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Xojo Programming Blog Posts

Automated Testing: How We Test Xojo Builds

Xojo has an extensive testing period where actual users test a pre-release version with their projects but if you are wondering what kind of testing we do internally before each pre-release of Xojo, we have quite a bit of automated testing processes. There are over 400 tests just for the compiler alone. Already, we are approaching 300 tests for our Android framework. In total, across all supported platforms, there are over 2500 automated tests.

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Web Tip: Let’s Overflow!

As a Xojo web developer probably you’re used to embedding controls inside others, like Rectangles or Containers; but I bet sometimes you don’t get the expected results. Read on to learn a quick fix that uses an extended method to correct a common problem you might run into when embedding menus.

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Improving Feedback

Being more efficient means we spend more time on making Xojo better for you. Feedback, our bug and feature tracking system, is a place where we spend a lot of time interacting with you and thus it’s something we very much want to improve. We have three improvements in mind. One will be made today and the other two will come sometime next year.

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The Xojo Black Friday Sale Starts Now!

This is a very exciting week at Xojo! Not only is Xojo 2021 Release 3 here, but we are thrilled to announce that the new Xojo Android platform is now is pre-release testing! In celebration of these two milestones, Xojo’s Black Friday sale starts now and ends November 29th at 11:59PM CT. There’s never been a better time to get Xojo!

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