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Xojo Programming Blog Posts

Generating Xojo Code From Paw

At Xojo, we work with a lot of HTTP REST APIs. So many in fact that I’ve spent time creating custom test harnesses to make sure that whatever I was currently coding would be compatible as well as being a test suite just in case the API changed in some subtle way (whether it be a bug fix or an API refactor gone awry). The problem with the custom test harnesses is that they’re not very portable and you end up having to create a new one for each API that you interface with.

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O Retina, Retina, wherefore art thou Retina?

eyeball.pngDuring my keynote address last April at XDC, the Xojo Developer Conference, I said that we would be adding Retina support (the OS X feature that provides for ultra-high resolution displays) to the OS X framework in the 4th quarter of this year. We have been working very hard on Retina support both for the OS X framework and for the IDE itself. We didn’t want to stop there though. Windows also supports ultra-high resolution displays. For Windows, this technology is called HiDPI. Xojo is a cross-platform tool so we decided we should support both Retina and HiDPI, and do it in such a way that you don’t have to do much of anything and they just work.

UPDATE: Xojo Retina is here, April 2016

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