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Category: Mac

Posts related to Max OS development.

Speeding up the Layout Editor

For more years than I’d like to admit, the Layout Editor has been slow in terms of dragging controls around. As you add more controls, it gets worse. For web layouts, it’s been even worse. That’s primarily because we have to draw everything for a web layout whereas for a desktop layout, the OS draws the controls for us.

In an engineering meeting, I mentioned a discussion I had with a user about the speed of the Layout Editor and Travis said he had recently been reminded of how slow it was too. While most of the time issues in Xojo are carefully calculated and prioritized for maximum bang for the buck (as we say around here), that’s not always how it happens. After the meeting, Travis decided to dive into the Layout Editor code and see what could be done to speed it up.

The results are pretty remarkable.

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IDE changes in Xojo 2018r3 and more

About three years ago, we added HiDPI/Retina support to our framework which was released to users as part of Xojo 2016r1 when we also shipped our first HiDPI IDE.

With Apple’s announcements at WWDC 2018 and the introduction of dark mode it was time to revisit our graphics and the overall appearance of the IDE again. Here are some things which contribute to the changes that have been made and ones that you will see in the coming months.

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Localize Your Edit Menu on Mac

On macOS you may have noticed two special menu items that appear at the bottom of the Edit menu: “Start Dictation” and “Emoji & Symbols”. These menu items are added automatically by macOS provided your Xojo app follows a few simple rules.

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