Bootstrap continues to improve and as a result we have upgraded the Web framework to the latest version. For most Xojo users, this update won’t require any changes at all to your existing projects.
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DesktopChart, MobileChart, and WebChart have received some new features and improvements based mostly on user feedback. New features include a new Stacked chart type, more customization options for the already supported chart types and improvements to the chart control itself. Continue reading to get the details about all these great new things in Xojo.
Comments closedAs a direct result of user feedback, starting with Xojo 2023r2, the MobileCanvas control on iOS can now receive KeyDown events from the user, both from the on-device keyboard and any connected keyboard. In addition, this support is available in MobileTextArea, MobileTextField and MobileScreen.
Comments closedIn order to test the Android apps you create in Xojo, you either need to have an actual Android device (Xojo supports on-device testing/debugging) or you need to set up an Android Emulator in Android Studio. Read on or jump over to Xojo YouTube Channel to watch this process in this Creating an Android Emulator video.
Comments closedFor the most part, designing mobile apps for Android and iOS is similar, but there are differences. Here are some important ones to keep in mind for a smoother Android experience.
Comments closedMany of us like using Xojo because it’s intuitive and extensible. With the introduction of support for Android in 2023r2, Xojo now offers support for apps running on not just phones and tablets but other devices that also use Android as their operating system such as the Amazon Fire TV Stick.
Comments closedIn this tutorial I will show you how to create a Number class that can tell you when its value has been actually set, along with other methods to manage how it is used while demonstrating some common object-oriented techniques and features such as operator overloading. You’ll be able to create a Number from an Integer, Double or String.
Comments closedWhen developing iOS apps with Xojo you may spend a good amount of time debugging, whether in a iPhone, or iPad simulator or on a real device. With this in mind, let’s learn a good way to handle the Simulators list in Xcode and Xojo.
Comments closedIn my session at XDC 2023, I talked about ways to design your apps so you reuse code across platforms. The first project is JSONReader, so let’s dive in.
Comments closedComposing new controls using primitives is something you definitely want to explore. Let’s build a reusable vertical navigation, with animations, for your Xojo Web projects using the Atomic Design Methodology.
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