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Category: Community

Posts about the Xojo Community, events and activities.

Improving Feedback

Being more efficient means we spend more time on making Xojo better for you. Feedback, our bug and feature tracking system, is a place where we spend a lot of time interacting with you and thus it’s something we very much want to improve. We have three improvements in mind. One will be made today and the other two will come sometime next year.

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The Xojo Black Friday Sale Starts Now!

This is a very exciting week at Xojo! Not only is Xojo 2021 Release 3 here, but we are thrilled to announce that the new Xojo Android platform is now is pre-release testing! In celebration of these two milestones, Xojo’s Black Friday sale starts now and ends November 29th at 11:59PM CT. There’s never been a better time to get Xojo!

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Beginner Tips: Threading in Xojo

Many times, when we create a desktop application which is doing huge processes, it happens that the responsiveness of our app can be interrupted for few seconds. As developers we need to avoid such scenarios because we want to keep the interaction between the user and the app constant while it’s in use. You have to imagine that our customer doesn’t have a developer’s mindset and will not wait more than 5 seconds if the app freezes. Threading is a great solution to these situations.

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Rubber Ducky, You’re the One

Yuck! It happens to everyone, from beginners to experienced developers: sometimes you’ll get stuck. Perhaps the code you’re working on just won’t do what you want or maybe you’re having trouble understanding code plucked from the internet. Talk to the duck. The rubber duck, that is. The term “rubber ducking” or “rubber duck debugging” is a software development technique where you explain the problem you are having to a rubber duck (or appropriate substitute). Often the act of explaining the problem to someone else, even if that someone is not real, can help you figure it out. It might be like inspiration struck.

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