Xojo 2025r2 has just been released—time for an update to the Android Design Extensions 4.0, which are compatible with all Xojo 2025r2+ versions. With the…
Comments closedCategory: Cross-Platform
Featuring WebStyle state support for creating more polished user interfaces, enhanced event handling capabilities, and a collection of bug fixes and utility improvements, 2025r2 continues…
Comments closedA new control added to Android for Xojo 2025r2 is MobileMapViewer. This control uses the Google Maps SDK to display mapping data in your apps.…
Comments closedMobile devices typically have a way for the user to identify themself. This can be using a fingerprint sensor, face detection or even with an…
Comments closedIf you’re building rich, maintainable and scalable user interfaces on Windows, XAML is a great choice. Its clean, declarative syntax and solid separation between design…
Comments closedUsually, you only need to manage one Apple Developer Account when publishing your macOS or iOS apps. However, as many Xojo users have pointed out, there are situations where you need to work with multiple Apple Developer Accounts – perhaps you are publishing macOS apps for different companies (with different Team IDs). So, how do you handle this using the App Specific Password setup introduced in Xojo 2025r1?
Comments closedFor years, the MobileImagePicker control has allowed users to choose between the Camera and Photos as the source. So far, so good—but there was one major limitation: when the source was set to Photos, users could only select one photo at a time from an album. Not anymore.
Comments closedStarting with Xojo 2025r2, you can share more than ever before using the MobileSharingPanel. Keep reading to discover the exciting improvements waiting for you!
Comments closedUntil now, the only way to work with named iOSLayoutConstraint
instances was by assigning a name in the Inspector Panel. This allowed you to reference them later in code, for example, to deactivate, reactivate, or remove them from a MobileScreen
or MobileUIControl
. Very handy!
But what about iOSLayoutConstraint
instances created in code? Starting with Xojo 2025r2, that’s been improved! Keep reading to learn how.