On Tuesday, January 12th Microsoft is ending support for Internet Explorer 8, 9 and 10.
Comments closedXojo Programming Blog Posts
At Xojo, we work with a lot of HTTP REST APIs. So many in fact that I’ve spent time creating custom test harnesses to make sure that whatever I was currently coding would be compatible as well as being a test suite just in case the API changed in some subtle way (whether it be a bug fix or an API refactor gone awry). The problem with the custom test harnesses is that they’re not very portable and you end up having to create a new one for each API that you interface with.
Comments closedBy default the built-in Web Browser that is used on Windows to show web pages uses the Internet Explorer 7 rendering engine. Which means the Xojo HTMLViewer and the ActiveX WebBrowser controls also use this older rendering engine.
Comments closedIn this special episode of XojoTalk, Paul talks Star Wars The Force Awakens with Bob Keeney and Marc Zeedar. The first few minutes are spoiler-free, but the rest of the podcast is spoiler-filled, so go see The Force Awakens first!
Comments closedWhen doing a lot of manipulation to a TextArea’s contents under Cocoa, performance can suffer due to the underlying NSTextView doing work on layout and glyph selection. This can be sped up by telling the text view that you’re going to begin editing. You can do this by using a few Cocoa Declares.
Comments closedEveryone loves SQLite. It is everywhere, it is fast and it is easy to use. Want to know how to make it even faster?
Comments closedDid you know that you can create scripts to control the Xojo IDE? And many of these scripts could be real time savers.
Comments closedUpdate Aug 2017: Starting with Xojo 2017 Release 2 your app icons are automatically included in 64-bit Windows apps without having to do the workarounds described in this post. Upgrade today! If you are still using older versions of Xojo, then these workarounds are still necessary.
Comments closedFrom time to time we see the issue raised where floating point values are not exact like we can write in the code editor or on paper. Usually the confusion or complaint is worded like “I can’t get my double value to be precise like in the string” or “It’s not the same as I get doing it by hand”.
Comments closedDuring my keynote address last April at XDC, the Xojo Developer Conference, I said that we would be adding Retina support (the OS X feature that provides for ultra-high resolution displays) to the OS X framework in the 4th quarter of this year. We have been working very hard on Retina support both for the OS X framework and for the IDE itself. We didn’t want to stop there though. Windows also supports ultra-high resolution displays. For Windows, this technology is called HiDPI. Xojo is a cross-platform tool so we decided we should support both Retina and HiDPI, and do it in such a way that you don’t have to do much of anything and they just work.
UPDATE: Xojo Retina is here, April 2016
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