With the new XAML Control chooser window that’s available in Xojo 2023 Release 3 for Windows, you can now play/experiment with XAML like never before, right in the IDE.
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Xojo 2023r3 comes with a new map renderer for your map driven web applications. MapLibre is a robust Open Source mapping library alternative that Xojo is using under the hood now. With this update, you can create truly interactive maps with Xojo supporting multiple markers and customization.
Comments closedStarting with Xojo 2023r3 there are two new features in the iOS MobileLocation control: Visits and GeoFencing. Visits allows the operating system to notify an app when a device stays near a given place for some time. GeoFencing can notify an app when the user enters and/or leaves a previously registered region.
Comments closedWith macOS Sonoma, users can add a Xojo web app to the Home / Dock. That brings icon badges and manifest files to Xojo web apps starting with Xojo 2023r2. Let’s see how you can use them to make your web apps more accessible and useful.
Comments closedAt Xojo we continually look to improve our skills and we are happy to be offering opportunities for everyone in the Xojo community to upgrade their skills too. At least once a month we are hosting new webinars. Webinars cover a variety of valuable topics, including getting started with Xojo, developing web apps, iOS development tips and the basics of using our newest platform, Android.
Comments closedIf you build desktop apps for Windows and wish to start using the new XAML-based controls via the DesktopXAMLContainer but aren’t sure how to localize those controls, here’s the solution:
Comments closedThe experience of creating Android apps in Xojo it very similar to how you create desktop, web and iOS apps. Having said that, here are 5 differences that you should be aware of to make your Xojo Android experience go smoothly.
Comments closedAs a direct result of user feedback, starting with Xojo 2023r2, the MobileCanvas control on iOS can now receive KeyDown events from the user, both from the on-device keyboard and any connected keyboard. In addition, this support is available in MobileTextArea, MobileTextField and MobileScreen.
Comments closedIn order to test the Android apps you create in Xojo, you either need to have an actual Android device (Xojo supports on-device testing/debugging) or you need to set up an Android Emulator in Android Studio. Read on or jump over to Xojo YouTube Channel to watch this process in this Creating an Android Emulator video.
Comments closedFor the most part, designing mobile apps for Android and iOS is similar, but there are differences. Here are some important ones to keep in mind for a smoother Android experience.
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