It was urgent to migrate Packr API and database from an aging 32-bit CentOS 6.9 server running on Atom N2800 with 2GB of RAM and 500GB HDD to some optimized modern equipment. And imperative to do it in as little time as 2 minutes.
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Posts about the Xojo Community, events and activities.
You might be assuming you absolutely must upgrade to API 2.0 right now, but that’s not the case. We have designed it so that you have tremendous flexibility in terms of what and when and even if you move to API 2.0.
Comments closedIn Xojo Release 2019R2 a new DateTime class was introduced. This is a Time zone aware Date Class and is immutable which is great compared to the deprecated Date class.
Comments closedJoin Paul as he talks with Anthony Cyphers of GraffitiSuite, which won the 2019 Xojo Design Award for Best Developer Tool. Download mp3 Topics GraffitiSuite…
Comments closedIn this final part in his 4 part series on Animating Xojo, Anthony Cyphers covers easing, which can make the most drab User Interface interactions beautiful.
Comments closedIn Part 1 we covered the basic history of animating in Xojo using pre-calculated chunks to modify the width of our component. In Part 2…
Comments closedContinuing with what we previously learned in Animating Xojo, Part 1, this version introduces the use of linear interpolation to calculate the current stage of the animation at each step, plus switching to a Dictionary object for variable storage to setup for future parts in this series.
Comments closedOne of the fun things I get to do regularly is build animations into Xojo desktop components. While incredibly rewarding when you get it right, it can be a long road.
Comments closedXojoTalk is back with a super-sized episode! Paul and Geoff talk about announcements from WWDC 2019 and more. Download mp3. Show Notes tvOS 13 iOS…
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