Xojo 2026r1 is officially out today. It’s our first major update of the year and this post serves as the map for everything new. We’ve…
Comments closedXojo Programming Blog Posts
If you’ve been working with Xojo for a while, you’re likely familiar with conditional compilation directives like #If TargetMacOS or #If DebugBuild. But there are…
Comments closedSooner or later most apps need some version of the ability to find text in those files, whether you’re scanning log files, config files, exported…
Comments closedToday marks the 30th anniversary of founding of this company. It’s hard to believe that nearly half of my life has passed since then. I…
Comments closedFor Xojo 2026 Release 1, we’ve made some improvements to Jade, Xojo’s integrated AI assistant. Jade is easily accessible from the toolbar, making it handy…
Comments closedOne of the notable additions in Xojo 2026 Release 1 is that the DrawControlInLayoutEditor event is now available for Desktop and iOS/Android projects, giving you more possibilities…
Comments closedThe first release of 2026 brings some notable new features to Xojo’s Android support. You’ll find new charting, color-picking, PDF viewing, and file-zip utilities, plus…
Comments closedDebugging isn’t just about stepping through code anymore, it’s about understanding how your data behaves over time. With the new watchpoints feature in Xojo, you can…
Comments closedIf you build web apps with Xojo, 2026r1 is worth a close look. There’s a good mix of new controls and under-the-hood improvements to explore.…
Comments closedIn Xojo 2026r1 we revised the macOS Developer ID field and replaced it with a Team-based popup menu that aligns with the style found in iOS projects. This change aims to offer a cleaner, more intuitive way to manage developer certificates for the distribution of your built macOS app.
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