Welcome back! If you missed the first part in this series, check out Optimizing Xojo Code, Part 1: Getting Started, where we dissected the blocking…
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We all write code that works. It compiles, it runs, and it accomplishes its task. But sometimes, “working” isn’t quite the same as “optimal.” Optimization is…
Comments closedI’m a bit of a retro computing and gaming guy and I enjoy making versions of retro games using Xojo. Although Xojo is not really…
Comments closedIf you’re building rich, maintainable and scalable user interfaces on Windows, XAML is a great choice. Its clean, declarative syntax and solid separation between design…
Comments closedJune’s Year of Code theme is about writing code that works in any type of Xojo project. To demonstrate Xojo’s powerful multi-platform capabilities, this month…
Comments closedOne of the most common things I love to use my phone for is sharing pictures of my pets with others. We have two cats…
Comments closedMarch’s topic is Web Apps and I’m excited to introduce my project: Quiziverse, a complete quiz and trivia web application. Quiziverse is designed to engage…
Comments closedSpotlight On posts focus on Xojo community members. We’ll use this space to tell the stories of people using Xojo, share amazing Xojo-made apps and…
Comments closedFebruary’s Year of Code 2025 topic is Databases and my project is a SQLite object-relation mapping library that I call Storm. I first created Storm in 2008…
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