Skip to content

Tag: Xojo Programming Language

Xojo Developer Retreat: So much more than a conference

I am so excited to be planning the Xojo Developer Retreat coming up in Nashville in September. We decided to call it a retreat to signify that we are emphasizing the part that attendees over the years has told us was the best and most beneficial part of XDC, the time spent with other users – networking, troubleshooting and building relationships. If you want to meet the Xojo Team and community members, attend some great sessions, network, collaborate, have fun and enjoy Nashville, please join us at the Xojo Developer Retreat.

Comments closed

Conway’s Game of Life

The Game of Life, also known simply as Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970. You’ve probably seen this around in some form or another, but I ran across it again recently and thought it would be fun to implement in Xojo.

Comments closed

Changes to Xojo License Pricing

At Xojo, price changes are rare and we strive to keep the price affordable for all kinds of developers. In fact, the entry price point for Xojo has been the same since 1998. Beginning today, new Xojo Lite licenses are $149/year. Desktop, Web and iOS licenses are $399/year. Xojo Pro is $799/year. Xojo Pro Plus will remain $1999/year.

Comments closed

PDFDocument: Signing PDFs

Beginning with Xojo 2022r1 you can use Xojo’s newPDFSignatureForm Control in your PDFDocuments. Using this allows your users to be able to sign documents using a Digital Certificate. Read on to learn how…

Comments closed

PDFDocument: Reports With Full Vectorial Quality

Back in 2020 when PDFDocument was first introduced in Xojo, we had to make a compromise in order to render the output created via Xojo’s integrated Report Editor. That was far from ideal, but we needed to first meet some other requirements in order to get the full vectorial quality you expect in both PDFs as well as in rendering reports.

With Xojo 2022r1 I am happy to say we have achieved that goal! The best part is that you don’t need to do anything to take advantage of the update. Keep your code as it is now and, the next time you output your report into a PDF document you’ll get the full vectorial quality you expect!

Comments closed

On-Device iOS Debugging in Xojo

You may or may not be aware that running iOS projects in the Simulator does not allow you to check all of your app’s features. There are a few features which rely on hardware capabilities which the Simulator cannot emulate. This can make it hard to track down bugs, and the only recourse is console logging. Starting in Xojo 2022r1 it’s possible to run your apps right on a physical device connected by USB.

Comments closed