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Category: Mac

Posts related to Max OS development.

Xojo 2025r2.1: Publishing macOS Apps Under Tahoe

macOS 26 is in the wild, and many Xojo users have likely updated their Macs to the latest version. While Xojo 2025r2.1 is compatible and can build apps that run under the latest macOS, the Publish feature depends on certain tools provided by Xcode. Unfortunately, one of these tools has undergone a significant change in the latest Xcode release, causing the Publish feature to no longer function correctly.

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DesktopTextArea Without Soft Wrapping Lines on macOS

When adding a DesktopTextArea to your macOS app, just drag it from the Library into a Window (or Container) in the layout editor of the Xojo IDE. It works out of the box with native macOS behavior. But what if you want to change that native behavior, like, for example, disabling soft wrapping? Keep reading to learn how.

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Updating macOS Keychain Passwords

The Keychain is a system-wide feature on macOS that securely stores account passwords for applications. Until Xojo 2025r1, updating the password for an existing KeychainItem—that is, for a given Service Name—required first removing the item from the Keychain and then recreating it from scratch. Not exactly the most efficient process. But with the introduction of the KeychainItem.UpdatePassword method in 2025r1, things have gotten much easier. Read on to see how you can take advantage of this new functionality.

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macOS Window Menu

Starting in Xojo 2025r1, all new Desktop projects will include the Window menu by default, as it is a standard feature across most applications. Xojo macOS apps will immediately benefit from this update!

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