The iOS Framework has received a number of additions and improvements in Xojo 2026r2. Some of them will be mandatory for your existing iOS apps created with Xojo, while others are targeted to improve your iOS apps’ UI designs and functionality. Let’s talk about them!
Comments closedCategory: iOS
Posts related to iOS development.
In recent weeks I received several questions regarding Xojo iOS, many from users who already use Xojo for desktop or web development and want to start using Xojo for mobile, particularly iOS, development. I’ve compiled some of their questions together with some other tips into this mini-FAQ.
Comments closedI’ll update this FAQ from time to time, so you may want to bookmark it and revisit! In addition, the Xojo Forum is a great place to keep the conversation about this and other iOS Xojo-related topics!
In the new DrawControlInLayoutEditor event of Xojo, which is available for MobileCanvas, AndroidMobileUserControl, and iOSMobileUserControl, there are properties available that otherwise do not exist in…
Comments closedOne of the notable additions in Xojo 2026 Release 1 is that the DrawControlInLayoutEditor event is now available for Desktop and iOS/Android projects, giving you more possibilities…
Comments closedmacOS 26 and iOS 26 bring many changes, most notably a major UI overhaul. This means that some elements in your existing layouts, both small…
Comments closedAs the platforms we develop for continue to evolve, so does Xojo. Each year brings new design directions, updated frameworks and refreshed user experience standards…
Comments closedThe ability to create a compiled Library with Xojo has been a long-requested feature. Starting with 2025 Release 3, Library support is now available as…
Comments closedApple is rolling out some of its biggest design changes in years and we want to update you on where Xojo stands. Apple released macOS…
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