Starting with Xojo 2025r1, a new Property List Editor is available for both Desktop (macOS) and iOS projects under Build Settings > macOS and Build Settings > iOS. This editor simplifies the process of adding custom entries that your app may require, beyond those automatically included by Xojo.
Comments closedTag: Mac App Store
Starting with Xojo 2025r1, you can publish macOS and iOS apps to App Store Connect directly from the Xojo IDE. Keep reading to learn how!…
Comments closedContinuing our series on distributing Mac apps, this post will take you through properly setting up a provisioning profile, which is required for your apps to get tested by others in TestFlight. To review or catch up on earlier steps in this process, see my posts on Sandboxing, Hardened Runtime and Notarization arrives to the Xojo IDE, macOS Apps: From Sandboxing to Notarization, The Basics and Uploading macOS Builds to App Store Connect. But if you have those steps done, let’s set up the provisioning profile you need.
Comments closedSince Xojo 2024r4 the IDE includes the ability to automatically compile macOS apps with Sandboxing, Hardened Runtime and Notarization. Continue reading to learn that extra step in order to submit the created bundle directly to the App Store Connect website!
Comments closedStarting with Xojo 2024r4 it is possible to apply Sandboxing, Hardened Runtime and Notarization on macOS apps built from the Xojo IDE on macOS and Windows.
Comments closedYou are likely already familiar with terms like Sandboxing, hardened runtime and Notarization. After all, these are required if you plan to distribute your macOS…
Comments closedApple just released Apple Transporter to manually upload apps to the Mac and iOS App Stores.
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