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Category: Cross-Platform

Using Class Extensions to Validate Email and URL Data

Often in our projects we need to apply some kind of validation of the user input so we get the data we are expecting. For example, getting a valid email addresses or URL. I want to share with you a couple of String Class extensions you can use to see (and conform) whether the user typed a valid email or URL, this is not a silver bullet (there are always exceptions), but it can save you some time now and in future projects.

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Tip: Country Selector for Web Apps

All of us are used to dealing with that web form where we select a country from a long, long list of more than 200 hundred countries. It would certainly be more useful, less stressful and a better usability practice to preselect the country name from the IP of the client visitor. Continue reading to learn how you can put a bit of intelligence into your web forms using a WebPopupMenu subclass.

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Singletons and the Web

The singleton design pattern has its place in the desktop environment where there will be only one user running the application, and when that user quits the app the singleton is destroyed. This doesn’t fit the requirements of a multi-user environment such as the web where many users will be accessing the application at once. I recently came across this issue when porting a desktop app to the web which required me to design a singleton class that is session sensitive. Here’s a walk through of how I achieved my goal. Please note that scopes are particularly important when creating this class.

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Starting Graphics with GraphicsPath

In Xojo there is a new class, GraphicsPath, that you can use to create graphics as a mathematical description of shapes and lines; ranging from simple lines to Bézier curves, arcs, rectangles, there are many advantages to using these! For example, as a class on its own, it doesn’t even needs a graphical context (Graphics) in order to describe the shapes you want to use, and the mathematical representation means more control and precision. Simply put, you only need to join the points!

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14 Days: A Beginner’s Gateway to Coding

It’s always a good time to learn something new! And maybe you have some free time on your hands now? We know our screen time is up this year, so let’s put that extra screen time to good use and learn a new skill – programming. If you are going to add programming to your skillset, it’s logical to begin with a language that makes it simple to learn the basics of programming. Let me show you a learning path you can follow over 14 days that is aimed at giving you a confident and capable to start to programming.

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2020 Xojo Design Award Winners

Today we are pleased to announce the winners of the 2020 Xojo Design Awards. Judging is never an easy job, but this year the submissions were such a diverse range of apps we found it both exciting and difficult! The Design Awards honor excellence in software design. These awards are a great opportunity to learn about some of the best apps made with Xojo. Support Xojo and the Xojo community by sharing and congratulating these winners!

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The Powerful World of Delegates

Delegates are one of those advanced features you can find in the Xojo programming language, and it’s a really powerful one! Once you discover and comprehend all the flexibility you can get from Delegates, I’m pretty sure you’ll start to start using them! Through the use of Delegates, you can dynamically change the code to execute.

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