The Xojo Code Editor has a wonderful auto-complete feature that makes typing your code and discovering variables, methods and properties much easier. To activate auto-complete press the tab key after you have started typing some code.
Comments closedAuthor: Paul Lefebvre
At XDC 2016 there was a lot of interest in our Compiler session and LLVM. I’ve summarized a bit about LLVM in an earlier post, but to take things further, we put together this series of blog posts on compilers.
These will all be at a high-level. None of these posts are going to teach you how to write a compiler. The goal of these posts is for you to have a basic understanding of the components of a compiler and how they all work together to create a native app.
This is the second post in our ongoing series on compilers. I recommend that you first read Compilers 101 – Overview and Lexer before continuing.
Comments closedAt XDC 2016 there was a lot of interest in our Compiler session and LLVM. I’ve summarized a bit about LLVM in an earlier post, but to take things further, we put together this series of blog posts on compilers.
These will all be at a high-level. None of these posts are going to teach you how to write a compiler. The goal of these posts is for you to have a basic understanding of the components of a compiler and how they all work together to create a native app.
Comments closedIt’s Computer Science Education Week, which also means it’s time for Code.org’s Hour of Code.
To share Xojo with Hour of Code, I’ve put together a short 5-part series of videos (less than 25 minutes total) to show how to make a simple game called Asteroid Run.
Comments closedSome of the most recent features added to Xojo, including iOS, 64-bit apps, and Raspberry Pi have been made possible by LLVM. Read on to learn more about it.
Comments closedI was reading Twitter recently and came across this Tweet:
Reality shatter. The two objects are traveling in exactly the same manner. Watch when it turns gray. https://t.co/gkRKyfNnyI pic.twitter.com/HpZsudeXSG
— Cliff Pickover (@pickover) November 26, 2017
So of course, I though that would be cool to try in Xojo. After a few minutes of playing around I quickly had it.
Comments closedAt Xojo we want everyone to learn programming. But even though Xojo is easy to use, especially when compared to other tools, programming is still challenging. At some point, everyone gets stuck somewhere. Here are some tips that might help you out the next time you get stuck, regardless of what programming language you use.
Comments closedThe other day I saw this article on Dev.To: A Universe in One Line of Code with 10 PRINT
It talks about how you could make a maze-like structure on a Commodore 64 with just this one line of code:
10 PRINT CHR$(205.5+RND(1)); : GOTO 10
The author then goes on to show you how you might do something similar using Python and pygame.
I love all things retro and this seemed like fun, so I thought I would whip up the same thing in Xojo.
Comments closedIn today’s world, the only way to be sure you are reaching all your potential customers is to target multiple platforms. But cross-platform development is crazy-hard, right? Perhaps, if you are using tools like Java, Qt, Delphi or Xamarin it certainly can be. But with Xojo, cross-platform apps are simple to create.
In fact, Xojo lets you easily cross-compile desktop apps for Windows, macOS, Linux and Raspberry Pi. Plus, you can use the same Xojo language to create web and iOS apps too (Android coming soon!).
Comments closedXojo offers the Introduction to Programming with Xojo textbook along with other resources like webinars, the Xojo Forum and the Dev Center. But sometimes you need a broader view, after all, coding isn’t all about the language. A good developer knows the importance of context, broad concepts and history.
These are some of my favorite technology, software and programming books:
Comments closed