A feature in some other languages you may have seen is something called matrix math. These are operations you can perform on matrices, which are 2-dimensional arrays. Xojo does not have any matrix math functions built in, but using the Extends command you can add your own.
I was recently asked if there was a way to use Xojo Canvas Graphics to draw using the math X-Y coordinate system. First a little background. In Xojo (along with Java, .NET and many other languages), graphics are drawn where (0,0) is at the top left, X increases to the right and Y increases down. Other languages or APIs (Cocoa, for example) use a system where (0,0) is at the bottom left, X increases to the right and Y increases up.
How do you compute a massive number raised to the power of another huge number, modulo something else? Use Xojo to solve