It was urgent to migrate Packr API and database from an aging 32-bit CentOS 6.9 server running on Atom N2800 with 2GB of RAM and 500GB HDD to some optimized modern equipment. And imperative to do it in as little time as 2 minutes.
Comments closedCategory: Cross-Platform
It was reported that Apple is rejecting from the Mac App Store apps written using the Electron framework. This is where we see the advantage of writing a native application.
Comments closedYou might be assuming you absolutely must upgrade to API 2.0 right now, but that’s not the case. We have designed it so that you have tremendous flexibility in terms of what and when and even if you move to API 2.0.
Comments closedApple just released Apple Transporter to manually upload apps to the Mac and iOS App Stores.
Comments closedKeeping the IDE simple to use for new users is one of our core tenets, but that doesn’t mean that we can’t add some much needed capabilities for our long-term users.
Comments closedIf you’re starting to program with Xojo, then you’ll probably soon find yourself in a situation where you need to use one of the Container types: Array. In this case, it’s also probable that you might be confused at first as to why you don’t get what you expected when assigning the contents of a source Array to a target Array via the assignment operator (“=”).
Comments closedHow to save pictures in a database is without doubt one of the more frequent questions I’m asked about. I hear this from Xojo newcomers,…
Comments closedDid you know that you have a custom icon on folders created from your Xojo app? Read on to learn more!
Uniform Type Identifiers (UTIs) are one of the many often misunderstood parts of building native macOS apps. While they’re not just for specifying file types, that’s what I’m going to focus on today.
Comments closedEver wonder how to conditionally implement newer features in your code while keeping the ability to use older versions of Xojo at the same time?…
Comments closedWinRT is an application framework meant as a replacement for the decades old Win32 API (at least the non-GUI parts of it). Because WinRT is COM-based, and entirely unmanaged code, accessing it directly from Xojo is possible.
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