In Part 1 of this series, we looked at a common but discouraged approach using a tight loop with DoEvents to keep the UI from freezing. In Part 2, we…
Comments closedTag: UI Responsiveness
In Part 1 of this Optimizing Xojo Code series, we looked at a working but discouraged approach using a tight loop with DoEvents to keep the UI from freezing.…
Comments closedWelcome back! If you missed the first part in this series, check out Optimizing Xojo Code, Part 1: Getting Started, where we dissected the blocking…
Comments closed