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Month: July 2018

App How To: Packaging, Selling & Marketing

Are you ready to sell your app? Whether you have a web app, desktop or mobile app, it’s time to think about how to package and distribute that app, how get the word out and, of course, how to get paid for sales.

In this #longread blog post, we’ll walk you through preparing your app for distribution, offering your app on your website and in app marketplaces for sale, as well as first steps to marketing your app.

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#JustCode Challenge Week 4 – Mini Golf ScoreKeeper

Sometimes the idea for a great little app comes down to solving a silly little problem.

Last month, the family went mini-golfing for my son’s birthday. It was a lovely course called Pirate’s Cove Adventure Golf right next to the ocean. But they didn’t have scoring stands and we had to use a tiny pencil on a little cardboard scorecard to keep score. So this week’s app is a simple iOS app track of mini-golf scores!

The iOS app has two screens. The main screen has a giant Table that lists all the 18 holes. You tab on the detail button for a row (it’s the “I” icon) to go to the scoring screen.

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The status of 32-bit and 64-bit macOS apps

In the Mac world, 32-bit apps have been disappearing more and more as time goes on. This year already we’ve seen significant steps toward 64-bit.

In January 2018 Apple stopped accepting 32-bit app submissions to the Mac App Store.

In February 2018, starting with macOS 10.13.4, Apple added a warning that displays the first time you launch a 32-bit app.

In June 2018 Apple stopped accepting updates to 32-bit apps in the Mac App Store. All new apps and app updates must now be 64-bit.

At WWDC 2018 Apple announced that macOS 10.14 will be the final version that support 32-bit apps. Although they did not announce a release date, based on the timing from the past few years macOS 10.14 will probably be released around the end of September 2018.

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