One of the most highly requested features for Xojo Cloud since its release in March 2014 has been the ability to transfer files to the server using a client other than the Xojo IDE. Now you can…and it’s really easy to use.
Comments closedCategory: Cross-Platform
There were several improvements to web controls in Xojo 2014 Release 2. Read on to learn more:
Comments closedNow that you’ve finished creating your Windows app, how do you distribute it to Windows users? Microsoft Windows users expect an installer, so you can’t really get away with just using a ZIP file to distribute your apps. What are your options?
2 CommentsAs you know, we are working hard and fast on adding support for iOS to Xojo (Xojo iOS is here, download it today!). Just as we have done for the desktop and web, iOS support will make it easy for anyone to build powerful iPhone and iPad applications. To help you prepare and plan, here are 10 things you need to know:
Comments closedThere’s a sneaky little, well hidden fact about how differently typed fields act on iOS.
Comments closedIn Xojo 2012r2 we released the Web Control SDK, making it easy for anyone to create custom web controls for use with the web framework. Prior to that, some of you created web controls using a method that was not officially supported. The purpose of the Web Control SDK is to provide a way to create controls that is supported and will continue to be supported in the future.
Comments closedWhen you sign up for a Xojo Cloud account, you are assigned an IP address for your server. Pointing a domain name at it is pretty easy.
Comments closedWith the myriad of different Window Managers and themes on Linux, and personal preferences, you can be assured that your UI will look different from one Linux user to the next. The main challenge of being a native app is trying to normalize the UI experience across different platforms (yes, even different Linux distros).
Why doesn’t the WebGraphics class have a StringWidth method?
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