Introduced with iOS 9, the Apple News app is a great way to get informed about topics that interest you. And since Xojo ought to interest everybody, you can now access this blog from Apple News.
Comments closedTag: Mobile
On the Internet, everyone loves cats. Using HTTPSocket and The Cat REST API, Xojo makes it easy for you to get the cat pictures you need to brighten your day. Read on to learn how to make everyday Caturday…and for more cat puns.
Comments closedA recent article on Computer Business Review asks “Why are developers giving mobile the cold shoulder?” The article cites the State of Mobility 2015 Global Developer Study by Progress (they do not provide a link to the study).
Perhaps the reason is because mobile developers have not yet tried to see how quickly you can create mobile iOS apps with Xojo?
Comments closedSince we make a popular cross-platform development tool, I’m often asked “what type of computer should I get for cross-platform development”?
You might think that can be a tricky question to answer because they are so many different types of computers. But there is only one computer that can run the three major operating systems without violating a EULA: a Mac.
Comments closedSince the release of Xojo for iOS, people have been asking if Xojo apps can be listed in the App Store.
The answer is simple: Absolutely.
Comments closedSpeaking at one of their conferences, Gartner principal research analyst Adrian Leow said last week that enterprises are increasingly finding it difficult to build all the mobile apps they need. The demand for mobile apps is increasing far faster than the supply of mobile developers can create them and it’s only going to get worse. This is clearly a problem.
There are three possible solutions to this problem:
- Find a way to decrease the demand of mobile apps. (Good luck with that one.)
- Increase the number of mobile developers.
- Decrease the time it takes to build mobile apps.
Solutions 2 and 3 are not mutually exclusive. You could potentially do both. Adrian Leow even points to the solution when he suggests that developers use rapid mobile app development tools. These tools can provide solution 3, but they don’t create necessarily create more developers.
Comments closedOne of the things announced at WWDC last week (that was not announced in the WWDC Keynote) is that Apple has now combined the separate iOS and Mac Developer Programs into the single Apple Developer Program. So what does this mean for Xojo developers?
Comments closedOur user community has been busy enhancing the capabilities of Xojo for iOS with Declares!
We have been quite pleased with the feedback we’ve received about Xojo iOS, but we are commonly asked when Xojo will support a specific iOS feature that it does not yet have. We will be adding new iOS features with each release, but you may not have to wait for us to add a feature. With a bit of knowledge about CocoaTouch and the use of the Declare command in Xojo, there are many things you can take advantage of today.
Comments closedWe’ve been getting a lot of questions about available options for deploying iOS apps.
Geoff recently wrote about how to deploy iOS apps inside a company, but I’d like to collect all the various ways to deploy your iOS here for quick, easy reference.
Comments closedWhile the iOS App Store is a great solution for commercial software, not all iOS apps are for public use. If you are building an app just for use inside your company, you won’t want to go through Apple’s app review process (which can take weeks) nor make your app available to the general public. How do you quickly and easily deploy an iOS app just for use by others in your organization?
Comments closed