Xojo creates native apps and uses the native user interface toolkit on each platform. This is important from the end-user’s point of view – we’ve all used apps that didn’t feel quite right, often Java or Electron-made apps. But it’s also important from the developer’s point of view because many of these design changes are effectively done for you.
Posts related to Max OS development.
First available on iOS, staring with 2021 Release 1 you can now also use the Rotate, Translate, SaveState and RestoreState methods with Desktop projects.
Learn to build a reusable Gravatar Connection class for web, desktop and iOS apps using the Gravatar API.
Since the publication of the post Quick Tip: SystemImage, more than 2,400 symbols at your disposal, some users raised the question about how to do the same on macOS. Continue reading to learn one possible technique.
While we make the full transition of building the Xojo IDE for M1, you can continue to leverage debugging M1 apps while using the Intel based Xojo IDE on macOS.
Over the years, the list of technologies upon which Apple depends has grown longer. These technologies provide a great deal of benefit both to developers and end users. Fortunately, Apple provides, supports and maintains the tools required to use these technologies at no cost to developers. Unfortunately, Apple only provides tools that run on macOS.
Xojo Engineers Paul and Travis talk about Xojo 2020 Release 2 and Apple M1 Macs.
With the newly released M1 Macs, there have been lots of questions about being able to run other operating systems on it, particularly from developers that are used to running Window or Linux in Virtual Machines using virtualization on their Intel Macs.
We are always pushing forward as new technology provides ever-increasing performance and capabilities. Today we shipped Xojo 2020 Release 2, which adds the ability to…
Starting with Xojo 2020 Release 2 you’ll be able to build your own Universal Binary apps! All you’ll have to do is go to your macOS Build Settings and change the Architecture from “x64 (64-bit)” to “Universal” and re-build your project. Xojo does everything else for you.