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Tag: Mobile

Gartner: Mobile apps can’t be created fast enough. What’s the solution?

Speaking at one of their conferences, Gartner principal research analyst Adrian Leow said last week that enterprises are increasingly finding it difficult to build all the mobile apps they need. The demand for mobile apps is increasing far faster than the supply of mobile developers can create them and it’s only going to get worse. This is clearly a problem.

There are three possible solutions to this problem:

  1. Find a way to decrease the demand of mobile apps. (Good luck with that one.)
  2. Increase the number of mobile developers.
  3. Decrease the time it takes to build mobile apps.

Solutions 2 and 3 are not mutually exclusive. You could potentially do both. Adrian Leow even points to the solution when he suggests that developers use rapid mobile app development tools. These tools can provide solution 3, but they don’t create necessarily create more developers.

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iOS Declares from the Xojo Community

Our user community has been busy enhancing the capabilities of Xojo for iOS with Declares!

We have been quite pleased with the feedback we’ve received about Xojo iOS, but we are commonly asked when Xojo will support a specific iOS feature that it does not yet have. We will be adding new iOS features with each release, but you may not have to wait for us to add a feature. With a bit of knowledge about CocoaTouch and the use of the Declare command in Xojo, there are many things you can take advantage of today.

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Deploying iOS Apps Inside Your Company

While the iOS App Store is a great solution for commercial software, not all iOS apps are for public use. If you are building an app just for use inside your company, you won’t want to go through Apple’s app review process (which can take weeks) nor make your app available to the general public. How do you quickly and easily deploy an iOS app just for use by others in your organization?

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Xojo iOS Examples

Need some inspiration or some helpful code to get your first Xojo iOS app started? Take a look at a sampling of the iOS example apps that are included in Xojo iOS!

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There and Back Again: The Evolution of the Graphical User Interface

30 years ago this past January, Apple launched the Macintosh and with it, the first widely available computer with a Graphical User Interface or GUI. If you are less than 25 years old, there’s a very good chance you’ve never used a computer that didn’t have a graphical user interface. But at the time, it was a radical departure from the way in which most people interacted with a computer. Over the past 30 years, the GUI has evolved and in some ways has come full circle.

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