In part 3 of this series we made our CanvasButton inspector-friendly by exposing all our colors, corner radius and other properties. Today we’re going to wire up real…
Comments closedCategory: Tutorials
tutorials, longer instructional posts, how to’s
Starting with Xojo 2025r1, you can publish macOS and iOS apps to App Store Connect directly from the Xojo IDE. Keep reading to learn how!…
Comments closedFor a comprehensive guide on deploying Xojo web apps to any server, please refer to the video tutorial available at: https://youtu.be/ARr7d6Z6CRY I also recommend reading…
Comments closedHave you ever debugged your Xojo database app and wondered about the SQL queries being executed and the parameters used? You are not alone. Whether…
Comments closedContinuing our series on distributing Mac apps, this post will take you through properly setting up a provisioning profile, which is required for your apps to get tested by others in TestFlight. To review or catch up on earlier steps in this process, see my posts on Sandboxing, Hardened Runtime and Notarization arrives to the Xojo IDE, macOS Apps: From Sandboxing to Notarization, The Basics and Uploading macOS Builds to App Store Connect. But if you have those steps done, let’s set up the provisioning profile you need.
Comments closedSince Xojo 2024r4 the IDE includes the ability to automatically compile macOS apps with Sandboxing, Hardened Runtime and Notarization. Continue reading to learn that extra step in order to submit the created bundle directly to the App Store Connect website!
Comments closedWhen you’re writing code, you often need to make decisions based on different situations. These decisions are handled using conditional statements. Conditional statements let your program…
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