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Tag: AprendeXojo

Xojo and Community Growth in 2017

2017 has been a good year for Xojo! We hit some bumps but we’re ending the year with the much-awaited Xojo 64-bit IDE released in Xojo 2017r3.
Though we didn’t have a XDC in 2017, we’re gearing up for XDC 2018 in Denver in April. This is the longest between conferences in many years and we’re seeing an increase in early registrations. If you are planning on attending, please register soon. We have sold out before!
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Dates…What’s the difference?

Some days ago (or long, long ago, depending when do you read these lines) I received an email from a developer that was porting code from his old VisualBasic domain to the native, multi-platform Xojo. He asked me how can to get the difference between two dates? I’m pretty sure that most of you will have the answer, but I told him he’ll need Xojo.Core.Date and Xojo.Core.DateInterval. If you want to know how easy it is or how to get the same result for all your code based on the old date class, then I invite you to continue reading…

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ipify for Xojo

ipify is a very useful web service (an API) that promises to always be available to attend requests, letting us know the public (or external) IP address we are using to connect to Internet. We can get this small piece of information as pure Text or in JSON or XML formats.

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RSA: Private/Public keys between Xojo and PHP

Among other topics, Cryptography and data ciphering always fascinated me. Beyond their mathematical perspective, most of the time it is a matter of putting them in practice with developed solutions: dealing with data only visible between the transmitter and the receiver. As it happens, the Xojo framework makes it really easy to deal with ciphered data.

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ContainerControl: Making a Multiplatform Search Field

The ContainerControl is one of the most versatile control classes included in the Xojo framework both for Desktop and Web apps. In fact, it paves the way to complex UI controls creation with the same simplicity you are used to while designing your window layouts. Even better, once you create your complex UI controls using the ContainerControl, you will be able to add them to your Window layouts as if they were regular controls. Plus, you will enjoy the fruits of better OOP encapsulation and the fact that you can create and use the controls dynamically at run time. Want to see this in action? Follow this tutorial and video to create the basis of a multiplatform search field based on the ContainerControl class.

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Raspberry Pi and Xojo: Configure for Remote Access

Xojo is a superb choice for developing and deploying apps for Raspberry Pi. After all, Xojo not only simplifies making the User Interface of your apps via drag and drop, it’s an object-oriented and event oriented programming language that builds native Linux apps based on the ARM processor architecture for the Raspberry Pi (among other platforms).

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Design Patterns in Xojo: Observer, Part II

In previous blog entries we saw how easy it is to implement the Design Pattern Singleton and how we can find the Observer Design Pattern already implemented on several Xojo features by default, greatly simplifying our code and interaction between the objects. Now, as promised, it is time to put it all in practice, creating our own Notification Center: a class that will allow us to share the same unique instance for the entire App (Singleton), and that can use any object in order to register itself for receiving notifications by the observed Control, for one or more message (the notifications themselves).

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Make an RSS Reader with Xojo…in 26 lines of code.

You have heard it many times: coding with Xojo is not just powerful and fun, it is fast, really fast! This is thanks to the fact that you have at your disposal the powerful Xojo Framework, with a lot of classes ready to use doing the hard work behind the scenes. In fact, this article shows you how can create a multi-platform RSS Reader…writing just 26 lines of code!

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Design Patterns in Xojo: Singleton

One of the best things that Xojo offers to programming newcomers is that they can simply jump-in and start to write code. In a matter of a few hours they’ll have a functional app! Nothing new here. (Or for not-so-newcomers, a fast way of creating a functional prototype from a idea).

CandyMachine.pngBut as these users advance in their Xojo skills, they probably will care about coding better and to embrace the OOP way of doing things. After all, Xojo is a modern programming language with Classes, Inheritance, Interfaces and a bunch of the usual OOP paradigms that have much to offer: reusability, better maintainability and a lot of flexibility.

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