GraffitiSuite is a series of user interface components for Xojo developers. With a powerful data grid component for web, an extensive WYSIWYG HTML content editor, and beautiful animated in-window modal popups for Desktop, GraffitiSuite classes have helped people make stunning UIs for their Xojo-made apps since 2003.
Comments closedTag: Software Development
SQLite is a powerful, serverless database engine widely used in various applications. Transactions in SQLite play a crucial role in ensuring data integrity and consistency.…
Comments closedA recent blog post, A Beginner’s Guide to Handling Text Files in Xojo, covered the basics of text file handling in Xojo. This post delves into advanced techniques for reading and writing large files in chunks. This method is crucial for managing large datasets efficiently, minimizing memory usage, and maintaining application performance.
1 CommentThere are many ways to develop with Xojo and use Database Servers. You might be working on a multi user Desktop Application that stores data in a Database. Or you’re creating a multi user Xojo Web Application that needed to be scaled up to a couple of running instances – and use a Database for data storage. Or maybe you’ve written a mobile application that connects to a Backend REST API – again possibly written in Xojo (e.g. with the open source Express, or with Xojo Web).
Comments closedAs developers, we often need to work with text files. This could be for reading configuration settings, parsing log files, or generating reports. Text files are a common part of software development, and knowing how to access and manipulate them is important for building strong and flexible Xojo applications. In this article, we will make use the key Xojo classes and techniques for working with text files. We will start by looking at how to read the contents of text files using the TextInputStream class. You will learn how to read an entire file into a string and how to process the file line-by-line.
1 CommentThis is not that common of an issue, but it happens – when searching for memory leaks, remember to check any cross-referenced objects. Cross-referenced objects are, well, just that, objects that need to reference each other. For example, when “ClassA” needs to know about “ClassB”, and “ClassB” needs to know about “ClassA”. Continue reading to see how this can cause memory leaks in your projects and how to use Xojo’s WeakRef to fix it.
Comments closedThe technology and development world is always changing. First released in 1998, Xojo’s longevity is a testament to its ability and willingness to adapt from…
Comments closedSQL is 50 years old! It was first introduced in a 1974 paper titled “SEQUEL: A STRUCTURED ENGLISH QUERY LANGUAGE” by Donald Chamberlin and Raymond…
Comments closedNow that Xojo Lite includes support for saving projects in version control format, it seems like a good time to revisit how you can use Xojo with GitHub, the popular online Git hosting service.
Comments closedThe first Xojo version in 2024 is ready and so it’s time again for an update of the Android Design Extensions, which are now available in version 2.5. This version runs for all Xojo versions from 2024r1 upwards and offers over 70 new declares. The focus of this release was on the integration of pictures in controls, such as MobileButton, MobileDateTimePicker, MobileTextFields, MobileSlider etc.
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