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Category: Windows

Posts related to Windows-specific development.

HTMLViewer Engines on Windows

HTMLViewer on the desktop has two engines that you can select from, Native and Webkit. Native uses the built-in browser engine on each platform – Webkit on OS X, Internet Explorer on Windows, and Webkit on Linux, if it’s installed. If you select “Webkit”, the Chrome Embedded Browser libraries are included with your built app and HTMLViewer will use that instead. There are pros and cons to each, but usually the reason people choose WebKit over Native on Windows is because choosing Native gets you whatever the minimum version of Internet Explorer is for a particular OS. This means:

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Computers For Cross-Platform Development

Since we make a popular cross-platform development tool, I’m often asked “what type of computer should I get for cross-platform development”?

You might think that can be a tricky question to answer because they are so many different types of computers. But there is only one computer that can run the three major operating systems without violating a EULA: a Mac.

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Windows 10 is here!

Windows 10 is here, for some of you anyway. Yesterday (July 29th, 2015) marked the start of the roll out of Windows 10. If you reserved your copy using the prompt from your Windows 7 or Window 8 installation then you should soon have the option to download and install Windows 10, if you have not already.

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Rapid Application Development

Although not a new trend in software development, rapid application development (
RAD for short) is again on the upswing. What is RAD? It’s all about creating software quickly. The technology world is
always changing rapidly and change only seems to accelerate. Being able to create your own software and easily adapt to changes is incredibly important to nearly every business.

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