As you may already know, starting with Xojo 2025r3, macOS apps can be developed and compiled with UI Compatibility Mode either enabled or disabled. Now imagine you are creating a Library intended for use in other projects and, as part of its UI-related functionality, the Library needs to determine whether the host application is running with UI Compatibility Mode enabled. How can you do that? Read on to find out.
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Here’s how you can modify Xojo Android’s MobileTabPanel to behave more like the PagePanel found in Xojo Desktop and Web. A TabPanel, as the name…
Comments closedWhen adding a DesktopTextArea to your macOS app, just drag it from the Library into a Window (or Container) in the layout editor of the Xojo IDE. It works out of the box with native macOS behavior. But what if you want to change that native behavior, like, for example, disabling soft wrapping? Keep reading to learn how.
Comments closedXojo for Android has robust Declare and Library support that allows you to call into many native Android libraries and frameworks. With the newly added…
Comments closedBy default, macOS adds several menu options to the Window menu of any Desktop app. Those options have been getting more interesting in the latest releases of the operating system, allowing, among other things, to set the position and arrangement of the Window on the screen, split the screen between the Window of one app and another app, or even sending a window of an app to an iPad as an “extended” screen in your macOS setup. Read on, adding these options to your Xojo-built macOS apps is just a few Declares away!
Comments closedWith the release of Xojo 2024r4, it’s time to unveil a new version of the Android Design Extensions. The focus of version 3.5 (compatible with…
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