Continuing our series on distributing Mac apps, this post will take you through properly setting up a provisioning profile, which is required for your apps to get tested by others in TestFlight. To review or catch up on earlier steps in this process, see my posts on Sandboxing, Hardened Runtime and Notarization arrives to the Xojo IDE, macOS Apps: From Sandboxing to Notarization, The Basics and Uploading macOS Builds to App Store Connect. But if you have those steps done, let’s set up the provisioning profile you need.
Comments closedTag: Apple
Since Xojo 2024r4 the IDE includes the ability to automatically compile macOS apps with Sandboxing, Hardened Runtime and Notarization. Continue reading to learn that extra step in order to submit the created bundle directly to the App Store Connect website!
Comments closedBy default, macOS adds several menu options to the Window menu of any Desktop app. Those options have been getting more interesting in the latest releases of the operating system, allowing, among other things, to set the position and arrangement of the Window on the screen, split the screen between the Window of one app and another app, or even sending a window of an app to an iPad as an “extended” screen in your macOS setup. Read on, adding these options to your Xojo-built macOS apps is just a few Declares away!
Comments closedYou are likely already familiar with terms like Sandboxing, hardened runtime and Notarization. After all, these are required if you plan to distribute your macOS…
Comments closedBack in March we wrote about Apple’s new privacy policy for AppStore approval and how, and when, your Xojo iOS apps would meet this new requirement. In Xojo 2024r2 we’ve included a new Privacy Editor in the Xojo IDE. Continue reading to discover how to use the iOS Privacy Editor.
Comments closedLast week, Xojo MVP Gavin Smith attended the WWDC 2024 event in Cupertino. He found the event uplifting and exciting, and I was able to talk with many people and share perspectives with them. Learn More.
Comments closedThe recent news about Microsoft discontinuing Visual Studio’s support for Mac has got us talking about longevity in the field of software development. We all know technology changes rapidly and you, and the tools you use, can’t afford to stand still. Here’s an infographic that illustrates how Xojo’s been continually updating and modernizing since 1996 while other development tools come and go.
Comments closedMicrosoft recently announced that they are discontinuing Visual Studio for Mac, which was only just introduced in 2016. So how “safe” is relying on a big company for your development tool, really? If you are an enterprise company with a large investment in software and IT, you might want to take a look outside the big names and see what Xojo can offer. Xojo makes it quicker and easier to try out software ideas before you commit expensive development resources to your primary tools. And we’ve been dong it since 1998, with a focus on native, cross-platform development.
Comments closedApple has released the developer documentation for Vision Pro, their recently announced mixed reality headset. So far, it looks promising that iOS apps written in Xojo will just work. Of course, we don’t yet have one of these to use for testing. If we did, we’d be too busy playing with it to write this blog post, however we have tried running some Xojo iOS projects in the Vision Pro Simulator and they work without modification so that’s a very good sign.
Comments closedMy new path has taken me deep into the world of iOS and macOS and I thought I would create some projects & products which would benefit Xojo apps on those platforms by creating some products which expose some of the larger frameworks which are not already available but also cannot be accessed by declares alone…
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