From time to time Apple’s updates cause things that used to work to suddenly stop working. That is exactly what happens with the combination of macOS Golden Gate, Xcode 27 and iOS SDK 27 (all release versions). With this setup, it is not possible to debug Xojo iOS projects on any of the iOS 27.0 Simulators, whether you are using the Simulator app or the new DeviceHub. Continue reading to find how to work around this.
Comments closedTag: Xcode
In recent weeks I received several questions regarding Xojo iOS, many from users who already use Xojo for desktop or web development and want to start using Xojo for mobile, particularly iOS, development. I’ve compiled some of their questions together with some other tips into this mini-FAQ.
Comments closedI’ll update this FAQ from time to time, so you may want to bookmark it and revisit! In addition, the Xojo Forum is a great place to keep the conversation about this and other iOS Xojo-related topics!
Continuing our series on distributing Mac apps, this post will take you through properly setting up a provisioning profile, which is required for your apps to get tested by others in TestFlight. To review or catch up on earlier steps in this process, see my posts on Sandboxing, Hardened Runtime and Notarization arrives to the Xojo IDE, macOS Apps: From Sandboxing to Notarization, The Basics and Uploading macOS Builds to App Store Connect. But if you have those steps done, let’s set up the provisioning profile you need.
Comments closedSince Xojo 2024r4 the IDE includes the ability to automatically compile macOS apps with Sandboxing, Hardened Runtime and Notarization. Continue reading to learn that extra step in order to submit the created bundle directly to the App Store Connect website!
Comments closedStarting with Xojo 2024r4 it is possible to apply Sandboxing, Hardened Runtime and Notarization on macOS apps built from the Xojo IDE on macOS and Windows.
Comments closedYou are likely already familiar with terms like Sandboxing, hardened runtime and Notarization. After all, these are required if you plan to distribute your macOS…
Comments closedWhen developing iOS apps with Xojo you may spend a good amount of time debugging, whether in a iPhone, or iPad simulator or on a real device. With this in mind, let’s learn a good way to handle the Simulators list in Xcode and Xojo.
Comments closed