Besides being a great resource for everything from Xojo code tips and snippets to videos that show you cool things, plus news and announcements, the…
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macOS 26 and iOS 26 bring many changes, most notably a major UI overhaul. This means that some elements in your existing layouts, both small…
Comments closedWith Xojo 2025 Release 3, we are introducing Jade, an AI assistant for Xojo. This initial version is primarily for asking general Xojo-related questions and…
Comments closedLibraries, introduced in Xojo 2025r3, make it easy to reuse your classes and interface items such as windows, webpages, and mobile screens across projects. As…
Comments closedThe web framework has a new control available in the Library, WebUserAuthentication. Now that Passkeys have arrived, let’s explore this feature! Passkeys Demo In this…
Comments closedXojo 2025r3 introduces the first iteration of the DesktopGrid control. This long-awaited control allows you to display as many rows and columns as needed, making…
Comments closedWelcome back! If you missed the first part in this series, check out Optimizing Xojo Code, Part 1: Getting Started, where we dissected the blocking…
Comments closedWe all write code that works. It compiles, it runs, and it accomplishes its task. But sometimes, “working” isn’t quite the same as “optimal.” Optimization is…
Comments closedmacOS 26 is in the wild, and many Xojo users have likely updated their Macs to the latest version. While Xojo 2025r2.1 is compatible and can build apps that run under the latest macOS, the Publish feature depends on certain tools provided by Xcode. Unfortunately, one of these tools has undergone a significant change in the latest Xcode release, causing the Publish feature to no longer function correctly.
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