Today’s release of Xojo 2023r2 introduces support for the Android platform! With this release, Xojo iOS licenses are now Xojo Mobile licenses. Any current (not expired) Xojo Mobile license (formerly Xojo iOS licenses) can build for both iOS and Android using Xojo 2023r2. As always, Xojo Pro and Pro Plus licenses include support for all platforms and current Xojo Pro and Pro Plus licenses can build for Android using Xojo 2023r2. The addition of Android support does not change the price of Xojo Mobile, Xojo Pro or Xojo Pro Plus licenses.
Comments closedCategory: Cross-Platform
Xojo 2023r2 comes with a lot of updates for Xojo Web. While Dark Mode and Bootstrap 5 are the main feature in this release, we’ve put a lot of effort into making everything better including: improved accessibility, updates to the WebListBox and WebChart, IDE performance improvements and more.
Comments closedApple has released the developer documentation for Vision Pro, their recently announced mixed reality headset. So far, it looks promising that iOS apps written in Xojo will just work. Of course, we don’t yet have one of these to use for testing. If we did, we’d be too busy playing with it to write this blog post, however we have tried running some Xojo iOS projects in the Vision Pro Simulator and they work without modification so that’s a very good sign.
Comments closedMy new path has taken me deep into the world of iOS and macOS and I thought I would create some projects & products which would benefit Xojo apps on those platforms by creating some products which expose some of the larger frameworks which are not already available but also cannot be accessed by declares alone…
Comments closedIn this tutorial I will show you how to create a Number class that can tell you when its value has been actually set, along with other methods to manage how it is used while demonstrating some common object-oriented techniques and features such as operator overloading. You’ll be able to create a Number from an Integer, Double or String.
Comments closedWhen developing iOS apps with Xojo you may spend a good amount of time debugging, whether in a iPhone, or iPad simulator or on a real device. With this in mind, let’s learn a good way to handle the Simulators list in Xcode and Xojo.
Comments closedIn my session at XDC 2023, I talked about ways to design your apps so you reuse code across platforms. The first project is JSONReader, so let’s dive in.
Comments closedWelcome to London! The 2023 Xojo Developer Conference is underway, starting with the keynote from Xojo Founder and CEO Geoff Perlman. The keynote video will be available shortly on Xojo’s YouTube channel so you can watch it on-demand, here is what we have announced so far:
Comments closedComposing new controls using primitives is something you definitely want to explore. Let’s build a reusable vertical navigation, with animations, for your Xojo Web projects using the Atomic Design Methodology.
Comments closedGraphic chart support is new in Xojo Desktop and Xojo Mobile (iOS) in Xojo 2023r1. The new DesktopChart and MobileChart offer a similar look and behavior to what you find when using Xojo’s WebChart. Let’s review all the things you can do with the new DesktopChart and MobileChart in your Xojo projects.
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