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Category: Mac

Posts related to Max OS development.

Provisioning Profiles for macOS Apps

Continuing our series on distributing Mac apps, this post will take you through properly setting up a provisioning profile, which is required for your apps to get tested by others in TestFlight. To review or catch up on earlier steps in this process, see my posts on Sandboxing, Hardened Runtime and Notarization arrives to the Xojo IDE, macOS Apps: From Sandboxing to Notarization, The Basics and Uploading macOS Builds to App Store Connect. But if you have those steps done, let’s set up the provisioning profile you need.

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macOS: Add More Options to the Window Menu

By default, macOS adds several menu options to the Window menu of any Desktop app. Those options have been getting more interesting in the latest releases of the operating system, allowing, among other things, to set the position and arrangement of the Window on the screen, split the screen between the Window of one app and another app, or even sending a window of an app to an iPad as an “extended” screen in your macOS setup. Read on, adding these options to your Xojo-built macOS apps is just a few Declares away!

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Working with PDFTableDataSource from Sources Other Than RowSet

Some users on the Xojo Forum recently asked how to render tables on a PDFDocument using the PDFTableDataSource class interface when the dat source does not comes from a RowSet. Well, the truth is that it doesn’t differ too much from when it does! Continue reading and I will show you how using a simple example.

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