This guide is going to walk you through the steps to set up in-app purchases in your iOS apps. It may be best to get…
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Xojo 2019R2 has a lot of new features and enhancements, including the simplification of updating the User Interface in apps from threads running in combination with the main app thread. Doing that in previous releases required the use of a thread in combination with a Timer, for example.
Comments closedIt was urgent to migrate Packr API and database from an aging 32-bit CentOS 6.9 server running on Atom N2800 with 2GB of RAM and 500GB HDD to some optimized modern equipment. And imperative to do it in as little time as 2 minutes.
Comments closedIt was reported that Apple is rejecting from the Mac App Store apps written using the Electron framework. This is where we see the advantage of writing a native application.
Comments closedYou might be assuming you absolutely must upgrade to API 2.0 right now, but that’s not the case. We have designed it so that you have tremendous flexibility in terms of what and when and even if you move to API 2.0.
Comments closedApple just released Apple Transporter to manually upload apps to the Mac and iOS App Stores.
Comments closedKeeping the IDE simple to use for new users is one of our core tenets, but that doesn’t mean that we can’t add some much needed capabilities for our long-term users.
Comments closedIf you’re starting to program with Xojo, then you’ll probably soon find yourself in a situation where you need to use one of the Container types: Array. In this case, it’s also probable that you might be confused at first as to why you don’t get what you expected when assigning the contents of a source Array to a target Array via the assignment operator (“=”).
Comments closedHow to save pictures in a database is without doubt one of the more frequent questions I’m asked about. I hear this from Xojo newcomers,…
Comments closedDid you know that you have a custom icon on folders created from your Xojo app? Read on to learn more!
Uniform Type Identifiers (UTIs) are one of the many often misunderstood parts of building native macOS apps. While they’re not just for specifying file types, that’s what I’m going to focus on today.
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