In order to test the Android apps you create in Xojo, you either need to have an actual Android device (Xojo supports on-device testing/debugging) or you need to set up an Android Emulator in Android Studio. Read on or jump over to Xojo YouTube Channel to watch this process in this Creating an Android Emulator video.
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For the most part, designing mobile apps for Android and iOS is similar, but there are differences. Here are some important ones to keep in mind for a smoother Android experience.
Comments closedWith the introduction of DesktopXAMLContainer you can slowly modernize your Windows apps or supplement your existing user interface with additional WinUI controls. In this tutorial I’ll demonstrate how you can do more with XAML.
Comments closedMany of us like using Xojo because it’s intuitive and extensible. With the introduction of support for Android in 2023r2, Xojo now offers support for apps running on not just phones and tablets but other devices that also use Android as their operating system such as the Amazon Fire TV Stick.
Comments closedUsing and writing declares for Android is very similar to other platforms. The syntax is mostly the same, but we’ve made some additions to make Declares that change Controls easier. Let’s walk through a couple of easy-to-understand Declares to show you how they’re made.
Comments closedMany users asked for a way to view and navigate the pages of a PDF document in their iOS projects. Starting with Xojo 2023r2, this is possible with the new MobilePDFViewer control. Continue reading to get tips on how to use this in your iOS projects.
Comments closedWe’re calling Android support in Xojo 2023r2 “Beta”. Android is a unique platform and has required a large number of brand new parts of Xojo to bring it to you in a way that follows recommended platform guidelines.
Comments closedFor those developing on Windows, Xojo 2023r2 leverages the power of XAML to offer the ability to include WinUI controls alongside existing Win32 controls in Windows apps.
Comments closedIn this tutorial I will show you how to create a Number class that can tell you when its value has been actually set, along with other methods to manage how it is used while demonstrating some common object-oriented techniques and features such as operator overloading. You’ll be able to create a Number from an Integer, Double or String.
Comments closedWhen developing iOS apps with Xojo you may spend a good amount of time debugging, whether in a iPhone, or iPad simulator or on a real device. With this in mind, let’s learn a good way to handle the Simulators list in Xcode and Xojo.
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