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Category: Community

Posts about the Xojo Community, events and activities.

Xojo Developer Retreat: So much more than a conference

I am so excited to be planning the Xojo Developer Retreat coming up in Nashville in September. We decided to call it a retreat to signify that we are emphasizing the part that attendees over the years has told us was the best and most beneficial part of XDC, the time spent with other users – networking, troubleshooting and building relationships. If you want to meet the Xojo Team and community members, attend some great sessions, network, collaborate, have fun and enjoy Nashville, please join us at the Xojo Developer Retreat.

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Changes to Xojo License Pricing

At Xojo, price changes are rare and we strive to keep the price affordable for all kinds of developers. In fact, the entry price point for Xojo has been the same since 1998. Beginning today, new Xojo Lite licenses are $149/year. Desktop, Web and iOS licenses are $399/year. Xojo Pro is $799/year. Xojo Pro Plus will remain $1999/year.

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The Xojo Showcase

We created the Xojo Showcase to, well, showcase the broad variety of apps made in Xojo. Want to get more eyes on your latest Xojo app? Upload your Xojo-made app to the Xojo Showcase. Whether it’s a Desktop, Web, Mobile or Raspberry Pi app, commercial, personal or educational, anything developed in Xojo can be added. Upload screenshots, add a description of the app, point to a promotional video, include a direct link to your website, the app’s webpage and a download link. There isn’t an easier way to spread awareness of your latest Xojo app!

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New Xojo Documentation Site

We are always looking for ways to help you be more successful using Xojo and the documentation is a critical component to your success. With that in mind, we have been working on updating Xojo’s documentation for a while now. This Xojo Documentation uses a completely new engine, offers improved searching and more to help you, and us, use it more effectively.

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Automated Testing: How We Test Xojo Builds

Xojo has an extensive testing period where actual users test a pre-release version with their projects but if you are wondering what kind of testing we do internally before each pre-release of Xojo, we have quite a bit of automated testing processes. There are over 400 tests just for the compiler alone. Already, we are approaching 300 tests for our Android framework. In total, across all supported platforms, there are over 2500 automated tests.

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