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Category: Windows

Posts related to Windows-specific development.

Guest Blog Post: Iconographer from Ohanaware

Sam Rowlands has been developing Xojo apps since 1997. He and his wife, Joy Sha, make up Ohanaware and they have been building award winning apps since 2008, notably Funtastic Photos, HDRtist and Shine. Sam is an active Xojo developer and he also offers App Wrapper, which simplifies the process of preparing applications for submission to the Mac App Store and deploying on web sites, in the Xojo Third Party Store.

I’d like to introduce you to Ohanaware’s latest Made With Xojo application we’ve created for us Xojo developers. It’s called “Iconographer” and it is designed to simplify the process of creating stunning and platform-consistent icons for Mac, Windows & iOS.

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Windows App Requirements

Microsoft refactored their core app runtimes in 2015. They have made what they call a “Universal C Runtime” which has been distributed via Windows Update to all supported versions of Windows that stay up-to-date (which is the default behavior for Windows Update).

Starting with Xojo 2016r1, the Xojo Windows framework has been updated to use the latest Microsoft tools. This allows Xojo to stay up to date and allows the Windows support to be improved in future releases. This means that Xojo itself now uses the new Universal Runtime and your built apps now require it.

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