051,2.004-0.847c0.6-0.607,0.795-1.985,0.795-1.985s0.2-1.618,0.2-3.237v-1.517 C22,9.62,21.8,8.001,21.8,8.001z M9.935,14.594l-0.001-5.62l5.404,2.82L9.935,14.594z"></path></svg><span class="wp-block-social-link-label screen-reader-text">YouTube</span></a></li></ul>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>How To Create a Custom Button Control in Xojo – Part 4: Adding Focus</title>
		<link>https://blog.xojo.com/2025/06/23/how-to-create-a-custom-button-control-in-xojo-part-4-adding-focus/</link>
		
		<dc:creator><![CDATA[Gabriel Ludosanu]]></dc:creator>
		<pubDate>Mon, 23 Jun 2025 22:35:31 +0000</pubDate>
				<category><![CDATA[Desktop]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Beginner Tips]]></category>
		<category><![CDATA[Custom Button Design]]></category>
		<category><![CDATA[Custom Classes]]></category>
		<category><![CDATA[Custom Control Design]]></category>
		<category><![CDATA[DesktopCanvas]]></category>
		<guid isPermaLink="false">https://blog.xojo.com/?p=15007</guid>

					<description><![CDATA[In part 3 of this series&#160;we made our&#160;CanvasButton&#160;inspector-friendly by exposing all our colors, corner radius and other properties. Today we’re going to wire up real&#8230;]]></description>
										<content:encoded><![CDATA[
<p>In <a href="https://blog.xojo.com/2025/05/28/how-to-create-a-custom-button-control-in-xojo-part-3-make-your-controls-inspector-friendly/" target="_blank" rel="noreferrer noopener">part 3 of this series</a>&nbsp;we made our&nbsp;<code>CanvasButton</code>&nbsp;inspector-friendly by exposing all our colors, corner radius and other properties. Today we’re going to wire up real keyboard focus so that you can:</p>



<ul class="wp-block-list">
<li>Tab to the button</li>



<li>See a neat focus ring when it has focus</li>



<li>Grab focus on click</li>
</ul>



<figure class="wp-block-video"><video height="254" style="aspect-ratio: 332 / 254;" width="332" autoplay loop muted preload="auto" src="https://blog.xojo.com/wp-content/uploads/2025/06/CanvasButton-Focus-Demo.mp4" playsinline></video></figure>



<h3 class="wp-block-heading" id="track-the-focus-state">1. Track the Focus State</h3>



<p>Add a private property to keep track of whether the button has focus:</p>



<pre class="wp-block-code"><code>  Private IsFocused As Boolean = False</code></pre>



<h3 class="wp-block-heading" id="respond-to-focus-events">2. Respond to Focus Events</h3>



<p>Implement&nbsp;<code>FocusReceived</code>&nbsp;and&nbsp;<code>FocusLost</code>&nbsp;so we can set/clear the flag and force a redraw:</p>



<pre class="wp-block-code"><code>  Sub FocusReceived()
    If Enabled And AllowFocusRing Then
      IsFocused = True
      Refresh(False)
    End If
  End Sub

  Sub FocusLost()
    If Enabled And AllowFocusRing Then
      IsFocused = False
      Refresh(False)
    End If
  End Sub</code></pre>



<h3 class="wp-block-heading" id="grab-focus-on-mouse-click">3. Grab Focus on Mouse Click</h3>



<p>Modify your&nbsp;<code>MouseDown</code>&nbsp;to call&nbsp;<code>SetFocus</code>. Now clicking the button also gives it focus immediately:</p>



<pre class="wp-block-code"><code>  Function MouseDown(x As Integer, y As Integer) As Boolean
    #Pragma unused x
    #Pragma unused y

    If Enabled Then
      IsPressed = True
      SetFocus       // ← new
      Refresh(False)
      Return True
    Else
      Return False
    End If
  End Function</code></pre>



<h3 class="wp-block-heading" id="draw-an-inset-focus-ring">4. Draw an Inset Focus Ring</h3>



<p>In the&nbsp;<code>Paint</code>&nbsp;event, after drawing the border, add:</p>



<pre class="wp-block-code"><code>// … after the border code …
If IsFocused And AllowFocusRing Then
  g.DrawingColor = Color.HighlightColor
  g.PenSize = 1
  // Inset by 2px so it sits inside the border
  g.DrawRoundRectangle(2, 2, g.Width-4, g.Height-4, CornerRadius-2, CornerRadius-2)
End If</code></pre>



<h3 class="wp-block-heading" id="enable-canvas-focus">5. Enable Canvas Focus</h3>



<p>By default,&nbsp;<code>DesktopCanvas</code>&nbsp;won’t accept focus, so make sure to check&nbsp;AllowFocusRing&nbsp;in the Inspector when you drop&nbsp;<code>CanvasButton</code>&nbsp;onto a window.</p>



<h2 class="wp-block-heading" id="try-it-out">Try It Out</h2>



<ol class="wp-block-list">
<li>Run the app:
<ul class="wp-block-list">
<li>Tab to the button → you’ll see the focus ring</li>
</ul>
</li>
</ol>



<h2 class="wp-block-heading" id="what’s-next">What’s Next?</h2>



<p>Stay tuned for more awesome updates!</p>



<p>You can grab the latest source on GitHub: <a href="https://github.com/xolabsro/CanvasButton" target="_blank" rel="noreferrer noopener">GitHub &#8211; CanvasButton</a></p>



<p>More in this series:</p>



<ul class="wp-block-list">
<li><a href="https://blog.xojo.com/2025/05/02/how-to-create-a-custom-button-control-in-xojo/" target="_blank" rel="noreferrer noopener">How To Create a Custom Button Control in Xojo</a></li>



<li><a href="https://blog.xojo.com/2025/05/14/how-to-create-a-custom-button-control-in-xojo-part-2/" target="_blank" rel="noreferrer noopener">How To Create a Custom Button Control in Xojo – Part 2</a></li>



<li><a href="https://blog.xojo.com/2025/05/28/how-to-create-a-custom-button-control-in-xojo-part-3-make-your-controls-inspector-friendly/" target="_blank" rel="noreferrer noopener">How To Create a Custom Button Control in Xojo – Part 3: Make Your Controls Inspector-Friendly</a></li>



<li><a href="https://blog.xojo.com/2025/06/23/how-to-create-a-custom-button-control-in-xojo-part-4-adding-focus/" target="_blank" rel="noreferrer noopener">How To Create a Custom Button Control in Xojo – Part 4: Adding Focus</a></li>



<li><a href="https://blog.xojo.com/2025/10/08/how-to-create-a-custom-button-control-in-xojo-part-5-adding-text-alignment/" target="_blank" rel="noreferrer noopener">How to Create a Custom Button Control in Xojo &#8211; Part 5: Adding Text Alignment</a></li>
</ul>



<p><em>Gabriel is a digital marketing enthusiast who loves coding with Xojo to create cool software tools for any platform. He is always eager to learn and share new ideas!</em></p>



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]]></content:encoded>
					
		
		<enclosure url="https://blog.xojo.com/wp-content/uploads/2025/06/CanvasButton-Focus-Demo.mp4" length="227730" type="video/mp4" />

			</item>
		<item>
		<title>Year of Code 2025: June Project, Cross-Platform Code Class</title>
		<link>https://blog.xojo.com/2025/06/10/year-of-code-2025-june-project-cross-platform-code-class/</link>
		
		<dc:creator><![CDATA[Gabriel Ludosanu]]></dc:creator>
		<pubDate>Tue, 10 Jun 2025 18:00:00 +0000</pubDate>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[Cross-Platform]]></category>
		<category><![CDATA[Fun]]></category>
		<category><![CDATA[Year of Code]]></category>
		<category><![CDATA[#YearofCode]]></category>
		<category><![CDATA[GitHub]]></category>
		<category><![CDATA[Multi-Platform Development]]></category>
		<guid isPermaLink="false">https://blog.xojo.com/?p=14963</guid>

					<description><![CDATA[June’s Year of Code theme is about writing code that works in any type of Xojo project. To demonstrate Xojo’s powerful multi-platform capabilities, this month&#8230;]]></description>
										<content:encoded><![CDATA[
<p>June’s Year of Code theme is about writing code that works in any type of Xojo project. To demonstrate Xojo’s powerful multi-platform capabilities, this month I’m sharing a practical example: a single <em>data loader and search class</em> you can use—without modification—on <strong>Linux, Mac, Windows, Web, Console, iOS, Android or Raspberry Pi</strong>!</p>



<h2 class="wp-block-heading" id="introducing--dataclass-universal-data-fetching-for-xojo">Introducing&nbsp;<code>dataClass</code>: Universal Data Fetching for Xojo</h2>



<p>Do you ever wish you could just grab some remote JSON data,&nbsp;search through it, and use it in your app, no matter what kind of project you’re building? That’s exactly what this little, pure-Xojo&nbsp;<code>dataClass</code>&nbsp;allows!</p>



<p>Here’s what it does:</p>



<ul class="wp-block-list">
<li>Loads a list of posts&nbsp;from a web API (using standard&nbsp;<code>URLConnection</code>&nbsp;and Xojo’s built-in&nbsp;<code>JSONItem</code>).</li>



<li>Lets you search&nbsp;by any term within the post’s title or body &#8211; case-insensitive.</li>



<li>Works&nbsp;unchanged in all Xojo project types&nbsp;&#8211; all of them!</li>
</ul>



<h2 class="wp-block-heading" id="why-is-this-cool">Why is This Cool?</h2>



<p>By using only built-in classes and avoiding platform-specific quirks, you can build business logic and utility classes that drop straight into your app, whatever the deployment target.</p>



<h2 class="wp-block-heading" id="the-complete-source-code">The Complete Source Code</h2>



<p>You can copy the full&nbsp;<code>dataClass</code>&nbsp;source from&nbsp;<a href="https://github.com/xolabsro/XojoCrossPlatformCode" target="_blank" rel="noreferrer noopener">this GitHub repository</a>.</p>



<h2 class="wp-block-heading" id="what-will--you--build">What Will&nbsp;<em>You</em>&nbsp;Build?</h2>



<p>Have a favorite cross-platform Xojo technique, class or code module? Show us your own! Share in this month’s <a href="https://forum.xojo.com/t/2025-year-of-code-june-is-code-sharing/85612">Year of Code forum thread</a>.</p>



<p>Stay tuned for more Year of Code 2025 examples, and happy coding!</p>



<p><em>Gabriel is a digital marketing enthusiast who loves coding with Xojo to create cool software tools for any platform. He is always eager to learn and share new ideas!</em></p>



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<li class="wp-social-link wp-social-link-youtube  wp-block-social-link"><a rel="noopener nofollow" target="_blank" href="https://www.youtube.com/c/XojoInc" class="wp-block-social-link-anchor"><svg width="24" height="24" viewBox="0 0 24 24" version="1.1" xmlns="http://www.w3.org/2000/svg" aria-hidden="true" focusable="false"><path d="M21.8,8.001c0,0-0.195-1.378-0.795-1.985c-0.76-0.797-1.613-0.801-2.004-0.847c-2.799-0.202-6.997-0.202-6.997-0.202 h-0.009c0,0-4.198,0-6.997,0.202C4.608,5.216,3.756,5.22,2.995,6.016C2.395,6.623,2.2,8.001,2.2,8.001S2,9.62,2,11.238v1.517 c0,1.618,0.2,3.237,0.2,3.237s0.195,1.378,0.795,1.985c0.761,0.797,1.76,0.771,2.205,0.855c1.6,0.153,6.8,0.201,6.8,0.201 s4.203-0.006,7.001-0.209c0.391-0.047,1.243-0.051,2.004-0.847c0.6-0.607,0.795-1.985,0.795-1.985s0.2-1.618,0.2-3.237v-1.517 C22,9.62,21.8,8.001,21.8,8.001z M9.935,14.594l-0.001-5.62l5.404,2.82L9.935,14.594z"></path></svg><span class="wp-block-social-link-label screen-reader-text">YouTube</span></a></li></ul>



<p><strong>Year of Code Project</strong></p>



<ul class="wp-block-list">
<li><a href="https://blog.xojo.com/2025/01/09/year-of-code-2025-kickoff/">Year of Code: Kickoff</a></li>



<li><a href="https://blog.xojo.com/2025/01/15/year-of-code-2025-january-project/" target="_blank" rel="noreferrer noopener">January Project: Desktop Apps</a>&nbsp;|&nbsp;<a href="https://forum.xojo.com/t/year-of-code-2025-january-project-sharing/83927" target="_blank" rel="noreferrer noopener">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/02/11/year-of-code-2025-february-project/">February Project: Database Apps</a>&nbsp;|&nbsp;<a href="https://forum.xojo.com/t/2025-year-of-code-february" target="_blank" rel="noreferrer noopener">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/03/05/year-of-code-2025-march-project-web-apps/">March Project: Web Apps</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-march/84474?u=alyssa_foley">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/04/08/year-of-code-2025-april-project-user-interface/">April Project: User Interface</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-april-user-interface/84926">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/05/07/year-of-code-2025-may-project-mobile-apps/">May Project: Mobile Apps</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-may-is-mobile/85272">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/06/10/year-of-code-2025-june-project-cross-platform-code-class/">June Project: Code Sharing</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-june-is-code-sharing/85612">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/07/10/year-of-code-2025-july-project-charting/">July Project: Charting</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-july-is-charting/85896">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/08/07/year-of-code-2025-august-project-console-apps/">August Project: Console Apps</a> | <a href="https://forum.xojo.com/t/august-2025-year-of-code-console-apps/86203">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/09/08/year-of-code-2025-september-project-games/">September Project: Games</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-septgamer">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/10/13/year-of-code-2025-october-project-multi-platform-communication/">October Project: Multi-Platform</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-october-multi-platform-communication/86717">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/11/10/year-of-code-2025-november-project-pdf-postcard-generator/">November Project: PDF</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-november-pdf/86969">Forum Discussion</a></li>
</ul>



<p><strong>How to Play:</strong></p>



<p>Each month we&#8217;ll announce a new theme and share an example project of our own. Share your projects to the Xojo Forum thread for that month via GitHub (all the links you need are posted above ↑ ). Learn how to use <a href="https://blog.xojo.com/2024/04/02/using-xojo-and-github/">Xojo and GitHub</a>.</p>



<p><strong>The Prizes:</strong></p>



<p>Monthly winners get $100 at the Xojo store. Every month you submit a project is another chance to win the grand prize. The grand prize is $250 cash plus a Xojo Pro license and a year of GraffitiSuite and will be announce in December. Learn more about the <a href="https://blog.xojo.com/2025/01/09/year-of-code-2025-kickoff/#prizes">prizes</a>.</p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>How To Create a Custom Button Control in Xojo – Part 3: Make Your Controls Inspector-Friendly</title>
		<link>https://blog.xojo.com/2025/05/28/how-to-create-a-custom-button-control-in-xojo-part-3-make-your-controls-inspector-friendly/</link>
		
		<dc:creator><![CDATA[Gabriel Ludosanu]]></dc:creator>
		<pubDate>Wed, 28 May 2025 17:54:20 +0000</pubDate>
				<category><![CDATA[Desktop]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Beginner Tips]]></category>
		<category><![CDATA[Custom Button Design]]></category>
		<category><![CDATA[Custom Classes]]></category>
		<category><![CDATA[Custom Control Design]]></category>
		<category><![CDATA[DesktopCanvas]]></category>
		<guid isPermaLink="false">https://blog.xojo.com/?p=14925</guid>

					<description><![CDATA[In&#160;Part 1, we built a custom button control in Xojo by subclassing&#160;DesktopCanvas. In&#160;Part 2, we enhanced it with customizable colors, corner radius, and a disabled&#8230;]]></description>
										<content:encoded><![CDATA[
<p>In&nbsp;<a href="https://blog.xojo.com/2025/05/02/how-to-create-a-custom-button-control-in-xojo/">Part 1</a>, we built a custom button control in Xojo by subclassing&nbsp;<code>DesktopCanvas</code>. In&nbsp;<a href="https://blog.xojo.com/2025/05/14/how-to-create-a-custom-button-control-in-xojo-part-2/">Part 2</a>, we enhanced it with customizable colors, corner radius, and a disabled state.</p>



<p>Now, let’s make the&nbsp;<code>CanvasButton</code>&nbsp;control even easier to use in the Xojo IDE by leveraging the&nbsp;<strong><a href="https://documentation.xojo.com/topics/custom_controls/changing_properties_with_the_inspector.html" target="_blank" rel="noreferrer noopener">Inspector Behavior</a></strong>&nbsp;feature. This allows you (and anyone using your control) to configure its appearance and behavior at design time, right in the Properties panel.</p>



<h2 class="wp-block-heading" id="why-inspector-behavior-matters">Why Inspector Behavior Matters</h2>



<p>When you create a custom control, its custom properties will not appear in the Inspector by default.&nbsp;<strong>Inspector Behavior</strong>&nbsp;lets you choose which properties are shown and how they’re grouped. This makes your control feel polished and professional, and saves users from digging into code to tweak settings.</p>



<h2 class="wp-block-heading" id="step-1-open-inspector-behavior">Step 1: Open Inspector Behavior</h2>



<p>To customize Inspector options for your&nbsp;<code>CanvasButton</code>:</p>



<ol class="wp-block-list">
<li>In the Xojo IDE, select the&nbsp;<code>CanvasButton</code>&nbsp;class in the Project Navigator.</li>



<li>Right-click it and choose&nbsp;<strong>Inspector Behavior…</strong></li>
</ol>



<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="342" height="512" src="https://blog.xojo.com/wp-content/uploads/2025/05/inspector_behavior_01.jpg" alt="Inspector Behavior menu" class="wp-image-14929" srcset="https://blog.xojo.com/wp-content/uploads/2025/05/inspector_behavior_01.jpg 342w, https://blog.xojo.com/wp-content/uploads/2025/05/inspector_behavior_01-200x300.jpg 200w" sizes="auto, (max-width: 342px) 100vw, 342px" /></figure>



<h2 class="wp-block-heading" id="step-2-expose-and-organize-properties">Step 2: Expose and Organize Properties</h2>



<p>In the Inspector Behavior dialog, you’ll see a list of all public properties (inherited and custom).</p>



<ul class="wp-block-list">
<li><strong>Make the following properties visible:</strong>
<ul class="wp-block-list">
<li><code>ButtonText</code></li>



<li><code>CornerRadius</code></li>



<li><code>BackgroundColor</code>,&nbsp;<code>HoverColor</code>,&nbsp;<code>HighlightColor</code>,&nbsp;<code>BorderColor</code>,&nbsp;<code>TextColor</code>&nbsp;(all grouped under a custom “Button Colors” section)</li>
</ul>
</li>



<li><strong>Organize properties into logical groups</strong>&nbsp;for clarity.</li>
</ul>



<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="640" height="687" src="https://blog.xojo.com/wp-content/uploads/2025/05/inspector_behavior_02.jpg" alt="Inspector Behavior window" class="wp-image-14930" srcset="https://blog.xojo.com/wp-content/uploads/2025/05/inspector_behavior_02.jpg 640w, https://blog.xojo.com/wp-content/uploads/2025/05/inspector_behavior_02-279x300.jpg 279w" sizes="auto, (max-width: 640px) 100vw, 640px" /></figure>



<blockquote class="wp-block-quote is-layout-flow wp-block-quote-is-layout-flow">
<p><strong>Tip:</strong>&nbsp;Defining default values for your properties in the class code means they will be automatically populated in Inspector Behavior. However, Xojo gives you even more flexibility. You can override these default values directly in the Inspector Behavior dialog, so you have full control over what new instances of your control will look like by default.</p>
</blockquote>



<h2 class="wp-block-heading" id="step-3-enjoy-design-time-customization">Step 3: Enjoy Design-Time Customization</h2>



<p>With Inspector Behavior set up, you (or other developers) can now:</p>



<ul class="wp-block-list">
<li><strong>Change the button text</strong>&nbsp;right in the Properties panel.</li>



<li><strong>Pick custom colors</strong>&nbsp;for normal, hover, pressed, border, and text states using the color picker.</li>



<li><strong>Adjust the corner radius</strong>&nbsp;visually.</li>
</ul>



<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="297" height="466" src="https://blog.xojo.com/wp-content/uploads/2025/05/inspector_03.jpg" alt="Xojo Inspector showing custom CanvasButton properties" class="wp-image-14931" srcset="https://blog.xojo.com/wp-content/uploads/2025/05/inspector_03.jpg 297w, https://blog.xojo.com/wp-content/uploads/2025/05/inspector_03-191x300.jpg 191w" sizes="auto, (max-width: 297px) 100vw, 297px" /></figure>



<h2 class="wp-block-heading" id="step-4-best-practices-and-tips">Step 4: Best Practices and Tips</h2>



<ul class="wp-block-list">
<li><strong>Use clear group names</strong>&nbsp;(like “Button Colors”) to help users find related properties.</li>



<li><strong>Set sensible defaults</strong>&nbsp;for all properties in your code, but remember you can override them in Inspector Behavior.</li>
</ul>



<h2 class="wp-block-heading" id="conclusion">Conclusion</h2>



<p>With Inspector Behavior, your custom controls feel like first-class citizens in Xojo. You and others can now design beautiful, custom buttons by simply dragging, dropping, and tweaking settings in the Inspector. No code required!</p>



<p><strong>Stay tuned for future parts</strong>&nbsp;where we’ll explore even more advanced features.</p>



<p id="block-59a92dbb-c0d1-4b75-b250-f331b6ceb4c4">More in this series:</p>



<ul id="block-c7594468-ed0c-4be1-a999-04ef9789f34c" class="wp-block-list">
<li><a href="https://blog.xojo.com/2025/05/02/how-to-create-a-custom-button-control-in-xojo/" target="_blank" rel="noreferrer noopener">How To Create a Custom Button Control in Xojo</a></li>



<li><a href="https://blog.xojo.com/2025/05/14/how-to-create-a-custom-button-control-in-xojo-part-2/" target="_blank" rel="noreferrer noopener">How To Create a Custom Button Control in Xojo – Part 2</a></li>



<li><a href="https://blog.xojo.com/2025/05/28/how-to-create-a-custom-button-control-in-xojo-part-3-make-your-controls-inspector-friendly/" target="_blank" rel="noreferrer noopener">How To Create a Custom Button Control in Xojo – Part 3: Make Your Controls Inspector-Friendly</a></li>



<li><a href="https://blog.xojo.com/2025/06/23/how-to-create-a-custom-button-control-in-xojo-part-4-adding-focus/" target="_blank" rel="noreferrer noopener">How To Create a Custom Button Control in Xojo – Part 4: Adding Focus</a></li>



<li><a href="https://blog.xojo.com/2025/10/08/how-to-create-a-custom-button-control-in-xojo-part-5-adding-text-alignment/" target="_blank" rel="noreferrer noopener">How to Create a Custom Button Control in Xojo &#8211; Part 5: Adding Text Alignment</a></li>
</ul>



<p><em>Gabriel is a digital marketing enthusiast who loves coding with Xojo to create cool software tools for any platform. He is always eager to learn and share new ideas!</em></p>



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]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>How To Create a Custom Button Control in Xojo &#8211; Part 2</title>
		<link>https://blog.xojo.com/2025/05/14/how-to-create-a-custom-button-control-in-xojo-part-2/</link>
		
		<dc:creator><![CDATA[Gabriel Ludosanu]]></dc:creator>
		<pubDate>Wed, 14 May 2025 15:00:00 +0000</pubDate>
				<category><![CDATA[Desktop]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Beginner Tips]]></category>
		<category><![CDATA[Custom Button Design]]></category>
		<category><![CDATA[Custom Classes]]></category>
		<category><![CDATA[Custom Control Design]]></category>
		<category><![CDATA[DesktopCanvas]]></category>
		<guid isPermaLink="false">https://blog.xojo.com/?p=14898</guid>

					<description><![CDATA[In the first part of this tutorial, we built a basic custom button control using the&#160;DesktopCanvas&#160;class, giving it a custom appearance and handling the basic&#8230;]]></description>
										<content:encoded><![CDATA[
<p>In the <a href="https://blog.xojo.com/2025/05/02/how-to-create-a-custom-button-control-in-xojo/" data-type="post" data-id="14858" target="_blank" rel="noreferrer noopener">first part of this tutorial</a>, we built a basic custom button control using the&nbsp;<code>DesktopCanvas</code>&nbsp;class, giving it a custom appearance and handling the basic mouse events to provide visual feedback and raise a&nbsp;<code>Pressed</code>&nbsp;event when clicked.</p>



<p>In this second part, we will enhance our&nbsp;<code>CanvasButton</code>&nbsp;by adding more customization with new properties to:</p>



<ul class="wp-block-list">
<li>set the button&#8217;s colors for different states (default, hovered, pressed)</li>



<li>adjust the corner radius of the button</li>



<li>implement a disabled state</li>
</ul>



<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="278" height="146" src="https://blog.xojo.com/wp-content/uploads/2025/05/CanvasButton.gif" alt="" class="wp-image-14914"/></figure>



<p>Let&#8217;s get started!</p>



<h3 class="wp-block-heading" id="adding-new-properties-for-customization">Adding New Properties for Customization</h3>



<p>We need to add several properties to our&nbsp;<code>CanvasButton</code>&nbsp;class to store the custom colors for different states, the border color, the text color, the corner radius, and the enabled state.</p>



<ol class="wp-block-list">
<li>In the Project Navigator, select your&nbsp;<code>CanvasButton</code>&nbsp;class.</li>



<li>Go to&nbsp;<strong>Insert &gt; Property</strong>&nbsp;(or right-click the class and select Add to &#8220;CanvasButton&#8221; &gt; Property).</li>



<li>Add the following properties with the specified names, types, and default values:
<ul class="wp-block-list">
<li><strong>Name:</strong>&nbsp;<code>BackgroundColor</code>&nbsp;<strong>Type:</strong>&nbsp;<code>Color</code>&nbsp;<strong>Default Value:</strong>&nbsp;<code>&amp;c5e2d8b</code></li>



<li><strong>Name:</strong>&nbsp;<code>HoverColor</code>&nbsp;<strong>Type:</strong>&nbsp;<code>Color</code>&nbsp;<strong>Default Value:</strong>&nbsp;<code>&amp;c729fcf</code></li>



<li><strong>Name:</strong>&nbsp;<code>HighlightColor</code>&nbsp;<strong>Type:</strong>&nbsp;<code>Color</code>&nbsp;<strong>Default Value:</strong>&nbsp;<code>&amp;c628eff</code></li>



<li><strong>Name:</strong>&nbsp;<code>BorderColor</code>&nbsp;<strong>Type:</strong>&nbsp;<code>Color</code>&nbsp;<strong>Default Value:</strong>&nbsp;<code>&amp;c525252</code></li>



<li><strong>Name:</strong>&nbsp;<code>TextColor</code>&nbsp;<strong>Type:</strong>&nbsp;<code>Color</code>&nbsp;<strong>Default Value:</strong>&nbsp;<code>&amp;ceeeeee</code></li>



<li><strong>Name:</strong>&nbsp;<code>CornerRadius</code>&nbsp;<strong>Type:</strong>&nbsp;<code>Integer</code>&nbsp;<strong>Default Value:</strong>&nbsp;<code>4</code></li>
</ul>
</li>
</ol>



<p>These properties will hold the values that determine the button’s appearance and behavior.</p>



<h3 class="wp-block-heading" id="updating-event-handlers-for-the-enabled-state">Updating Event Handlers for the Enabled State</h3>



<p>We need to modify the existing mouse event handlers (<code>MouseDown</code>,&nbsp;<code>MouseEnter</code>,&nbsp;<code>MouseExit</code>,&nbsp;<code>MouseUp</code>) to check if the button is&nbsp;<code>Enabled</code>&nbsp;before processing any mouse actions.</p>



<p>Select each of the following event handlers in the&nbsp;<code>CanvasButton</code>&nbsp;class and update the code as shown:</p>



<p><strong><code>MouseDown(x As Integer, y As Integer) As Boolean</code></strong></p>



<pre class="wp-block-code"><code>#Pragma unused x
#Pragma unused y

// Only process if the button is enabled.
If Enabled Then
  // Set internal state to indicate the button is being pressed.
  IsPressed = True
  // Refresh the control to show the pressed state visually.
  Refresh(False)
  // Return True to indicate that this event was handled.
  Return True
Else
  // If disabled, do not handle the event.
  Return False
End If</code></pre>



<p><strong><code>MouseEnter()</code></strong></p>



<pre class="wp-block-code"><code>// Only process if the button is enabled.
If Enabled Then
  // Set internal state to indicate the mouse is hovering over the button.
  IsHovered = True
  // Refresh the control to show the hover state visually.
  Refresh(False)
End If</code></pre>



<p><strong><code>MouseExit()</code></strong></p>



<pre class="wp-block-code"><code>// Only process if the button is enabled.
If Enabled Then
  // Set internal state to indicate the mouse is no longer hovering.
  IsHovered = False
  // Reset pressed state if mouse leaves while pressed (prevents accidental clicks).
  IsPressed = False
  // Refresh the control to revert from the hover state.
  Refresh(False)
End If</code></pre>



<p><strong><code>MouseUp(x As Integer, y As Integer) As Boolean</code></strong></p>



<pre class="wp-block-code"><code>#Pragma unused x
#Pragma unused y

// Only process if the button is enabled.
If Enabled Then
  // Check if the button was pressed down AND the mouse is still hovering over it.
  If IsPressed And IsHovered Then
    // If true, the button was successfully clicked. Raise the custom Pressed event.
    RaiseEvent Pressed
  End If
  // Reset the pressed state regardless of whether the click was successful.
  IsPressed = False
  // Refresh the control to revert from the pressed state.
  Refresh(False)
End If</code></pre>



<p>In these updated event handlers, we added an&nbsp;<code>If Enabled Then</code>&nbsp;check at the beginning. If the button is not enabled, the code inside the&nbsp;<code>If</code>&nbsp;block is skipped, preventing the button from reacting to mouse interactions. We also added&nbsp;<code>#Pragma unused</code>&nbsp;to the parameters&nbsp;<code>x</code>&nbsp;and&nbsp;<code>y</code>&nbsp;in&nbsp;<code>MouseDown</code>&nbsp;and&nbsp;<code>MouseUp</code>&nbsp;as they are not used in the code, which helps avoid compiler warnings. In&nbsp;<code>MouseExit</code>, we added&nbsp;<code>IsPressed = False</code>&nbsp;to ensure the pressed state is reset if the mouse leaves the button while the mouse button is held down.</p>



<h3 class="wp-block-heading" id="updating-the-paint-event-for-enhanced-appearance">Updating the Paint Event for Enhanced Appearance</h3>



<p>The most significant changes will be in the&nbsp;<code>Paint</code>&nbsp;event where we will use the new properties to draw the button based on its current state (enabled/disabled, hovered, and pressed).</p>



<p>Select the&nbsp;<code>Paint(g As Graphics, areas() As Rect)</code>&nbsp;event handler and replace its content with the following code:</p>



<pre class="wp-block-code"><code>#Pragma unused areas

// Use the custom CornerRadius property.
Var currentCornerRadius As Integer = CornerRadius

// Declare variables for the colors used in drawing.
Var currentBgColor As Color
Var currentBorderColor As Color
Var currentTextColor As Color

// Determine colors based on the button's current state (enabled, pressed, hovered).
If Enabled Then
  If IsPressed Then
    // Use highlight color if pressed.
    currentBgColor = HighlightColor
    currentBorderColor = BorderColor
    currentTextColor = TextColor
  ElseIf IsHovered Then // Check for hover only if not pressed
    // Use hover color if hovered.
    currentBgColor = HoverColor
    currentBorderColor = BorderColor
    currentTextColor = TextColor
  Else
    // Use the custom background color for the default state.
    currentBgColor = BackgroundColor
    currentBorderColor = BorderColor
    currentTextColor = TextColor
  End If
Else
  // Use appropriate system or standard gray colors for the disabled state.
  currentBgColor = Color.LightGray
  currentBorderColor = Color.Gray
  currentTextColor = Color.DisabledTextColor // Use system disabled text color
End If

// Set the drawing color and draw the background shape with rounded corners.
g.DrawingColor = currentBgColor
g.FillRoundRectangle(0, 0, g.Width, g.Height, currentCornerRadius, currentCornerRadius)

// Set the drawing color and pen size for the border.
g.DrawingColor = currentBorderColor
g.PenSize = 2
// Draw the border shape just inside the background rectangle.
g.DrawRoundRectangle(1, 1, g.Width-2, g.Height-2, currentCornerRadius, currentCornerRadius)

// Enable anti-aliasing for smoother text rendering.
g.AntiAliasMode = Graphics.AntiAliasModes.HighQuality
g.AntiAliased = True
// Calculate the width and height of the button text.
Var tw As Double = g.TextWidth(ButtonText)
Var th As Double = g.TextHeight
// Calculate the X position to center the text horizontally.
Var tx As Double = (g.Width - tw) / 2
// Calculate the Y position to center the text vertically, with a small adjustment.
Var ty As Double = (g.Height + th) / 2 - 3
// Set the drawing color for the text.
g.DrawingColor = currentTextColor
// Draw the button text at the calculated centered position.
g.DrawText(ButtonText, tx, ty)</code></pre>



<p>Let’s break down the changes in the&nbsp;<code>Paint</code>&nbsp;event:</p>



<ul class="wp-block-list">
<li>We now use the&nbsp;<code>CornerRadius</code>&nbsp;property instead of a static constant for drawing the rounded rectangles.</li>



<li>We introduced an&nbsp;<code>If Enabled Then ... Else</code>&nbsp;block.</li>



<li>Inside the&nbsp;<code>If Enabled Then</code>&nbsp;block, we have a nested&nbsp;<code>If IsPressed Then ... ElseIf IsHovered Then ... Else</code>&nbsp;structure. This determines the&nbsp;<code>currentBgColor</code>:
<ul class="wp-block-list">
<li>If&nbsp;<code>IsPressed</code>&nbsp;is True,&nbsp;<code>currentBgColor</code>&nbsp;is set to&nbsp;<code>HighlightColor</code>.</li>



<li>If&nbsp;<code>IsPressed</code>&nbsp;is False but&nbsp;<code>IsHovered</code>&nbsp;is True,&nbsp;<code>currentBgColor</code>&nbsp;is set to&nbsp;<code>HoverColor</code>.</li>



<li>If neither&nbsp;<code>IsPressed</code>&nbsp;nor&nbsp;<code>IsHovered</code>&nbsp;is True,&nbsp;<code>currentBgColor</code>&nbsp;is set to&nbsp;<code>BackgroundColor</code>.</li>



<li>The&nbsp;<code>currentBorderColor</code>&nbsp;and&nbsp;<code>currentTextColor</code>&nbsp;are set directly from the&nbsp;<code>BorderColor</code>&nbsp;and&nbsp;<code>TextColor</code>&nbsp;properties when the button is enabled.</li>
</ul>
</li>



<li>Inside the&nbsp;<code>Else</code>&nbsp;block (when&nbsp;<code>Enabled</code>&nbsp;is False), we set the colors to standard gray values (<code>Color.LightGray</code>&nbsp;for background,&nbsp;<code>Color.Gray</code>&nbsp;for border, and&nbsp;<code>Color.DisabledTextColor</code>&nbsp;for text) to give the button a disabled appearance.</li>



<li>Finally, the drawing commands use these&nbsp;<code>currentBgColor</code>,&nbsp;<code>currentBorderColor</code>,&nbsp;<code>currentTextColor</code>, and&nbsp;<code>currentCornerRadius</code>&nbsp;variables.</li>
</ul>



<h3 class="wp-block-heading" id="using-the-enhanced-custom-control">Using the Enhanced Custom Control</h3>



<p>Now that our&nbsp;<code>CanvasButton</code>&nbsp;has more customization options and supports a disabled state, let’s see how to use these features.</p>



<ol class="wp-block-list">
<li>If you don’t already have an instance, drag the&nbsp;<code>CanvasButton</code>&nbsp;class from the Project Navigator onto a window in the Layout Editor.</li>



<li>You can now access and set the new properties programmatically. For example, in a button’s&nbsp;<code>Opening</code>&nbsp;event, you could add code like this:</li>
</ol>



<pre class="wp-block-code"><code>// Customize colors
Me.BackgroundColor = Color.RGB(200, 50, 50) // A shade of red
Me.HoverColor = Color.RGB(255, 100, 100) // A lighter red for hover
Me.HighlightColor = Color.RGB(150, 0, 0) // A darker red for pressed
Me.BorderColor = Color.Black
Me.TextColor = Color.White

// Adjust corner radius
Me.CornerRadius = 10</code></pre>



<p>You can experiment with different values to see how they affect the button’s appearance. To test the disabled state, you can set the&nbsp;<code>Enabled</code>&nbsp;property to&nbsp;<code>False</code>.</p>



<h3 class="wp-block-heading" id="conclusion">Conclusion</h3>



<p>We&#8217;ve now taken our custom button to the next level by adding extensive color customization, adjustable corners, and a disabled state.</p>



<p>This project can be downloaded from GitHub at:&nbsp;<a href="https://github.com/xolabsro/CanvasButton" target="_blank" rel="noreferrer noopener">https://github.com/xolabsro/CanvasButton</a></p>



<p>Hope you enjoyed making the button your own! While it&#8217;s much more flexible now, there might be other features we could add down the road, so stay tuned!</p>



<p id="block-59a92dbb-c0d1-4b75-b250-f331b6ceb4c4">More in this series:</p>



<ul id="block-c7594468-ed0c-4be1-a999-04ef9789f34c" class="wp-block-list">
<li><a href="https://blog.xojo.com/2025/05/02/how-to-create-a-custom-button-control-in-xojo/" target="_blank" rel="noreferrer noopener">How To Create a Custom Button Control in Xojo</a></li>



<li><a href="https://blog.xojo.com/2025/05/14/how-to-create-a-custom-button-control-in-xojo-part-2/" target="_blank" rel="noreferrer noopener">How To Create a Custom Button Control in Xojo – Part 2</a></li>



<li><a href="https://blog.xojo.com/2025/05/28/how-to-create-a-custom-button-control-in-xojo-part-3-make-your-controls-inspector-friendly/" target="_blank" rel="noreferrer noopener">How To Create a Custom Button Control in Xojo – Part 3: Make Your Controls Inspector-Friendly</a></li>



<li><a href="https://blog.xojo.com/2025/06/23/how-to-create-a-custom-button-control-in-xojo-part-4-adding-focus/" target="_blank" rel="noreferrer noopener">How To Create a Custom Button Control in Xojo – Part 4: Adding Focus</a></li>



<li><a href="https://blog.xojo.com/2025/10/08/how-to-create-a-custom-button-control-in-xojo-part-5-adding-text-alignment/" target="_blank" rel="noreferrer noopener">How to Create a Custom Button Control in Xojo &#8211; Part 5: Adding Text Alignment</a></li>
</ul>



<p><em>Gabriel is a digital marketing enthusiast who loves coding with Xojo to create cool software tools for any platform. He is always eager to learn and share new ideas!</em></p>



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]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>How To Create a Custom Button Control in Xojo</title>
		<link>https://blog.xojo.com/2025/05/02/how-to-create-a-custom-button-control-in-xojo/</link>
		
		<dc:creator><![CDATA[Gabriel Ludosanu]]></dc:creator>
		<pubDate>Fri, 02 May 2025 14:00:00 +0000</pubDate>
				<category><![CDATA[Desktop]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Beginner Tips]]></category>
		<category><![CDATA[Custom Button Design]]></category>
		<category><![CDATA[Custom Classes]]></category>
		<category><![CDATA[Custom Control Design]]></category>
		<category><![CDATA[DesktopCanvas]]></category>
		<guid isPermaLink="false">https://blog.xojo.com/?p=14858</guid>

					<description><![CDATA[This tutorial demonstrates how to create a custom button control in Xojo using the&#160;DesktopCanvas&#160;class. It covers defining properties, handling mouse events for visual feedback, and&#8230;]]></description>
										<content:encoded><![CDATA[
<p>This tutorial demonstrates how to create a custom button control in Xojo using the&nbsp;<code>DesktopCanvas</code>&nbsp;class. It covers defining properties, handling mouse events for visual feedback, and drawing the control in the&nbsp;<code>Paint</code>&nbsp;event.</p>



<p>You can read more about <code>DesktopCanvas</code> <a href="https://documentation.xojo.com/api/user_interface/desktop/desktopcanvas.html" target="_blank" rel="noreferrer noopener">in the Xojo Docs.</a></p>



<p>Let&#8217;s begin!</p>



<h3 class="wp-block-heading" id="add-a-custom-class">Add a Custom Class:</h3>



<ul class="wp-block-list">
<li>In the Project Navigator, add a new&nbsp;<strong>Class</strong>.</li>



<li>Name it&nbsp;<code>CanvasButton</code>.</li>



<li>Set its&nbsp;<strong>Super</strong>&nbsp;class to&nbsp;<code>DesktopCanvas</code>.</li>
</ul>



<h4 class="wp-block-heading" id="add-properties">Add Properties:</h4>



<ul class="wp-block-list">
<li><code>ButtonText As String</code>&nbsp;(Set Scope to&nbsp;<code>Public</code>, Default Value to&nbsp;<code>"Click Me"</code>. To make this property visible in the Inspector, right-click the&nbsp;<code>CanvasButton</code>&nbsp;class in the Project Navigator, select ‘Inspector Behaviour…’, scroll through the property list to find the&nbsp;<code>ButtonText</code>&nbsp;variable, and make sure its checkbox is checked.)</li>



<li><code>IsHovered As Boolean</code>&nbsp;(Set Scope to&nbsp;<code>Private</code>, Default Value to&nbsp;<code>False</code>)</li>



<li><code>IsPressed As Boolean</code>&nbsp;(Set Scope to&nbsp;<code>Private</code>, Default Value to&nbsp;<code>False</code>)</li>
</ul>



<h4 class="wp-block-heading" id="define-pressed-custom-event">Define&nbsp;<code>Pressed</code>&nbsp;Custom Event:</h4>



<ul class="wp-block-list">
<li>Go to&nbsp;<strong>Insert &gt; Event Definition</strong>.</li>



<li>Name the event&nbsp;<code>Pressed</code>. This is the event that will be raised when the button is clicked.</li>
</ul>



<h4 class="wp-block-heading" id="add-event-handlers">Add Event Handlers:</h4>



<ul class="wp-block-list">
<li>Select the&nbsp;<code>CanvasButton</code>&nbsp;class in the Project Navigator.</li>



<li>Go to&nbsp;<strong>Insert &gt; Event Handler</strong>. Add the following event handlers and paste the corresponding code into each:</li>
</ul>



<p><strong><code>MouseDown(x As Integer, y As Integer)</code></strong></p>



<pre class="wp-block-code"><code>// Set internal state to indicate the button is being pressed.
IsPressed = True
// Refresh the control to show the pressed state visually.
Me.Refresh(False)
// Return True to indicate that this event was handled.
Return True</code></pre>



<p><strong><code>MouseEnter</code></strong></p>



<pre class="wp-block-code"><code>// Set internal state to indicate the mouse is hovering over the button.
IsHovered = True
// Refresh the control to show the hover state visually.
Me.Refresh(False)</code></pre>



<p><strong><code>MouseExit</code></strong></p>



<pre class="wp-block-code"><code>// Set internal state to indicate the mouse is no longer hovering.
IsHovered = False
// Refresh the control to revert from the hover state.
Me.Refresh(False)</code></pre>



<p><strong><code>MouseUp(x As Integer, y As Integer)</code></strong></p>



<pre class="wp-block-code"><code>// Check if the button was pressed down AND the mouse is still hovering over it.
If IsPressed And IsHovered Then
   // If true, the button was successfully clicked. Raise the custom Pressed event.
  RaiseEvent Pressed
End If
// Reset the pressed state regardless of whether the click was successful.
IsPressed = False
// Refresh the control to revert from the pressed state.
Me.Refresh(False)</code></pre>



<p><strong><code>Paint(g As Graphics, areas() As Rect)</code></strong></p>



<pre class="wp-block-code"><code>// Corner radius of the button shape.
Static CornerRadius As Integer = 4

 // Declare variables for the colors used in drawing.
Var bgColor As Color
Var borderColor As Color = Color.DarkBevelColor
Var TextColor As Color = Color.LightTingeColor

 // Determine the background color based on the button's current state (pressed or hovered).
If IsPressed Or IsHovered Then
  // Use a highlight color if pressed or hovered.
  bgColor = Color.HighlightColor
Else
  // Use the accent theme color for the default state.
  bgColor = Color.AccentThemeColor
End If

// Set the drawing color and draw the background shape with rounded corners.
g.DrawingColor = bgColor
g.FillRoundRectangle(0, 0, g.Width, g.Height, CornerRadius, CornerRadius)

// Set the drawing color and pen size for the border.
g.DrawingColor = borderColor
g.PenSize = 2
// Draw the border shape just inside the background rectangle.
g.DrawRoundRectangle(1, 1, g.Width-2, g.Height-2, CornerRadius, CornerRadius)

// Enable anti-aliasing for smoother text rendering.
g.AntiAliasMode = Graphics.AntiAliasModes.HighQuality
g.AntiAliased = True
// Calculate the width and height of the button text.
Var tw As Double = g.TextWidth(ButtonText)
Var th As Double = g.TextHeight
// Calculate the X position to center the text horizontally.
Var tx As Double = (g.Width - tw) / 2
 // Calculate the Y position to center the text vertically, with a small adjustment.
Var ty As Double = (g.Height + th) / 2 - 3
// Set the drawing color for the text.
g.DrawingColor = TextColor
// Draw the button text at the calculated centered position.
g.DrawText(ButtonText, tx, ty)</code></pre>



<p><strong>Use the Custom Control:</strong></p>



<ul class="wp-block-list">
<li>Open&nbsp;<code>Window1</code>.</li>



<li>Drag the&nbsp;<code>CanvasButton</code>&nbsp;class from the Project Navigator onto the window.</li>
</ul>



<p><strong>Handle the Click Event:</strong></p>



<ul class="wp-block-list">
<li>Double-click the&nbsp;<code>CanvasButton</code>&nbsp;instance on the window layout.</li>



<li>Add the custom&nbsp;<code>Pressed</code>&nbsp;event handler.</li>



<li>Add code inside this handler:&nbsp;<code>MessageBox("Custom Button Clicked!")</code>.</li>
</ul>



<h4 class="wp-block-heading" id="run-the-project">Run the Project:</h4>



<ul class="wp-block-list">
<li>Run the project. Test the button by hovering, pressing, and clicking to see the visual feedback and trigger the&nbsp;<code>Pressed</code>&nbsp;event.</li>
</ul>



<p>And just like that, you’ve built your own custom button! Hope you had fun following along. Keep an eye out for our next tutorials, where we’ll take this button and give it some awesome upgrades!</p>



<p>This project can be downloaded from GitHub at: <a href="https://github.com/xolabsro/CanvasButton" target="_blank" rel="noreferrer noopener">https://github.com/xolabsro/CanvasButton</a></p>



<p id="block-59a92dbb-c0d1-4b75-b250-f331b6ceb4c4">More in this series:</p>



<ul id="block-c7594468-ed0c-4be1-a999-04ef9789f34c" class="wp-block-list">
<li><a href="https://blog.xojo.com/2025/05/02/how-to-create-a-custom-button-control-in-xojo/">How To Create a Custom Button Control in Xojo</a></li>



<li><a href="https://blog.xojo.com/2025/05/14/how-to-create-a-custom-button-control-in-xojo-part-2/">How To Create a Custom Button Control in Xojo – Part 2</a></li>



<li><a href="https://blog.xojo.com/2025/05/28/how-to-create-a-custom-button-control-in-xojo-part-3-make-your-controls-inspector-friendly/">How To Create a Custom Button Control in Xojo – Part 3: Make Your Controls Inspector-Friendly</a></li>



<li><a href="https://blog.xojo.com/2025/06/23/how-to-create-a-custom-button-control-in-xojo-part-4-adding-focus/">How To Create a Custom Button Control in Xojo – Part 4: Adding Focus</a></li>
</ul>



<p><em>Gabriel is a digital marketing enthusiast who loves coding with Xojo to create cool software tools for any platform. He is always eager to learn and share new ideas!</em></p>



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		<item>
		<title>Year of Code 2025: April Project, User Interface</title>
		<link>https://blog.xojo.com/2025/04/08/year-of-code-2025-april-project-user-interface/</link>
		
		<dc:creator><![CDATA[Gabriel Ludosanu]]></dc:creator>
		<pubDate>Tue, 08 Apr 2025 15:30:00 +0000</pubDate>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[Desktop]]></category>
		<category><![CDATA[Fun]]></category>
		<category><![CDATA[Learning]]></category>
		<category><![CDATA[Year of Code]]></category>
		<category><![CDATA[#YearofCode]]></category>
		<category><![CDATA[Beginner Tips]]></category>
		<category><![CDATA[GitHub]]></category>
		<category><![CDATA[Listbox]]></category>
		<category><![CDATA[Software Development]]></category>
		<category><![CDATA[UI]]></category>
		<category><![CDATA[UI-Design]]></category>
		<category><![CDATA[User Interface]]></category>
		<guid isPermaLink="false">https://blog.xojo.com/?p=14788</guid>

					<description><![CDATA[April&#8217;s Year of Code theme is all about a great User Interface, I decided to focus on refining the user experience of an existing application.&#8230;]]></description>
										<content:encoded><![CDATA[
<p>April&#8217;s Year of Code theme is all about a great User Interface, I decided to focus on refining the user experience of an existing application. My project involves a user interface revamp of the familiar built-in ToDo desktop app example provided with Xojo.</p>



<p>The goal wasn&#8217;t to add new features but to explore how applying thoughtful UI design principles can significantly enhance the look and feel of an application, making it more visually appealing and cohesive.</p>



<p>Here are some of the key aspects of the UI revamp:</p>



<ul class="wp-block-list">
<li><strong>Design System Foundation:</strong>&nbsp;I started by establishing a basic design system. This involved defining core visual elements to ensure consistency across the entire application interface.</li>



<li><strong>Typography Definition:</strong>&nbsp;Specific styles were defined for how titles and standard text should appear. This helps create a clear visual hierarchy and improves readability.</li>



<li><strong>Consistent Color Palette:</strong>&nbsp;A specific set of colors (Light &amp; Dark mode) was chosen and implemented throughout the project, contributing to a unified and more polished look.</li>



<li><strong>Refined ListBox Appearance:</strong>&nbsp;The standard&nbsp;DesktopListBox&nbsp;control received some visual tweaks to better align with the overall updated aesthetic.</li>
</ul>



<p>The aim was to demonstrate how focusing on UI details can elevate even a simple example application.</p>



<p>Here’s a glimpse of the revamped ToDo app:</p>



<figure class="wp-block-gallery has-nested-images columns-default is-cropped wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex">
<figure class="wp-block-image size-full"><img loading="lazy" decoding="async" width="602" height="452" data-id="14792" src="https://blog.xojo.com/wp-content/uploads/2025/04/ToDoOrig-1.jpg" alt="" class="wp-image-14792" srcset="https://blog.xojo.com/wp-content/uploads/2025/04/ToDoOrig-1.jpg 602w, https://blog.xojo.com/wp-content/uploads/2025/04/ToDoOrig-1-300x225.jpg 300w" sizes="auto, (max-width: 602px) 100vw, 602px" /></figure>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="602" height="584" data-id="14793" src="https://blog.xojo.com/wp-content/uploads/2025/04/ToDoFresh-1.jpg" alt="" class="wp-image-14793" srcset="https://blog.xojo.com/wp-content/uploads/2025/04/ToDoFresh-1.jpg 602w, https://blog.xojo.com/wp-content/uploads/2025/04/ToDoFresh-1-300x291.jpg 300w" sizes="auto, (max-width: 602px) 100vw, 602px" /></figure>
</figure>



<p>You can find the complete source code for this UI-enhanced <a href="https://github.com/xolabsro/ToDoFresh" data-type="link" data-id="https://github.com/xolabsro/ToDoFresh" target="_blank" rel="noreferrer noopener">ToDo app project on GitHub</a>. </p>



<p>Stay tuned for more exciting projects as we continue our Year of Code 2025 journey!</p>



<p><em>Gabriel is a digital marketing enthusiast who loves coding with Xojo to create cool software tools for any platform. He is always eager to learn and share new ideas!</em></p>



<ul class="wp-block-social-links has-normal-icon-size is-content-justification-center is-layout-flex wp-container-core-social-links-is-layout-16018d1d wp-block-social-links-is-layout-flex"><li class="wp-social-link wp-social-link-facebook  wp-block-social-link"><a rel="noopener nofollow" target="_blank" href="https://www.facebook.com/goxojo" class="wp-block-social-link-anchor"><svg width="24" height="24" viewBox="0 0 24 24" version="1.1" xmlns="http://www.w3.org/2000/svg" aria-hidden="true" focusable="false"><path d="M12 2C6.5 2 2 6.5 2 12c0 5 3.7 9.1 8.4 9.9v-7H7.9V12h2.5V9.8c0-2.5 1.5-3.9 3.8-3.9 1.1 0 2.2.2 2.2.2v2.5h-1.3c-1.2 0-1.6.8-1.6 1.6V12h2.8l-.4 2.9h-2.3v7C18.3 21.1 22 17 22 12c0-5.5-4.5-10-10-10z"></path></svg><span class="wp-block-social-link-label screen-reader-text">Facebook</span></a></li>

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<p><strong>Year of Code Project</strong></p>



<ul class="wp-block-list">
<li><a href="https://blog.xojo.com/2025/01/09/year-of-code-2025-kickoff/">Year of Code: Kickoff</a></li>



<li><a href="https://blog.xojo.com/2025/01/15/year-of-code-2025-january-project/" target="_blank" rel="noreferrer noopener">January Project: Desktop Apps</a>&nbsp;|&nbsp;<a href="https://forum.xojo.com/t/year-of-code-2025-january-project-sharing/83927" target="_blank" rel="noreferrer noopener">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/02/11/year-of-code-2025-february-project/">February Project: Database Apps</a>&nbsp;|&nbsp;<a href="https://forum.xojo.com/t/2025-year-of-code-february" target="_blank" rel="noreferrer noopener">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/03/05/year-of-code-2025-march-project-web-apps/">March Project: Web Apps</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-march/84474?u=alyssa_foley">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/04/08/year-of-code-2025-april-project-user-interface/">April Project: User Interface</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-april-user-interface/84926">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/05/07/year-of-code-2025-may-project-mobile-apps/">May Project: Mobile Apps</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-may-is-mobile/85272">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/06/10/year-of-code-2025-june-project-cross-platform-code-class/">June Project: Code Sharing</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-june-is-code-sharing/85612">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/07/10/year-of-code-2025-july-project-charting/">July Project: Charting</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-july-is-charting/85896">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/08/07/year-of-code-2025-august-project-console-apps/">August Project: Console Apps</a> | <a href="https://forum.xojo.com/t/august-2025-year-of-code-console-apps/86203">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/09/08/year-of-code-2025-september-project-games/">September Project: Games</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-septgamer">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/10/13/year-of-code-2025-october-project-multi-platform-communication/">October Project: Multi-Platform</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-october-multi-platform-communication/86717">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/11/10/year-of-code-2025-november-project-pdf-postcard-generator/">November Project: PDF</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-november-pdf/86969">Forum Discussion</a></li>
</ul>



<p><strong>How to Play:</strong></p>



<p>Each month we&#8217;ll announce a new theme and share an example project of our own. Share your projects to the Xojo Forum thread for that month via GitHub (all the links you need are posted above ↑ ). Learn how to use <a href="https://blog.xojo.com/2024/04/02/using-xojo-and-github/">Xojo and GitHub</a>.</p>



<p><strong>The Prizes:</strong></p>



<p>Monthly winners get $100 at the Xojo store. Every month you submit a project is another chance to win the grand prize. The grand prize is $250 cash plus a Xojo Pro license and a year of GraffitiSuite and will be announce in December. Learn more about the <a href="https://blog.xojo.com/2025/01/09/year-of-code-2025-kickoff/#prizes">prizes</a>.</p>
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			</item>
		<item>
		<title>Decoding &#8216;Vibe Coding&#8217;: What Does It Mean for Developers (and the Code We Write)?</title>
		<link>https://blog.xojo.com/2025/04/02/decoding-vibe-coding-what-does-it-mean-for-developers-and-the-code-we-write/</link>
		
		<dc:creator><![CDATA[Gabriel Ludosanu]]></dc:creator>
		<pubDate>Wed, 02 Apr 2025 15:00:00 +0000</pubDate>
				<category><![CDATA[Dev Marketing]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[AI Code Generation]]></category>
		<category><![CDATA[Artificial Intelligence]]></category>
		<category><![CDATA[Code Quality]]></category>
		<category><![CDATA[Developer Productivity]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Future of Programming]]></category>
		<category><![CDATA[Maintainability]]></category>
		<category><![CDATA[Software Development]]></category>
		<category><![CDATA[Vibe Coding]]></category>
		<guid isPermaLink="false">https://blog.xojo.com/?p=14776</guid>

					<description><![CDATA[Let’s talk about a term buzzing around: ‘vibe coding.’ Yes, you read that right. Vibe. Coding. As in,&#160;feeling&#160;the code into existence? As someone immersed in&#8230;]]></description>
										<content:encoded><![CDATA[
<p>Let’s talk about a term buzzing around: ‘vibe coding.’ Yes, you read that right. Vibe. Coding. As in,&nbsp;<em>feeling</em>&nbsp;the code into existence? As someone immersed in development, stumbling across this concept wasn’t just surprising; it felt like it poked at the very foundations of how we approach building software. It’s more than just a new tool; it represents a potential shift in mindset, sparking debate about the future of our craft.</p>



<p>Apparently, vibe coding is the latest and greatest thing in software development, or so I hear from the younger generation. It seems like it’s all about using AI tools to generate code based on natural language prompts. You tell the AI what you&nbsp;<em>want</em>&nbsp;to build, and it spits out the code. No more late nights wrestling with syntax errors, no more meticulously planning out every class and function. You just…&nbsp;<em>vibe</em>&nbsp;it into existence.</p>



<h3 class="wp-block-heading" id="the-origin-story">The Origin Story</h3>



<p>The term gained traction thanks to Andrej Karpathy, a prominent figure in AI (OpenAI, Tesla). He described ‘vibe coding’ as fully embracing AI generation, iterating based on natural language, and potentially minimizing direct code interaction or even deep review. This idea – letting the ‘vibe’ of the requirement guide the AI, potentially bypassing meticulous human coding – is where the conversation gets really interesting, and perhaps, a little unsettling for seasoned developers.</p>



<h3 class="wp-block-heading" id="how-it-works-supposedly">How It Works (Supposedly)</h3>



<p>From what I gather, the process involves describing your desired outcome in plain English (even voice commands are suggested), letting AI generate the code. You then refine through further prompts. The most discussed and debated aspect? The suggestion by proponents that deep, line-by-line understanding of the <em>generated</em> code might become less critical than iterating on the high-level ‘vibe’.</p>



<h3 class="wp-block-heading" id="my-slightly-jaded-take">My (Slightly Jaded) Take</h3>



<p>Look, progress is essential, and making development more accessible is a worthy goal. We see this with low-code/no-code platforms and the genuine utility of AI assistants. However, as someone who values robust, understandable, and maintainable code, principles that are core to Xojo’s design philosophy, the notion of accepting code without fully grasping its mechanics raises serious questions.</p>



<p>We’ve spent years learning that the devil is in the details: edge cases, security vulnerabilities, performance bottlenecks. Can a ‘vibe’ truly account for all that?</p>



<p>As one Reddit user aptly put it, ‘Coding is easy, testing and maintaining is hard.’ That deep understanding is crucial for the hard parts.</p>



<h3 class="wp-block-heading" id="the-potential-upsides-maybe">The Potential Upsides (Maybe)</h3>



<p>Okay, I’ll admit, there might be some potential benefits to this “vibe coding” thing.</p>



<ul class="wp-block-list">
<li><strong>Rapid Prototyping:</strong>&nbsp;It could be useful for quickly creating prototypes and experimenting with new ideas.</li>



<li><strong>Lower Barrier to Entry:</strong>&nbsp;It might allow non-developers to build simple applications and bring their ideas to life.</li>



<li><strong>Increased Productivity:</strong>&nbsp;It could free up developers to focus on higher-level tasks like architecture and problem-solving.</li>
</ul>



<h3 class="wp-block-heading" id="the-concerns-definitely">The Concerns (Definitely)</h3>



<p>But here are the things that keep me up at night:</p>



<ul class="wp-block-list">
<li><strong>Lack of Understanding:</strong>&nbsp;If you don’t understand the code, how can you possibly debug it or fix it when things go wrong?</li>



<li><strong>Hidden Risks (Security &amp; Quality):</strong>&nbsp;Could relying heavily on AI without rigorous review introduce subtle bugs or security flaws that aren’t immediately apparent?</li>



<li><strong>The Maintainability Maze:</strong>&nbsp;What happens to long-term maintainability when the original ‘author’ (the AI) has no memory, and the human overseer lacks deep understanding of the implementation?</li>



<li><strong>Erosion of Craftsmanship?:</strong>&nbsp;Does over-reliance risk deskilling developers or devaluing the rigorous problem-solving at the heart of good engineering?</li>
</ul>



<h3 class="wp-block-heading" id="the-verdict">My Verdict</h3>



<p>So, is ‘vibe coding’ poised to take over software development? For complex, critical applications, it seems unlikely in its purest form. The risks associated with a lack of deep understanding are simply too high. However, dismissing the power of AI in coding would be equally misguided.</p>



<p>These tools&nbsp;<em>are</em>&nbsp;becoming powerful assistants. The key isn’t choosing between ‘vibes’ and traditional coding; it’s about&nbsp;<strong>intelligent integration</strong>. Use AI to accelerate development, handle boilerplate, and explore ideas. But never relinquish the crucial step of understanding, testing, and refining the output.</p>



<p>Fundamentals matter. Clarity, solid architecture, and maintainability, the very things Xojo is built to facilitate, become&nbsp;<em>more</em>&nbsp;important, not less, in an AI-assisted world. We need to leverage these tools wisely, as co-pilots, not as autopilots flying blind.</p>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<p>But, what do you think? Am I simply being a traditionalist coder, or do you share some of my concerns regarding “vibe coding”? Let’s discuss it in the&nbsp;<a href="https://forum.xojo.com/" target="_blank" rel="noreferrer noopener">Xojo forums</a>. Share your experiences and perspectives. Navigating this evolution is something we should do together as a community.</p>



<p><em>Gabriel is a digital marketing enthusiast who loves coding with Xojo to create cool software tools for any platform. He is always eager to learn and share new ideas!</em></p>



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]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>A Complete Dockerfile for Web Apps</title>
		<link>https://blog.xojo.com/2025/03/19/a-complete-dockerfile-for-web-apps/</link>
		
		<dc:creator><![CDATA[Gabriel Ludosanu]]></dc:creator>
		<pubDate>Wed, 19 Mar 2025 15:19:48 +0000</pubDate>
				<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[Web]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Docker]]></category>
		<category><![CDATA[Web Development]]></category>
		<category><![CDATA[webdev]]></category>
		<guid isPermaLink="false">https://blog.xojo.com/?p=14708</guid>

					<description><![CDATA[For a comprehensive guide on deploying Xojo web apps to any server, please refer to the video tutorial available at: https://youtu.be/ARr7d6Z6CRY I also recommend reading&#8230;]]></description>
										<content:encoded><![CDATA[
<p>For a comprehensive guide on deploying Xojo web apps to any server, please refer to the video tutorial available at: <a href="https://youtu.be/ARr7d6Z6CRY" target="_blank" rel="noreferrer noopener">https://youtu.be/ARr7d6Z6CRY</a></p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Complete Guide to Dockerize &amp; Deploy your Web Apps" width="500" height="281" src="https://www.youtube.com/embed/ARr7d6Z6CRY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<ul class="wp-block-list">
<li>The Dockerfile below should be placed in the same directory as your Xojo project</li>



<li>Remember to modify the&nbsp;<code>WEBAPP_NAME</code>&nbsp;variable on line 33 to match the name of your project</li>



<li>Feel free to customize this Dockerfile to suit your specific needs. We encourage you to share your modifications and experiences in the Xojo <a href="https://forum.xojo.com/" data-type="link" data-id="https://forum.xojo.com/" target="_blank" rel="noreferrer noopener">forum</a></li>
</ul>



<pre class="wp-block-code"><code># Step-by-Step Instructions for Building, Saving, and Running the Image:
# 1. Build the Docker image:
#    "docker build -t hellodocker-image ."
#    This creates a Docker image named "hellodocker-image" based on this Dockerfile.
#
# 2. Save the Docker image to a tar file:
#    "docker save -o hellodocker-image.tar hellodocker-image"
#    This saves the "hellodocker-image" to a file named "hellodocker-image.tar".
#    You can use this file to transfer the image to another server.
#
# 3. Upload the .tar file to the remote server.
#    After transferring the tar file, follow these steps on the remote server:
#
#    3.1 Load the Docker image:
#        "docker load -i hellodocker-image.tar"
#        This imports the image into the Docker environment on the server.
#
#    3.2 Run a container from the image:
#        "docker run -d --name hellodocker-container --restart always -p 7000:80 hellodocker-image"
#        This creates and starts a container named "hellodocker-container" that:
#        - Restarts automatically if it stops (via `--restart always`).
#        - Maps port 80 inside the container to port 7000 on the host machine.
#
#    3.3 Verify the web app is running:
#        Open a web browser and navigate to http://server-ip:7000
#        Replace "server-ip" with the IP address of your remote server.
#
# Complete video guide at: https://youtu.be/ARr7d6Z6CRY

# Use Ubuntu 22.04 as the base image for the container.
FROM ubuntu:22.04

# Define the name of the Xojo web app executable.
# This should match the exact name of your compiled Xojo web app (case-sensitive).
ENV WEBAPP_NAME=HelloDocker

# Prevent interactive prompts during the installation of dependencies.
ENV DEBIAN_FRONTEND=noninteractive

# Install required system libraries for the Xojo web app to run, and purge unnecessary software (PHP, Python, Apache)
RUN apt-get update &amp;&amp; apt-get install -y --no-install-recommends \
    curl \
    ca-certificates \
    libunwind8 \
    libsoup2.4 \
    libpango-1.0 \
    libicu70 \
    libglib2.0 \
    libgtk-3-0 \
    &amp;&amp; apt-get purge -y php* python3* apache2* libapache2-mod-php* \
    &amp;&amp; apt-get autoremove -y \
    &amp;&amp; apt-get clean \
    &amp;&amp; rm -rf /var/lib/apt/lists/*

RUN useradd --create-home ${WEBAPP_NAME}

# Set the working directory inside the container.
# This is where the web app files will be located.
WORKDIR /${WEBAPP_NAME}

# Copy the built Xojo web app from the build context into the container.
# Remember, this Dockerfile must be placed in the same folder as the Xojo project.
COPY &#91;"Builds - ${WEBAPP_NAME}/Linux 64 bit/${WEBAPP_NAME}", "."]

# Change ownership of the application files to the non-root user
RUN chown -R ${WEBAPP_NAME}:${WEBAPP_NAME} /${WEBAPP_NAME}

# Ensure the main web app executable has permission to run
RUN chmod +x ${WEBAPP_NAME}

# Create a directory for persistent data storage.
# Ensure the data directory is owned by the non-root user.
RUN mkdir -p /home/${WEBAPP_NAME}/data &amp;&amp; chown -R ${WEBAPP_NAME}:${WEBAPP_NAME} /home/${WEBAPP_NAME}/data

# Define the volume for the container to store data.
# The contents of "/home/${WEBAPP_NAME}/data" will persist outside the container.
VOLUME /home/${WEBAPP_NAME}/data

# Switch to the non-root user for security purposes.
# All subsequent instructions (including CMD) will run as this user.
USER ${WEBAPP_NAME}

# Expose port 80 inside the container.
# This allows the web app to listen on port 80, which will be mapped to port 7000
# on the host machine when the container is run.
EXPOSE 80

# Start the Xojo web app when the container runs.
# The app will listen on port 80 inside the container.
CMD &#91;"sh", "-c", "./${WEBAPP_NAME} --port=80"]</code></pre>



<p>I also recommend reading this article for additional details on Xojo and Docker: <a href="https://blog.xojo.com/2021/05/17/running-xojo-web-applications-in-docker/" target="_blank" rel="noreferrer noopener">https://blog.xojo.com/2021/05/17/running-xojo-web-applications-in-docker/</a></p>



<p><em>Gabriel is a digital marketing enthusiast who loves coding with Xojo to create cool software tools for any platform. He is always eager to learn and share new ideas!</em></p>



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		<item>
		<title>Year of Code 2025: March Project, Web Apps</title>
		<link>https://blog.xojo.com/2025/03/05/year-of-code-2025-march-project-web-apps/</link>
		
		<dc:creator><![CDATA[Gabriel Ludosanu]]></dc:creator>
		<pubDate>Wed, 05 Mar 2025 15:04:00 +0000</pubDate>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[Fun]]></category>
		<category><![CDATA[Learning]]></category>
		<category><![CDATA[Web]]></category>
		<category><![CDATA[Year of Code]]></category>
		<category><![CDATA[#YearofCode]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[GitHub]]></category>
		<category><![CDATA[Web Development]]></category>
		<category><![CDATA[webdev]]></category>
		<guid isPermaLink="false">https://blog.xojo.com/?p=14588</guid>

					<description><![CDATA[March’s topic is Web Apps and I’m excited to introduce my project: Quiziverse, a complete quiz and trivia web application. Quiziverse is designed to engage&#8230;]]></description>
										<content:encoded><![CDATA[
<p>March’s topic is Web Apps and I’m excited to introduce my project: Quiziverse, a complete quiz and trivia web application.</p>



<p>Quiziverse is designed to engage users with time-limited questions across various categories, making it a fun and interactive way to test knowledge. The application leverages a SQLite database as the backend for all data storage.</p>



<p>Here are some of the key features of Quiziverse:</p>



<ul class="wp-block-list">
<li><strong>Admin Area:</strong> The app includes a secure admin area, allowing administrators to manage categories and questions easily. Admins can add, edit, or delete questions and categories to keep the trivia fresh and exciting.</li>



<li><strong>Scoreboard:</strong> A dynamic scoreboard keeps track of player scores in real-time, fostering a competitive spirit among users. Players can see how they stack up against others, adding an element of fun to the experience.</li>



<li><strong>Time-Limited Questions:</strong> Each question comes with a timer, challenging players to think quickly and answer before time runs out. This feature adds to the intensity of the game and keeps players on their toes.</li>



<li><strong>Import JSON Files:</strong> To make it easy for admins to add new content, Quiziverse includes a function to import JSON files containing new categories and questions. This feature simplifies content management and allows for quick updates.</li>



<li><strong>Mobile Optimized Design:</strong> Understanding the importance of accessibility, Quiziverse is designed to be mobile-friendly. Players can join the trivia challenge from their smartphones or tablets for a seamless experience.</li>
</ul>



<p>Here’s a sneak peek of the Quiziverse interface:</p>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="487" src="https://blog.xojo.com/wp-content/uploads/2025/03/image-1-1024x487.png" alt="Quiziverse Start Page" class="wp-image-14593" srcset="https://blog.xojo.com/wp-content/uploads/2025/03/image-1-1024x487.png 1024w, https://blog.xojo.com/wp-content/uploads/2025/03/image-1-300x143.png 300w, https://blog.xojo.com/wp-content/uploads/2025/03/image-1-768x365.png 768w, https://blog.xojo.com/wp-content/uploads/2025/03/image-1-1536x731.png 1536w, https://blog.xojo.com/wp-content/uploads/2025/03/image-1.png 1583w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></figure>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="479" src="https://blog.xojo.com/wp-content/uploads/2025/03/image-1024x479.png" alt="Quiziverse Trivia Page" class="wp-image-14592" srcset="https://blog.xojo.com/wp-content/uploads/2025/03/image-1024x479.png 1024w, https://blog.xojo.com/wp-content/uploads/2025/03/image-300x140.png 300w, https://blog.xojo.com/wp-content/uploads/2025/03/image-768x359.png 768w, https://blog.xojo.com/wp-content/uploads/2025/03/image-1536x719.png 1536w, https://blog.xojo.com/wp-content/uploads/2025/03/image.png 1599w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></figure>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="485" src="https://blog.xojo.com/wp-content/uploads/2025/03/image-2-1024x485.png" alt="Quiziverse Admin General Settings" class="wp-image-14594" srcset="https://blog.xojo.com/wp-content/uploads/2025/03/image-2-1024x485.png 1024w, https://blog.xojo.com/wp-content/uploads/2025/03/image-2-300x142.png 300w, https://blog.xojo.com/wp-content/uploads/2025/03/image-2-768x364.png 768w, https://blog.xojo.com/wp-content/uploads/2025/03/image-2-1536x727.png 1536w, https://blog.xojo.com/wp-content/uploads/2025/03/image-2.png 1588w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></figure>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="483" src="https://blog.xojo.com/wp-content/uploads/2025/03/image-3-1024x483.png" alt="Quiziverse Admin Categories" class="wp-image-14595" srcset="https://blog.xojo.com/wp-content/uploads/2025/03/image-3-1024x483.png 1024w, https://blog.xojo.com/wp-content/uploads/2025/03/image-3-300x141.png 300w, https://blog.xojo.com/wp-content/uploads/2025/03/image-3-768x362.png 768w, https://blog.xojo.com/wp-content/uploads/2025/03/image-3-1536x724.png 1536w, https://blog.xojo.com/wp-content/uploads/2025/03/image-3.png 1580w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></figure>



<figure class="wp-block-image size-large"><img loading="lazy" decoding="async" width="1024" height="483" src="https://blog.xojo.com/wp-content/uploads/2025/03/image-4-1024x483.png" alt="Quiziverse Admin Questions" class="wp-image-14596" srcset="https://blog.xojo.com/wp-content/uploads/2025/03/image-4-1024x483.png 1024w, https://blog.xojo.com/wp-content/uploads/2025/03/image-4-300x141.png 300w, https://blog.xojo.com/wp-content/uploads/2025/03/image-4-768x362.png 768w, https://blog.xojo.com/wp-content/uploads/2025/03/image-4-1536x724.png 1536w, https://blog.xojo.com/wp-content/uploads/2025/03/image-4.png 1584w" sizes="auto, (max-width: 1024px) 100vw, 1024px" /></figure>



<p>You can find the complete source code for <a href="https://github.com/xolabsro/Quiziverse" data-type="link" data-id="https://github.com/xolabsro/Quiziverse" target="_blank" rel="noreferrer noopener">Quiziverse on GitHub</a>, along with detailed documentation to help you get started.</p>



<p>Stay tuned for more exciting projects as we continue our Year of Code 2025 journey!</p>



<p><em>Gabriel is a digital marketing enthusiast who loves coding with Xojo to create cool software tools for any platform. He is always eager to learn and share new ideas!</em></p>



<ul class="wp-block-social-links has-normal-icon-size is-content-justification-center is-layout-flex wp-container-core-social-links-is-layout-16018d1d wp-block-social-links-is-layout-flex"><li class="wp-social-link wp-social-link-facebook  wp-block-social-link"><a rel="noopener nofollow" target="_blank" href="https://www.facebook.com/goxojo" class="wp-block-social-link-anchor"><svg width="24" height="24" viewBox="0 0 24 24" version="1.1" xmlns="http://www.w3.org/2000/svg" aria-hidden="true" focusable="false"><path d="M12 2C6.5 2 2 6.5 2 12c0 5 3.7 9.1 8.4 9.9v-7H7.9V12h2.5V9.8c0-2.5 1.5-3.9 3.8-3.9 1.1 0 2.2.2 2.2.2v2.5h-1.3c-1.2 0-1.6.8-1.6 1.6V12h2.8l-.4 2.9h-2.3v7C18.3 21.1 22 17 22 12c0-5.5-4.5-10-10-10z"></path></svg><span class="wp-block-social-link-label screen-reader-text">Facebook</span></a></li>

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<li class="wp-social-link wp-social-link-youtube  wp-block-social-link"><a rel="noopener nofollow" target="_blank" href="https://www.youtube.com/c/XojoInc" class="wp-block-social-link-anchor"><svg width="24" height="24" viewBox="0 0 24 24" version="1.1" xmlns="http://www.w3.org/2000/svg" aria-hidden="true" focusable="false"><path d="M21.8,8.001c0,0-0.195-1.378-0.795-1.985c-0.76-0.797-1.613-0.801-2.004-0.847c-2.799-0.202-6.997-0.202-6.997-0.202 h-0.009c0,0-4.198,0-6.997,0.202C4.608,5.216,3.756,5.22,2.995,6.016C2.395,6.623,2.2,8.001,2.2,8.001S2,9.62,2,11.238v1.517 c0,1.618,0.2,3.237,0.2,3.237s0.195,1.378,0.795,1.985c0.761,0.797,1.76,0.771,2.205,0.855c1.6,0.153,6.8,0.201,6.8,0.201 s4.203-0.006,7.001-0.209c0.391-0.047,1.243-0.051,2.004-0.847c0.6-0.607,0.795-1.985,0.795-1.985s0.2-1.618,0.2-3.237v-1.517 C22,9.62,21.8,8.001,21.8,8.001z M9.935,14.594l-0.001-5.62l5.404,2.82L9.935,14.594z"></path></svg><span class="wp-block-social-link-label screen-reader-text">YouTube</span></a></li></ul>



<p><strong>Year of Code Project</strong></p>



<ul class="wp-block-list">
<li><a href="https://blog.xojo.com/2025/01/09/year-of-code-2025-kickoff/">Year of Code: Kickoff</a></li>



<li><a href="https://blog.xojo.com/2025/01/15/year-of-code-2025-january-project/" target="_blank" rel="noreferrer noopener">January Project: Desktop Apps</a>&nbsp;|&nbsp;<a href="https://forum.xojo.com/t/year-of-code-2025-january-project-sharing/83927" target="_blank" rel="noreferrer noopener">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/02/11/year-of-code-2025-february-project/">February Project: Database Apps</a>&nbsp;|&nbsp;<a href="https://forum.xojo.com/t/2025-year-of-code-february" target="_blank" rel="noreferrer noopener">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/03/05/year-of-code-2025-march-project-web-apps/">March Project: Web Apps</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-march/84474?u=alyssa_foley">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/04/08/year-of-code-2025-april-project-user-interface/">April Project: User Interface</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-april-user-interface/84926">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/05/07/year-of-code-2025-may-project-mobile-apps/">May Project: Mobile Apps</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-may-is-mobile/85272">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/06/10/year-of-code-2025-june-project-cross-platform-code-class/">June Project: Code Sharing</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-june-is-code-sharing/85612">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/07/10/year-of-code-2025-july-project-charting/">July Project: Charting</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-july-is-charting/85896">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/08/07/year-of-code-2025-august-project-console-apps/">August Project: Console Apps</a> | <a href="https://forum.xojo.com/t/august-2025-year-of-code-console-apps/86203">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/09/08/year-of-code-2025-september-project-games/">September Project: Games</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-septgamer">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/10/13/year-of-code-2025-october-project-multi-platform-communication/">October Project: Multi-Platform</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-october-multi-platform-communication/86717">Forum Discussion</a></li>



<li><a href="https://blog.xojo.com/2025/11/10/year-of-code-2025-november-project-pdf-postcard-generator/">November Project: PDF</a> | <a href="https://forum.xojo.com/t/2025-year-of-code-november-pdf/86969">Forum Discussion</a></li>
</ul>



<p><strong>How to Play:</strong></p>



<p>Each month we&#8217;ll announce a new theme and share an example project of our own. Share your projects to the Xojo Forum thread for that month via GitHub (all the links you need are posted above ↑ ). Learn how to use <a href="https://blog.xojo.com/2024/04/02/using-xojo-and-github/">Xojo and GitHub</a>.</p>



<p><strong>The Prizes:</strong></p>



<p>Monthly winners get $100 at the Xojo store. Every month you submit a project is another chance to win the grand prize. The grand prize is $250 cash plus a Xojo Pro license and a year of GraffitiSuite and will be announce in December. Learn more about the <a href="https://blog.xojo.com/2025/01/09/year-of-code-2025-kickoff/#prizes">prizes</a>.</p>
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