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Category: iOS

Posts related to iOS development.

Monthly Webinars Expand Your Xojo Programming Skills

At Xojo we continually look to improve our skills and we are happy to be offering opportunities for everyone in the Xojo community to upgrade their skills too. At least once a month we are hosting new webinars. Webinars cover a variety of valuable topics, including getting started with Xojo, developing web apps, iOS development tips and the basics of using our newest platform, Android.

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Resources for Xojo Android Projects

Now that Xojo can build apps for Android, let’s help you get started on your first Xojo Android project! Whether you’re already developing mobile apps or new to mobile development, getting started with Xojo is quick and easy. Xojo offers many resources for getting started with Xojo Android.

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Xojo iOS Is Now Xojo Mobile

Today’s release of Xojo 2023r2 introduces support for the Android platform! With this release, Xojo iOS licenses are now Xojo Mobile licenses. Any current (not expired) Xojo Mobile license (formerly Xojo iOS licenses) can build for both iOS and Android using Xojo 2023r2. As always, Xojo Pro and Pro Plus licenses include support for all platforms and current Xojo Pro and Pro Plus licenses can build for Android using Xojo 2023r2. The addition of Android support does not change the price of Xojo Mobile, Xojo Pro or Xojo Pro Plus licenses.

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New Additions to DesktopChart, MobileChart and WebChart

DesktopChart, MobileChart, and WebChart have received some new features and improvements based mostly on user feedback. New features include a new Stacked chart type, more customization options for the already supported chart types and improvements to the chart control itself. Continue reading to get the details about all these great new things in Xojo.

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iOS: KeyDown Arrives to MobileCanvas

As a direct result of user feedback, starting with Xojo 2023r2, the MobileCanvas control on iOS can now receive KeyDown events from the user, both from the on-device keyboard and any connected keyboard. In addition, this support is available in MobileTextArea, MobileTextField and MobileScreen.

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Xojo and Apple Vision Pro

Apple has released the developer documentation for Vision Pro, their recently announced mixed reality headset. So far, it looks promising that iOS apps written in Xojo will just work. Of course, we don’t yet have one of these to use for testing. If we did, we’d be too busy playing with it to write this blog post, however we have tried running some Xojo iOS projects in the Vision Pro Simulator and they work without modification so that’s a very good sign.

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