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Category: iOS

Posts related to iOS development.

QuickTip: Using SF Symbols in macOS … revisited!

Earlier this year ago I wrote a post about using the SF Font symbols on macOS Picture.SystemImagein iOS apps. However that technique has some downsides. For one, the symbol glyphs are hardcoded, which means that it’s not possible to access the new symbols added to the SF Font by Apple. In addition, it isn’t possible to set the font weight and scale for the glyph. In this new post, I’ll show a more flexible way to work with these symbols on macOS 11+.

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Google Switches to Native on iOS

MacRumors reported that Google’s design chief for Apple platforms, Jeff Verkoeyen, announced that Google is switching from using a lot of custom controls in its iOS apps. this same device. You only get that if you use native user interface controls. That’s why Xojo has always provided native user interface controls, high-level access to native system functionality and compiled to native code.

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New Additions to PDFDocument

Xojo 2021r2 brings more enhancements, new features and a bunch of bug fixes to the PDFDocument class. Among these, probably the most important is the arrival of PDFDocument for iOS. But you’ll also find new features like adding annotations and links to your PDFs, new PDF viewer options and the ability to jump to a specific page in a PDF.

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Modern, Visual Basic For Your Mac

Did you love Visual Basic? A lot of us did, but it’s 2021 and technology is ever-changing. As you look at the modern alternatives, consider Xojo. For over 20 years, Xojo has been the spiritual successor to VB, a rapid, cross-platform programming language and integrated development environment (IDE). Often called “VB for the Mac”, Xojo is more powerful than VB6 and more approachable than VB.NET. Two factors that are increasingly important because modern coders are everywhere, not just in the technology department.

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