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Category: Windows

Posts related to Windows-specific development.

Computers For Cross-Platform Development

Since we make a popular cross-platform development tool, I’m often asked “what type of computer should I get for cross-platform development”?

You might think that can be a tricky question to answer because they are so many different types of computers. But there is only one computer that can run the three major operating systems without violating a EULA: a Mac.

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Windows 10 is here!

Windows 10 is here, for some of you anyway. Yesterday (July 29th, 2015) marked the start of the roll out of Windows 10. If you reserved your copy using the prompt from your Windows 7 or Window 8 installation then you should soon have the option to download and install Windows 10, if you have not already.

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Rapid Application Development

Although not a new trend in software development, rapid application development (
RAD for short) is again on the upswing. What is RAD? It’s all about creating software quickly. The technology world is
always changing rapidly and change only seems to accelerate. Being able to create your own software and easily adapt to changes is incredibly important to nearly every business.

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Extending Control Features on Windows

Recently an issue with our Windows MoviePlayer was brought to my attention. Specifically, it was a problem with our Looping feature when using the native player. The bug was unfortunate, but luckily there was a workaround. However, it required a less often used feature of the MoviePlayer control, the MovieController.

When we design a control, whether it’s a PushButton or MoviePlayer, we try to anticipate the most often used features and add them into our product. However, we understand that there are occasions when a certain feature is needed that we may not have exposed. For this purpose we’ve added Handle properties on almost every control. You can use this Handle property, with the right Declare, to access additional features of that control. In some cases though, at least on Windows, a bare bones Handle wouldn’t be enough. In the Windows world our Handle refers to the HWND of the control. In most cases this would be enough, however, we do have a few controls which are ActiveX based. Currently, the native HTMLViewer and MoviePlayer are one of these few ActiveX based controls.

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