Starting with Xojo 2025r1, a new Property List Editor is available for both Desktop (macOS) and iOS projects under Build Settings > macOS and Build Settings > iOS. This editor simplifies the process of adding custom entries that your app may require, beyond those automatically included by Xojo.
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Posts related to Max OS development.
Starting with Xojo 2025r1, you can publish macOS and iOS apps to App Store Connect directly from the Xojo IDE. Keep reading to learn how!…
Comments closedIt’s been a common complaint that on macOS you could not get the Destination of a FolderItem drag. That was then, but this is 2025r1…
Comments closedStarting in Xojo 2025r1, all new Desktop projects will include the Window menu by default, as it is a standard feature across most applications. Xojo macOS apps will immediately benefit from this update!
Comments closedAs part of Xojo’s 2025 Year of Code initiative, February’s theme is databases—a perfect fit for my recent work on the Open Source CubeSQLPlugin. This…
Comments closedSpotlight On posts focus on Xojo community members. We’ll use this space to tell the stories of people using Xojo, share amazing Xojo-made apps and…
Comments closedContinuing our series on distributing Mac apps, this post will take you through properly setting up a provisioning profile, which is required for your apps to get tested by others in TestFlight. To review or catch up on earlier steps in this process, see my posts on Sandboxing, Hardened Runtime and Notarization arrives to the Xojo IDE, macOS Apps: From Sandboxing to Notarization, The Basics and Uploading macOS Builds to App Store Connect. But if you have those steps done, let’s set up the provisioning profile you need.
Comments closedSince Xojo 2024r4 the IDE includes the ability to automatically compile macOS apps with Sandboxing, Hardened Runtime and Notarization. Continue reading to learn that extra step in order to submit the created bundle directly to the App Store Connect website!
Comments closedBy default, macOS adds several menu options to the Window menu of any Desktop app. Those options have been getting more interesting in the latest releases of the operating system, allowing, among other things, to set the position and arrangement of the Window on the screen, split the screen between the Window of one app and another app, or even sending a window of an app to an iPad as an “extended” screen in your macOS setup. Read on, adding these options to your Xojo-built macOS apps is just a few Declares away!
Comments closedStarting with Xojo 2024r4 it is possible to apply Sandboxing, Hardened Runtime and Notarization on macOS apps built from the Xojo IDE on macOS and Windows.
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