Object Oriented Programming with Xojo, and in this case Event Oriented Programming as well, is simply wonderful. You create objects (Instances) from the defined classes that act as templates and just let them roll. From there, the interactions made by the user are those that determine how objects interact with each other via sending messages to each other (method calls), the access to properties and also the execution of events.
However, sometimes the combination can simply reach unstable situations by the very nature of our applications and here is where failures can arise in memory management. Fortunately, we can keep this under control with the help of the WeakRef class.