As an Object Oriented Programming language (OOP), Xojo’s data types, especially the non-primitive ones, use or can use a Class hierarchy. This means that one class, either included by default in the Xojo Framework or created from scratch, can act as a base or root class for other classes based upon them.
Comments closedCategory: General
The Xojo Doc site has several thousand pages of information. To make it easier to quickly find things in the online docs, topics are categorized. You can find categories that a topic belongs to at the bottom of its page.
Comments closedAmong the many IDE improvements in 2019r2 we’ve made some improvements in how the Control Layout Locks work so even if a control is locked, it’ll still obey the left/top/right/bottom alignment locks. We are taking some hints from the way many graphic design programs approach this and we think it’ll be a big improvement to the way controls are organized on Windows and Containers.
Comments closedThe New DateTime class introduced in Xojo 2019r2 is meant as a replacement for the now deprecated Date class. Let’s take a look at how…
Comments closedKeeping the IDE simple to use for new users is one of our core tenets, but that doesn’t mean that we can’t add some much needed capabilities for our long-term users.
Comments closedEver wonder how to conditionally implement newer features in your code while keeping the ability to use older versions of Xojo at the same time?…
Comments closedIn computer programming, unit testing is a software testing method by which individual units of source code, sets of one or more computer program modules…
Comments closedAt WWDC 2019, Apple announced macOS Catalina (10.15). They didn’t specifically mention it during the keynote, but the writing has been on the wall for…
Comments closedEvery year we watch Apple’s WWDC keynote address to see what new features are coming in macOS and iOS that we’ll want or need to…
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