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Category: Desktop

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New Database Connections

While Xojo has always supported adding database connections, the old method was far from ideal. Let’s delve into the improved approach using the new DatabaseConnection project items and explore some recent additions to our database API.

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Popovers for Xojo Desktop, Web and iOS

Starting with Xojo 2024r1 there’s a new Window type in Xojo’s UI/UX bag: Popovers. Popovers are kind of a Modal window with a more transient behavior and associated with a Parent control. A Popover will display the chosen content or layout, the same as when you design the user interface of a window or a Container control that will be included as part of another more complex design or displayed at runtime.

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Version Control Ready Xojo Lite and Free Xojo Linux Lite for Everyone

Today we are pleased to announce some big changes to Xojo Lite. Beginning with Xojo 2024r1, new and existing Xojo Lite licenses are version control ready. That’s not all, now you can use Xojo’s free IDE to build Linux desktop and console apps from Linux, macOS, or Windows, no license required.

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Tutorial: Design a Control to Dynamically Preview Images and PDF Files

In this tutorial learn to design a cross-platform control that dynamically previews images and PDF files. Files can dragged and dropped onto the control, opened from the standard file selection dialog, and, in the case of images, added using Copy and Paste. The file path will be displayed below the addendum file.

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Microsoft’s Visual Studio for Mac Discontinued; Is it really safer to buy from a big name?

Microsoft recently announced that they are discontinuing Visual Studio for Mac, which was only just introduced in 2016. So how “safe” is relying on a big company for your development tool, really? If you are an enterprise company with a large investment in software and IT, you might want to take a look outside the big names and see what Xojo can offer. Xojo makes it quicker and easier to try out software ideas before you commit expensive development resources to your primary tools. And we’ve been dong it since 1998, with a focus on native, cross-platform development.

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