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Author: Xojo

Xojo 2014r3 Introduces Xojo iOS and Simple, Annual Pricing

When it comes to software licensing and pricing, the goal is to provide just the right amount of flexibility without making things too complex. It’s difficult, however, to do this without some trial and error which means we occasionally make changes.

With Xojo 2014r3 we are introducing simple, annual pricing for all Xojo licenses:

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Guest Post: Managing Database Schema Control Over Multiple Versions

Wayne Golding has been a Xojo developer since 2005. He operates two IT companies, a Network/Systems services co & DRNine11 an offsite backup & DR co. Though he primarily uses Xojo for internal management systems and utilities, Wayne’s hobby is robotics where he uses Xojo to communicate with Arduino devices.

When distributing applications with a database component you will undoubtedly upgrade your database schema as your application matures. So how do you manage the schema within your application?

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Xojo Black Friday Sale

That’s right, we’re doing it again! Xojo’s Black Friday through Cyber Monday sale is happening again and we’re offering 30% off all new Xojo licenses and upgrades to Xojo Pro- Friday, November 28th through Monday, December 1st.

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Guest Post: Xojo Networking by Eric Gibbon

Eric Gibbon has been a Xojo developer since 1999. When not heading up the Birmingham, UK Xojo User Group, you can find Eric at MacTasks.com where he offers consulting services and develops bespoke multi-platform multi-user databases for Mac, PC and the Web using Xojo.

Last year work wasn’t going so well, and I was feeling down. I had lost my “Xojo mojo”. As a freelance developer it can be hard to do everything you need to and it is easy to get bogged down. Sometimes you need a fresh injection of ideas and opinions, to see what other developers are doing and how they do it.

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Xojo’s iOS Support and 64-bit

As you may have heard, Apple announced that as of February 1st, 2015, all new apps submitted to the iOS App Store must support 64-bit. It was already our intention to be in beta testing on 64-bit in that timeframe. However, our original plan was to support Linux first since more and more Linux servers now only support 64-bit. Instead, we will support iOS first followed by the x86 platforms.

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The End of Carbon Support

In June of last year we deprecated our support for Carbon. If the word “deprecated” doesn’t mean anything to you, it means that we are no longer updating it. Our Cocoa framework is in very good shape and most of you have been able to easily transition your apps over to building for OS X using the Cocoa framework. It will soon be time to take another step.

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64-bit Work Continues

Memory (RAM) gets cheaper every year. As a result, new computing devices (mobile/server/desktop) come with more and more RAM, allowing applications to perform bigger and increasingly sophisticated tasks. My first desktop computer had 16K of RAM. The laptop on which I am writing this has 16GB of RAM. That’s 1 million times more RAM for less than half the price in today’s dollars. Wow.

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