A recent blog post, A Beginner’s Guide to Handling Text Files in Xojo, covered the basics of text file handling in Xojo. This post delves into advanced techniques for reading and writing large files in chunks. This method is crucial for managing large datasets efficiently, minimizing memory usage, and maintaining application performance.
Why Read and Write in Chunks?
Loading or writing a large file in one go can overwhelm your application’s memory and degrade performance. Processing files in smaller, manageable chunks allows for better memory management and more responsive applications.
Reading Files in Chunks
To read a large file in chunks, you can repeatedly read smaller portions of the file until you reach the end. Here’s an example:
Var file As FolderItem = FolderItem.ShowOpenFileDialog("text/plain")
If file <> Nil Then
Const kChunkSize As Integer = 1024 ' 1 KB chunks
Var inputStream As TextInputStream = TextInputStream.Open(file)
Var buffer As String
While Not inputStream.EndOfFile
buffer = inputStream.Read(kChunkSize)
// Process the buffer (for demonstration, we'll just print it)
System.DebugLog(buffer)
Wend
inputStream.Close
Else
MessageBox("No file selected.")
End If
In this example:
- A TextInputStream is created to read the file.
- The kChunkSize defines how much data is read at a time.
- The file is read in a loop until the end is reached, processing each chunk.
Writing Files in Chunks
Writing large files in chunks involves writing smaller portions incrementally. Here’s an example using String.Bytes and String.MiddleBytes for better performance:
Var file As FolderItem = FolderItem.ShowSaveFileDialog("text/plain", "example.txt")
If file <> Nil Then
Const kChunkSize As Integer = 1024 ' 1 KB chunks
Var outputStream As TextOutputStream = TextOutputStream.Create(file)
Var data As String = "Large data string here..." // Your data source
Var totalBytes As Integer = data.Bytes
For i As Integer = 0 To totalBytes Step kChunkSize
Var chunk As String = data.MiddleBytes(i, kChunkSize)
outputStream.Write(chunk)
Next
// Write any remaining data
If totalBytes Mod kChunkSize <> 0 Then
Var remainingBytes As Integer = totalBytes Mod kChunkSize
Var chunk As String = data.MiddleBytes(totalBytes - remainingBytes, remainingBytes)
outputStream.Write(chunk)
End If
outputStream.Close
MessageBox("File written successfully.")
Else
MessageBox("No file specified.")
End If
In this example:
- A TextOutputStream is created to write to a file.
- The total bytes of the string are calculated for iteration.
- Data is written in chunks defined by kChunkSize using String.MiddleBytes for improved performance.
- After the loop, any remaining data that didn’t fit into a full chunk is written.
Practical Example: Processing Large Log Files
Processing large log files line by line in chunks can be done as follows:
Var file As FolderItem = FolderItem.ShowOpenFileDialog("text/plain")
If file <> Nil Then
Const kChunkSize As Integer = 4096 ' 4 KB chunks
Var inputStream As TextInputStream = TextInputStream.Open(file)
Var buffer, remaining As String
While Not inputStream.EndOfFile
buffer = inputStream.Read(kChunkSize)
buffer = remaining + buffer
Var lines() As String = buffer.ToArray(EndOfLine)
// Process all but the last line
For i As Integer = lines.FirstIndex To lines.LastIndex - 1
System.DebugLog(lines(i))
Next
// Save the last line for the next chunk
remaining = lines(lines.LastIndex)
Wend
// Process any remaining content
If Not remaining.IsEmpty Then
System.DebugLog(remaining)
End If
inputStream.Close
Else
MessageBox("No file selected.")
End If
In this example:
- The file is read in larger chunks (4 KB).
- The buffer is split into lines, and all but the last line are processed.
- The last line is saved and appended to the next chunk to ensure no data is lost.
Advanced Techniques: Handling Binary Files
Reading and writing binary files also benefits from chunk processing. Here’s a basic example of reading binary files in chunks:
Var file As FolderItem = FolderItem.ShowOpenFileDialog("")
If file <> Nil Then
Const kChunkSize As Integer = 1024 ' 1 KB chunks
Var binaryStream As BinaryStream = BinaryStream.Open(file, False)
Var buffer As MemoryBlock
While Not binaryStream.EndOfFile
buffer = binaryStream.Read(kChunkSize)
// Process the buffer (for demonstration, we'll just print its size)
System.DebugLog(buffer.Size.ToString)
Wend
binaryStream.Close
Else
MessageBox("No file selected.")
End If
In this example:
- A BinaryStream is created to read the file.
- Data is read in chunks and processed accordingly.
Writing Binary Files in Chunks
You can also write binary files in chunks. Here’s a basic example:
Var file As FolderItem = FolderItem.ShowSaveFileDialog("text/plain", "example.txt")
If file <> Nil Then
Var binaryStream As BinaryStream = BinaryStream.Create(file, True)
Const kChunkSize As Integer = 1024 ' 1 KB chunks
Var data As MemoryBlock = ... ' Your binary data source
Var totalBytes As Integer = data.Size
For i As Integer = 0 To totalBytes Step kChunkSize
Var chunk As MemoryBlock = data.MidB(i, kChunkSize)
binaryStream.Write(chunk)
Next
// Write any remaining data
If totalBytes Mod kChunkSize <> 0 Then
Var remainingBytes As Integer = totalBytes Mod kChunkSize
Var chunk As MemoryBlock = data.MidB(totalBytes - remainingBytes, remainingBytes)
binaryStream.Write(chunk)
End If
binaryStream.Close
MessageBox("Binary file written successfully.")
Else
MessageBox("No file specified.")
End If
In this example:
- A BinaryStream is created to write to a file.
- Data is written in chunks using MemoryBlock.MidB to handle binary data.
- After the loop, any remaining data that didn’t fit into a full chunk is written.
Using Threads for Large File Operations
When working with large files, consider using a Thread to perform read and write operations. This keeps the user interface responsive while the file operations are running in the background.
Example of reading a large file in a thread:
Class FileReadThread Inherits Thread
Private mFile As FolderItem
Sub Constructor(file As FolderItem)
mFile = file
End Sub
Sub Run()
Const kChunkSize As Integer = 1024 ' 1 KB chunks
Var inputStream As TextInputStream = TextInputStream.Open(mFile)
Var buffer As String
While Not inputStream.EndOfFile
buffer = inputStream.Read(kChunkSize)
// Process the buffer (for demonstration, we'll just print it)
System.DebugLog(buffer)
Wend
inputStream.Close
End Sub
End Class
// Usage
Var file As FolderItem = FolderItem.ShowOpenFileDialog("text/plain")
If file <> Nil Then
Var fileThread As New FileReadThread(file)
fileThread.Run
Else
MessageBox("No file selected.")
End If
In this example:
- A Thread subclass is created to handle file reading.
- The main UI remains responsive while the thread processes the file in the background.
Conclusion
Handling large files efficiently is crucial for developing robust Xojo applications. By reading and writing files in chunks, you can manage memory usage better and ensure your application remains responsive even when dealing with large datasets. Experiment with these techniques in your projects to experience the benefits.
Happy coding!
Martin T. is a Xojo MVP and has been very involved in testing Android support.