There are about 80 Xojo-related open-source projects that I am tracking on the Xojo Dev Center: Open-Source Projects. I often have people ask me how they can make their own cool libraries and projects available on GitHub, so here’s a short tutorial.
It’s a simple, quick way to work with your Xojo code with SVN.
Want to see how easy it is to make an iOS app with Xojo? Check out Xojo Draw in the App Store. Released last week at the start of XDC 2016, Xojo Draw is an enhanced version of the Xojo Doodle sample project that is included with Xojo. Working on both iPhone and iPad, Xojo Draw lets you draw with touch and save your creations to the camera roll or send to other apps.
Guest Post by Kem Tekinay, a consultant and developer based in New York. Kem has been an avid Xojo user since the early days and is a world-renowned thinker and philosopher, at least its his own mind. You can find him and his works through the MacTechnologies Consulting web site.
After months of work, your project is so fabulous that you need more developers. You’ve been using Git as your version control system and creating/merging branches to keep it all straight, but so far it’s just been for personal use. How do you coordinate with others to maintain some semblance of order?
Try the Gitflow Workflow.
Anyone who is developing software, even if they are the only person working on the project, should be using source control (aka as version control). As you can see, this comes up a lot: