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Category: Learning

Love it or Hate it, Networking is Necessary

So many of you in the Xojo community are independent developers and though you are smart for choosing Xojo for rapid, cross-platform development, you probably aren’t focused on marketing and promoting your app.

I’ve shared some tips on using Twitter to market you apps, and Dana has talked about other ways to market your app for free. These efforts do not live in a vacuum. Let’s discuss ways to integrate all these forms of marketing to make the greatest impact…let’s talk about Networking.

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PDF File Generation? There is an API for that!

I’ve heard it several times: how can I export to PDF from Xojo? Sure, there are lots of answers pointing to a bunch of resources, including excellent plug-ins from third parties. But can you accomplish the same thing using an already available API? Yes, there is a remote API for that! The requirement is that your Xojo app will need to have access to Internet … and, of course, you’ll need to do just a bit of coding.

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Compilers 106 – Optimizer

An optimizer “improves” the IR, but that can mean a lot of different things. Improve could mean “run faster” or “use less memory”. Or perhaps you want to optimize for memory access time because CPUs are so fast it is sometimes more efficient to repeatedly calculate something rather than calculate it once, store it and access it later.

This is the sixth post in our Compiler series. Previous posts:

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Avoiding False-Positive Virus Detection in Windows Apps

Viruses continue to be a big problem on Windows. As a result, anti-virus software can be a bit over-zealous about detecting what it believes to be apps that have viruses embedded within them. We have had reports over the years that apps made with Xojo are sometimes falsely identified as being infected with a virus. This sometimes occurs because the 32-bit Xojo compiler puts executable code in a location where the anti-virus software doesn’t expect to find it. We’ve seen this occur even when users are debugging apps from the IDE. Fortunately in that case, there’s a fairly easy solution.

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Compilers 105 – Back End Overview

Once the front end has done its work its time for the back end components to take over.

This is the fifth in our compiler series and the first on the back end. We covered the parts of the compiler that are called the front end in these posts:

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How to Add User Interface Controls at Runtime

Admit it – this is one of those questions that, sooner or later, arise to every Xojo newcomer: How can I add new UI controls to the Window at runtime? And if you are considering this too, then the good news is that the answer is more simple than you probably expect… sitting right there on the Inspector under the Attributes tab. Yes, this is all about the Control Set!

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Supporting Multiple Cores

With today’s multi-core CPU’s it seems that an application made with Xojo running on a single core is somewhat restricting. If you have a lot of data to process, large images to manipulate or other things that could happen in the background, it would seem that with a multi-core machine you could do this faster “if only Xojo would make threads preemptive”. We get a lot of requests for preemptive threads so that people can take advantage of multiple cores.

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Compilers 103 – Semantic Analyzer

The Semantic Analyzer is the real heart of the compiler. Its job is to validate code and figure out what the code actually means. Essentially it validates that the code is semantically correct.

This is the third post in our Compiler series. Previous posts:

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