Keeping the IDE simple to use for new users is one of our core tenets, but that doesn’t mean that we can’t add some much needed capabilities for our long-term users.
Comments closedYear: 2019
If you’re starting to program with Xojo, then you’ll probably soon find yourself in a situation where you need to use one of the Container types: Array. In this case, it’s also probable that you might be confused at first as to why you don’t get what you expected when assigning the contents of a source Array to a target Array via the assignment operator (“=”).
Comments closedA customer on the forum was asking for a way to do case-sensitive array sorting. The built-in array Sort command uses case-insensitive sorting and they wanted an alternative.
It turns out it is super-easy to use the Sort(Delegate) method to create your own sorting method and then pass it to the call to sort.
Comments closedJoin Paul as he talks with Anthony Cyphers of GraffitiSuite, which won the 2019 Xojo Design Award for Best Developer Tool. Download mp3 Topics GraffitiSuite…
Comments closedHere are a few keyboard shortcuts for the Navigator that you may not know about.
Comments closedHow to save pictures in a database is without doubt one of the more frequent questions I’m asked about. I hear this from Xojo newcomers,…
Comments closedIn this final part in his 4 part series on Animating Xojo, Anthony Cyphers covers easing, which can make the most drab User Interface interactions beautiful.
Comments closedIn Part 1 we covered the basic history of animating in Xojo using pre-calculated chunks to modify the width of our component. In Part 2…
Comments closedContinuing with what we previously learned in Animating Xojo, Part 1, this version introduces the use of linear interpolation to calculate the current stage of the animation at each step, plus switching to a Dictionary object for variable storage to setup for future parts in this series.
Comments closedDid you know that you have a custom icon on folders created from your Xojo app? Read on to learn more!
Uniform Type Identifiers (UTIs) are one of the many often misunderstood parts of building native macOS apps. While they’re not just for specifying file types, that’s what I’m going to focus on today.
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